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  • Bazooka Blitzkrieg (U) GG [SNES]

    Code:
    Enable Hidden Debug Menu (Wait for the demo to load from the title screen.  Many options such as Object Test, Stage Select, Music/SE Select, etc...)
    D660-34DA
    Not taking any requests at this time.

    Bored? Watch some of my hacks here.

    Comment


    • Killer Instinct!

      Comment


      • Originally posted by ReyVGM View Post
        Killer Instinct!
        If only they had more sequels or ports available to hack on the home consoles.

        Fighter's History v1.1 (U) GG [SNES]

        Code:
        Enable Sound Test (Choose any option from the main menu.  Includes all sfx/music.)
        CBDE-E4D9
        4DDE-E409
        3CDE-E469
        Not taking any requests at this time.

        Bored? Watch some of my hacks here.

        Comment


        • Super E.D.F.: Earth Defense Force (U) GG [SNES]

          Code:
          Start a New Game to View Ending
          D667-6F0D
          Last edited by Abystus; 10-20-2012, 08:46:48 PM.
          Not taking any requests at this time.

          Bored? Watch some of my hacks here.

          Comment


          • Gourmet Sentai: Bara Yarou (J) GG [SNES]

            Code:
            Start a New Game to View Ending Modifier
            ??65-ADD4
            
            DC - Normal Ending
            D8 - Better Ending
            DA - Best Ending
            Last edited by Abystus; 10-21-2012, 02:30:13 AM.
            Not taking any requests at this time.

            Bored? Watch some of my hacks here.

            Comment


            • Ganbare Goemon 2 - Kiteretsu Shougun Magginesu (J) GG [SNES]

              Code:
              Start a New Game to View Stage Select
              D5A2-CFDD
              Last edited by Abystus; 10-21-2012, 02:10:47 AM.
              Not taking any requests at this time.

              Bored? Watch some of my hacks here.

              Comment


              • Axelay (U) GG [SNES]

                Code:
                Start a New Game to View Ending
                DAB1-AFA7
                Last edited by Abystus; 10-21-2012, 01:47:53 AM.
                Not taking any requests at this time.

                Bored? Watch some of my hacks here.

                Comment


                • Final Fight Guy (U) GG [SNES]

                  Code:
                  Access Color Test (Hold L+R then press Start at the title screen.  This feature appears to be incomplete, and will cause the screen to flash.)
                  F3B5-A700
                  Not taking any requests at this time.

                  Bored? Watch some of my hacks here.

