http://gamehacking.org/vb/forum/vide...me-genie-codes
In the above thread, the idea was mentioned of creating a new game genie that might handle more codes to be used on original hardware. I have had this idea many times, and I wonder if we have the brain power in this forum to make it happen. I would like to use this thread to discuss the concept and feasibility of such a project. I want the motivation to be "for the good of the people" rather than financial gain. That discussion can be had if we ever make it to that bridge amongst those that contributed.
Brainstorms to consider:
Is there a better platform for this discussion than a forum thread?
Who wants to be involved?
Aaaaaaaand, go.
In the above thread, the idea was mentioned of creating a new game genie that might handle more codes to be used on original hardware. I have had this idea many times, and I wonder if we have the brain power in this forum to make it happen. I would like to use this thread to discuss the concept and feasibility of such a project. I want the motivation to be "for the good of the people" rather than financial gain. That discussion can be had if we ever make it to that bridge amongst those that contributed.
Brainstorms to consider:
- Is this worth the effort?
- Has this idea been visited before? How did it turn out?
- Obviously the simple concept is a piece of hardware between the console and a cartridge that reads the address lines coming from the console, grabs the value at that address from the cartridge, does some logic to determine replacement and sends it back to the console.
- What hardware could be used to perform this that is fast enough?
- How do we provide an interface? Is this something that is pre-programmed, or do we do some NES assembly?
Is there a better platform for this discussion than a forum thread?
Who wants to be involved?
Aaaaaaaand, go.
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