If anyone have the codes for the japanese version, please post it here like infinite health, invincible for 4 players, freezes virues or other codes for codebreaker or emuhaste. Thank you.
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resident evil outbreak 1 and 2 ntsc-j hack
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I have the US version elf files if you wanted to upload your elf files somewhere. I'll eventually upload mine again when I can figure out where my game is buried at to get the files for the NTSC versions.
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I found mine and uploaded them both.
http://www.mediafire.com/file/9fncfd...202%20NTSC.zip
I have version 01.00 of File 1, not version 01.01. Either you can port on your own or upload your files somewhere so somebody here can port them for you.Last edited by bungholio; 01-03-2018, 06:03:49 AM.
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Originally posted by bungholio View PostI found mine and uploaded them both.
http://www.mediafire.com/file/9fncfd...202%20NTSC.zip
I have version 01.00 of File 1, not version 01.01. Either you can port on your own or upload your files somewhere so somebody here can port them for you.
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Originally posted by bungholio View PostEither you can port on your own or upload your files somewhere so somebody here can port them for you.
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Originally posted by bungholio View Post
That right there. Either you can use those files to port the NTSC codes to your JPN versions, or you need to get those similar files from both of your game disks and upload them somewhere for somebody else to port the codes for you.
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If you're new, porting's not going to be easy and you might want somebody to do it for you instead. For that, on your game disks there should be 1 file starting with something like "SLJS" or "SLJP" followed by a "_" and then 3 numbers, 1 period, and 2 more numbers. Mine are NTSC so they were labeled SLUS_207.65 and SLUS_209.84.
You'll need to put the game disk into your computer and get the 2 files, then upload them somewhere so somebody can port the codes from the NTSC files to your version.
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Originally posted by bungholio View PostIf you're new, porting's not going to be easy and you might want somebody to do it for you instead. For that, on your game disks there should be 1 file starting with something like "SLJS" or "SLJP" followed by a "_" and then 3 numbers, 1 period, and 2 more numbers. Mine are NTSC so they were labeled SLUS_207.65 and SLUS_209.84.
You'll need to put the game disk into your computer and get the 2 files, then upload them somewhere so somebody can port the codes from the NTSC files to your version.
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Those are the 2 exact files we need. If you can upload those 2 files somewhere, somebody can port the codes for you.
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Originally posted by bungholio View PostThose are the 2 exact files we need. If you can upload those 2 files somewhere, somebody can port the codes for you.
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