                  Comment


                  • Killer Instinct 2 (v1.4) [MAME]
                    Code:
                    <cheat desc="Midway Manufactured Screen Modifier">
                        <comment>Activate before screen loads.</comment>
                        <parameter>
                          <item value="0x00">Ending "Jago Point at Screen"</item>
                          <item value="0x01">Ending "Fulgore Kill Orchid"</item>
                          <item value="0x02">Ending "Orchid Wave at Screen"</item>
                          <item value="0x03">Ending "Jago Hiding from Fulgore"</item>
                          <item value="0x04">Ending "Fulgore by Campfire" (Unused)</item>
                          <item value="0x05">Ending "Fulgore Destroyed"</item>
                          <item value="0x06">Ending "Fulgore Mass Produce" </item>
                          <item value="0x07">Ending "Jago vs Fulgore on Bridge"</item>
                          <item value="0x08">Ending "TJ Combo Timeshift"</item>
                          <item value="0x09">Ending "TJ Combo Open Gates"</item>
                          <item value="0x0A">Ending "TJ Combo Rich \w Car/Mansion" (Unused)</item>
                          <item value="0x0B">Ending "TJ Combo Gym"</item>
                          <item value="0x0C">Ending "TJ Combo King" (Unused)</item>
                          <item value="0x0D">Ending "TJ Combo Defeat Tusk"</item>
                          <item value="0x0E">Ending "Gargos/Jago/Orchid"</item>
                          <item value="0x0F">Ending "Jago Dead"</item>
                          <item value="0x10">Ending "Jago/Orchid Kill Sabrewulf"</item>
                          <item value="0x11">Ending "Jago/Orchid Side by Side"</item>
                          <item value="0x12">Ending "Sabrewulf Kill Orchid"</item>
                          <item value="0x13">Ending "Orchid In Shadows"</item>
                          <item value="0x14">Ending "Jago Kill Fulgore"</item>
                          <item value="0x15">Ending "Fulgore Hiding from Jago"</item>
                          <item value="0x16">Ending "Jago Meditation"</item>
                          <item value="0x17">Ending "Jago/Orchid Victory Side by Side"</item>
                          <item value="0x18">Ending "Fulgore Kill Jago"</item>
                          <item value="0x19">Ending "Jago/Orchid Kill Fulgore"</item>
                          <item value="0x1A">Ending "Fugore Victory"</item>
                          <item value="0x1B">Ending "Ultratech Burning"</item>
                          <item value="0x1C">Ending "Glacius in Cave"</item>
                          <item value="0x1D">Ending "Glacius on Cliff Lost Relatives"</item>
                          <item value="0x1E">Ending "Sabrewulf Kill Glacius"</item>
                          <item value="0x1F">Ending "Glacuis Guiding Relatives"</item>
                          <item value="0x20">Ending "Sabrewulf/Glacius in Ship"</item>
                          <item value="0x21">Ending "Glacius Flying Home"</item>
                          <item value="0x22">Ending "Tusk Holding Maya"</item>
                          <item value="0x23">Ending "Tusk on Ground"</item>
                          <item value="0x24">Ending "Maya Waving to Tusk"</item>
                          <item value="0x25">Ending "Tusk King"</item>
                          <item value="0x26">Ending "Tusk vs Combo Coliseum"</item>
                          <item value="0x27">Ending "Tusk Holding Sword in Coliseum"</item>
                          <item value="0x28">Ending "Tusk Holding Sword" (Unused)</item>
                          <item value="0x29">Ending "Spinal Holding Gold Skull" (Unused)</item>
                          <item value="0x2A">Ending "Spinal on Ship Drinking"</item>
                          <item value="0x2B">Ending "Spinal vs Kim Wu" (Unused)</item>
                          <item value="0x2C">Ending "Spinal Raise Army" (Unused)</item>
                          <item value="0x2D">Ending "Kim Wu Kill Spinal"</item>
                          <item value="0x2E">Ending "Spinal Wander Desert"</item>
                          <item value="0x2F">Ending "Kim Wu vs Spinal"</item>
                          <item value="0x30">Ending "Kim Wu Looking at Village"</item>
                          <item value="0x31">Ending "Kim Wu vs Spinal 2"</item>
                          <item value="0x32">Ending "Spinal Kill Kim Wu"</item>
                          <item value="0x33">Ending "Kim Wu Holding Spinal Head"</item>
                          <item value="0x34">Ending "Kim Wu Punching Ground"</item>
                          <item value="0x35">Ending "Sabrewulf vs Glacius"</item>
                          <item value="0x36">Ending "Sabrewulf Timeshift"</item>
                          <item value="0x37">Ending "Glacius Kill Sabrewulf" (Unused)</item>
                          <item value="0x38">Ending "Sabrewulf looking at Moon"</item>
                          <item value="0x39">Ending "Sabrewulf Cured in Glacius Ship" (Unused)</item>
                          <item value="0x3A">Ending "Sabrewulf Pose with Moon Behind"</item>
                          <item value="0x3B">Ending "Tusk Hugging Maya"</item>
                          <item value="0x3C">Ending "Maya Returning Home"</item>
                          <item value="0x3D">Ending "Tusk Hold Gargos Head" (Unused)</item>
                          <item value="0x3E">Ending "Maya Queen"</item>
                          <item value="0x3F">Ending "Maya Close Up" (Unused)</item>
                          <item value="0x40">Ending "Tusk/Maya Side by Side"</item>
                          <item value="0x41">"Midway Manufactured" Screen</item>
                          <item value="0x42">"KI 2 Copyright" Screen</item>
                          <item value="0x43">"KI 2 Animated Vilence Warning" Screen</item>
                          <item value="0x44">"Winners Don't Use Drugs" Screen (Unused)</item>
                          <item value="0x45">"No Gangs Great" Screen (Unused)</item>
                          <item value="0x46">"Recycle it, Don't Trash It" Screen (Unused)</item>
                        </parameter>
                        <script state="run">
                          <action>maincpu.pb@88037D97=param</action>
                        </script>
                        <script state="off">
                          <action>maincpu.pb@88037D97=41</action>
                        </script>
                    </cheat>
                    Code:
                    <cheat desc="Player 1 In-Game Character Modifier">
                        <comment>Not dependent on character select screen. Activate before match starts.</comment>
                        <parameter>
                          <item value="0x00">Fulgore</item>
                          <item value="0x01">TJ Combo</item>
                          <item value="0x02">Orchid</item>
                          <item value="0x03">Jago</item>
                          <item value="0x04">Glacius</item>
                          <item value="0x05">Tusk</item>
                          <item value="0x06">Spinal</item>
                          <item value="0x07">Kim Wu</item>
                          <item value="0x08">Sabrewulf</item>
                          <item value="0x09">Maya</item>
                          <item value="0x0A">Gargos</item>
                        </parameter>
                        <script state="run">
                          <action>maincpu.pb@887FF15B=param</action>
                        </script>
                        <script state="off">
                          <action>maincpu.pb@887FF15B=00</action>
                        </script>
                    </cheat>
                    
