Note: In some areas you cannot use the Area command to show a map, but with this code it will even s ...

Note: In some areas you cannot use the Area command to show a map, but with this code it will even show the maps in those areas where it wouldn't previously.

RAW
760D:00
GENIE
AXLALN
GENIE
SOLAUN
GENIE
TLGAXL
RAW
6D7E:64
RAW
63C0:3F
63C1:42
63C2:0F
RAW
63B7:??
RAW
6D81:??
RAW
63BA:??
63BB:??
RAW
63B9:??
RAW
63C9:??
RAW
63B6:??
RAW
63BC:??
RAW
63B5:??
RAW
6D87:??
RAW
63B4:??
RAW
6D85:??
RAW
6D86:??
RAW
63B2:??
RAW
63BD:??
RAW
6D80:??
RAW
63B8:??
RAW
6D7D:??
RAW
63B1:??
RAW
63B3:??
GENIE
XGLAUN
GGLAUP
RAW
6D9A:??
RAW
6D94:64
RAW
6435:3F
6336:42
6337:0F
RAW
642C:??
RAW
6D97:??
RAW
642F:??
6430:??
RAW
642E:??
RAW
643E:??
RAW
642B:??
RAW
6431:??
RAW
642A:??
RAW
6D9C:??
RAW
6429:??

Can be any value between 00-0A for either 1st or 2nd values. Actually, the values can be higher, but ...

Can be any value between 00-0A for either 1st or 2nd values. Actually, the values can be higher, but could glitch the game.

RAW
6D9B:??
RAW
6427:??
RAW
6432:??

Any value between 00-0C. Sometimes glitches the game, if you try to run from battle.

Any value between 00-0C. Sometimes glitches the game, if you try to run from battle.

RAW
6D96:??
RAW
642D:??
RAW
6D93:??
RAW
6426:??
RAW
6428:??
RAW
6D68:64
RAW
634B:3F
634C:42
634D:0F
RAW
6342:??

Positive Digits: 32 - 10 33 - 9 34 - 8 35 - 7 36 - 6 37 - 5 38 - 4 39 - 3 3A - 2 3B - 1 3C - 0 Neg ...

Positive Digits: 32 - 10 33 - 9 34 - 8 35 - 7 36 - 6 37 - 5 38 - 4 39 - 3 3A - 2 3B - 1 3C - 0 Negative Digits: 3D - -1 3E - -2 3F - -3 40 - -4 41 - -5 42 - -6 43 - -7 44 - -8 45 - -9 46 - -10

RAW
6D6B:??

Age can be any digits 00-FF.

Age can be any digits 00-FF.

RAW
6345:??
6346:??

00 - True Neutral 01 - Neutral Good 02 - Neutral Evil 04 - Lawful Neutral 05 - Lawful Good 06 - Lawf ...

00 - True Neutral 01 - Neutral Good 02 - Neutral Evil 04 - Lawful Neutral 05 - Lawful Good 06 - Lawful Evil 08 - Chaotic Neutral 09 - Chaotic Good 0A - Chaotic Evil

RAW
6344:??

Base HP digits 00-64.

Base HP digits 00-64.

RAW
6354:??
RAW
6341:??

Character class digits. You must level up for the character class to take effect. 01 - Thief 02 - C ...

Character class digits. You must level up for the character class to take effect. 01 - Thief 02 - Cleric 03 - Cleric/Thief 04 - Magic User 05 - Magic User/Thief 06 - Magic User/Cleric 07 - Magic User/Cleric/Thief 08 - Fighter 09 - Fighter/Thief 0A - Fighter/Cleric 0B - Fighter/Cleric/Thief 0C - Fighter/Magic User 0D - Fighter/Magic User/Thief 0E - Fighter/Magic User/Cleric 0F - Fighter/Magic User/Cleric/Thief (Glitchy)

RAW
6347:??
RAW
6340:??

Damage values 00-FF, but if the damage is too high, the counter will reset.

Damage values 00-FF, but if the damage is too high, the counter will reset.

RAW
6D71:??
RAW
633F:??
RAW
6D6F:??
RAW
6D70:??
RAW
633D:??

Level digits can be any digit appropriate for that class. You must level up for it to take effect. W ...

Level digits can be any digit appropriate for that class. You must level up for it to take effect. What is the use of this code you ask? well, you can level up repeatedly and gain level bonuses every time.

RAW
6348:??
RAW
6D6A:??

02 - Dwarf 03 - Human 04 - Elf 08 - Half Elf 20 - Gnome 30 - Halfling

02 - Dwarf 03 - Human 04 - Elf 08 - Half Elf 20 - Gnome 30 - Halfling

RAW
6343:??

00 - Glitch 01 - Normal 02 - Gone 03 - Slain 04 - Hurt 05 - Unc. (Unconscious) 06 - Run 07 - Stone 0 ...

00 - Glitch 01 - Normal 02 - Gone 03 - Slain 04 - Hurt 05 - Unc. (Unconscious) 06 - Run 07 - Stone 08 - Poisoned

RAW
6D67:??

You must level up for the attributes to apply. Some classes won't get bonuses. Str can be any d ...

You must level up for the attributes to apply. Some classes won't get bonuses. Str can be any digit from 01-19, all others can be 01-13. (00) Str can be any digit 01-64.

RAW
633C:??
RAW
633E:??
RAW
7680:0F
7681:27
RAW
7682:3F
7683:42
7684:0F
GENIE
GGLAUN