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  • Code conversion request if possible

    If someone is capable could they convert this code:

    Moonjump (even when already in air) (GBA) North America
    D0000020 0001
    330013EC 00F0
    D0000020 0001
    330013ED 0000

    That's for Metroid Zero Mission (USA) and in Codebreaker format to PAR_v3? I can't use the trainer maker with Tempgba mod and its atm the only gba emu that has Zero Mission working correctly.

    I found the code here

    Asking because the madcatz code here is not doing anything.

  • #2
    I tried to add the code to the website to see what it got converted to but instead I got a problem when I added the code to the top group. Someone needs to fix that.

    Here is the code for ar 3
    decrypted
    00000000 00000000
    003013EC 000000F0
    00000000 00000000
    003013ED 00000000

    encrypted
    A05A144C 078B0074
    B577DE87 9AF25DA8
    A05A144C 078B0074
    2CC785CE CCD3B3CC

    In the future, if you want a code converted the code convertor is here:

    http://gamehacking.org/system/gba

    Comment


    • #3
      Moonjump (RAW MAX)
      3A400130 00000001
      0E000000 00000000
      003013EC 000000F0
      3A400130 00000001
      0E000000 00000000
      003013ED 00000000

      Moonjump (AR V3)
      07FECDAA 1FF5085D
      97FCDA9A 86AA9D42
      B577DE87 9AF25DA8
      07FECDAA 1FF5085D
      97FCDA9A 86AA9D42
      2CC785CE CCD3B3CC
      lee4 Does Not Accept Codes Requests !
      When lee4 asks a question it does not mean lee4 will look at your game
      *How to create and use SegaCD codes >click here<*
      >)

      Comment


      • #4
        Thanks to both of you. Now I am having a bit of an issue with TempGBA it somehow corrupted my battery. Its refusing even to write a new battery file to my stick. Ideas?

        It generates a 1KB file. Which I don't want to, I am using a savestate I have to try and generate a 32 KB file, but it refuses.

        Ok, progress, somewhat, by using an old backup file and renaming it, it shows, I can save, but then when I exit GBAtemp, the file becomes corrupted. I am saving on Tourian post getting the new Powersuit.

        TempGBA is set to update backup on AUTO, all cheatcodes are OFF.

        If I reset the game the savefile still shows up, now I am gunning to save in brinstar and see if that changes things.

        Nope. Still 1KB files.

        And of course GPSP-J can't load the savestates of Tempgba. Fanfuckingtastic.
        Last edited by Duncan Idaho; 06-06-2017, 09:22:52 PM.

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        • #5
          Try it without the codes? Maybe one of our codes did that. I bet mine did. I don't really know what I'm doing. I think lee4 hacked his code from scratch.

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          • #6
            Originally posted by MathUser View Post
            Try it without the codes? Maybe one of our codes did that. I bet mine did. I don't really know what I'm doing. I think lee4 hacked his code from scratch.
            Its an issue of the emulators themselves, even when de-activating the codes the file remains corrupt. I have to go through great pains to fix the files. The issue is only present in the GBA emu's for PSP. VBA does not corrupts the save. Even if it converts it to a 64KB format.

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