                    <cheat desc="Player 2 In-Game Character Modifier">
                        <comment>Not dependent on character select screen. Activate before match starts.</comment>
                        <parameter>
                          <item value="0x00">Fulgore</item>
                          <item value="0x01">TJ Combo</item>
                          <item value="0x02">Orchid</item>
                          <item value="0x03">Jago</item>
                          <item value="0x04">Glacius</item>
                          <item value="0x05">Tusk</item>
                          <item value="0x06">Spinal</item>
                          <item value="0x07">Kim Wu</item>
                          <item value="0x08">Sabrewulf</item>
                          <item value="0x09">Maya</item>
                          <item value="0x0A">Gargos</item>
                        </parameter>
                        <script state="run">
                          <action>maincpu.pb@887FF28B=param</action>
                        </script>
                        <script state="off">
                          <action>maincpu.pb@887FF28B=00</action>
                        </script>
                    </cheat>
                    Code:
                    <cheat desc="Profile Modifier">
                        <comment>Does not include lead-in FMV.  Activate before profile loads.</comment>
                        <parameter>
                          <item value="0x00">Fulgore</item>
                          <item value="0x01">TJ Combo</item>
                          <item value="0x02">Orchid</item>
                          <item value="0x03">Jago</item>
                          <item value="0x04">Glacius</item>
                          <item value="0x05">Tusk</item>
                          <item value="0x06">Spinal</item>
                          <item value="0x07">Kim Wu</item>
                          <item value="0x08">Sabrewulf</item>
                          <item value="0x09">Maya</item>
                        </parameter>
                        <script state="run">
                          <action>maincpu.pb@887FF3D8=param</action>
                        </script>
                        <script state="off">
                          <action>maincpu.pb@887FF3D8=00</action>
                        </script>
                    </cheat>
                    Code:
                    <cheat desc="Profile\High Score Character Image Modifier"> 
                        <comment>Activate before profile loads.</comment>
                        <parameter>
                          <item value="0x00">Fulgore</item>
                          <item value="0x01">TJ Combo</item>
                          <item value="0x02">Orchid</item>
                          <item value="0x03">Jago</item>
                          <item value="0x04">Glacius</item>
                          <item value="0x05">Tusk</item>
                          <item value="0x06">Spinal</item>
                          <item value="0x07">Kim Wu</item>
                          <item value="0x08">Sabrewulf</item>
                          <item value="0x09">Maya</item>
                          <item value="0x0A">Gargos (Full Shot Unused)</item>
                        </parameter>
                        <script state="run">
                          <action>maincpu.pb@8803C53C=param</action> <!-- Fulgore -->
                          <action>maincpu.pb@8803C53D=param</action> <!-- TJ Combo -->
                          <action>maincpu.pb@8803C53E=param</action> <!-- Orchid -->
                          <action>maincpu.pb@8803C53F=param</action> <!-- Jago -->
                          <action>maincpu.pb@8803C540=param</action> <!-- Glacius -->
                          <action>maincpu.pb@8803C541=param</action> <!-- Tusk -->
                          <action>maincpu.pb@8803C542=param</action> <!-- Spinal -->
                          <action>maincpu.pb@8803C543=param</action> <!-- Kim Wu -->
                          <action>maincpu.pb@8803C544=param</action> <!-- Sabrewulf -->
                          <action>maincpu.pb@8803C545=param</action> <!-- Maya -->
                        </script>
                        <script state="off">
                          <action>maincpu.pb@8803C53C=00</action> <!-- Fulgore -->
                          <action>maincpu.pb@8803C53D=01</action> <!-- TJ Combo -->
                          <action>maincpu.pb@8803C53E=02</action> <!-- Orchid -->
                          <action>maincpu.pb@8803C53F=03</action> <!-- Jago -->
                          <action>maincpu.pb@8803C540=04</action> <!-- Glacius -->
                          <action>maincpu.pb@8803C541=05</action> <!-- Tusk -->
                          <action>maincpu.pb@8803C542=06</action> <!-- Spinal -->
                          <action>maincpu.pb@8803C543=07</action> <!-- Kim Wu -->
                          <action>maincpu.pb@8803C544=08</action> <!-- Sabrewulf -->
                          <action>maincpu.pb@8803C545=09</action> <!-- Maya -->
                        </script>
                    </cheat>
                    Code:
                    <cheat desc="Profile FMV 1 Modifier"> 
                        <comment>Activate before profile loads.</comment>
                        <parameter>
                          <item value="0x00">Tusk Turn Around</item>
                          <item value="0x01">Tusk Jump with Sword at Screen</item>
                          <item value="0x02">Orchid Cockpit</item>
                          <item value="0x03">Orchid Helicopter Shooting</item>
                          <item value="0x04">Kim Wu Weapons on Table</item>
                          <item value="0x05">Kim Wu Holding Weapon/Kicking</item>
                          <item value="0x06">Sabrewulf Castle Zoom</item>
                          <item value="0x07">Sabrewulf Break Free of Table</item>
                          <item value="0x08">Glacius Ship Zoom</item>
                          <item value="0x09">Glacius on Ship</item>
                          <item value="0x0A">Jago Closeup</item>
                          <item value="0x0B">Jago Panoramic Zoom</item>
                          <item value="0x0C">TJ Combo Running</item>
                          <item value="0x0D">TJ Combo Hiding</item>
                          <item value="0x0E">Maya Forest Zoom Through</item>
                          <item value="0x0F">Fulgore Zoom In</item>
                          <item value="0x10">Fulgore Break Bars</item>
                          <item value="0x11">Maya Using Weapons</item>
                          <item value="0x12">Spinal Ship Zoom</item>
                          <item value="0x13">Spinal Swinging Sword</item>
                        </parameter>
                        <script state="run">
                          <action>maincpu.pb@8803C547=param</action> <!-- Fulgore -->
                          <action>maincpu.pb@8803C54E=param</action> <!-- TJ Combo -->
                          <action>maincpu.pb@8803C555=param</action> <!-- Orchid -->
                          <action>maincpu.pb@8803C55C=param</action> <!-- Jago -->
                          <action>maincpu.pb@8803C563=param</action> <!-- Glacius -->
                          <action>maincpu.pb@8803C56A=param</action> <!-- Tusk -->
                          <action>maincpu.pb@8803C571=param</action> <!-- Spinal -->
                          <action>maincpu.pb@8803C578=param</action> <!-- Kim Wu -->
                          <action>maincpu.pb@8803C57F=param</action> <!-- Sabrewulf -->
                          <action>maincpu.pb@8803C586=param</action> <!-- Maya -->
                        </script>
                        <script state="off">
                          <action>maincpu.pb@8803C547=0F</action> <!-- Fulgore -->
                          <action>maincpu.pb@8803C54E=0D</action> <!-- TJ Combo -->
                          <action>maincpu.pb@8803C555=02</action> <!-- Orchid -->
                          <action>maincpu.pb@8803C55C=0B</action> <!-- Jago -->
                          <action>maincpu.pb@8803C563=08</action> <!-- Glacius -->
                          <action>maincpu.pb@8803C56A=00</action> <!-- Tusk -->
                          <action>maincpu.pb@8803C571=12</action> <!-- Spinal -->
                          <action>maincpu.pb@8803C578=04</action> <!-- Kim Wu -->
                          <action>maincpu.pb@8803C57F=06</action> <!-- Sabrewulf -->
                          <action>maincpu.pb@8803C586=0E</action> <!-- Maya -->
                        </script>
                    </cheat>
                    Code:
                    <cheat desc="Profile FMV 2 Modifier"> 
                        <comment>Activate before profile loads.</comment>
                        <parameter>
                          <item value="0x00">Tusk Turn Around</item>
                          <item value="0x01">Tusk Jump with Sword at Screen</item>
                          <item value="0x02">Orchid Cockpit</item>
                          <item value="0x03">Orchid Helicopter Shooting</item>
                          <item value="0x04">Kim Wu Weapons on Table</item>
                          <item value="0x05">Kim Wu Holding Weapon/Kicking</item>
                          <item value="0x06">Sabrewulf Castle Zoom</item>
                          <item value="0x07">Sabrewulf Break Free of Table</item>
                          <item value="0x08">Glacius Ship Zoom</item>
                          <item value="0x09">Glacius on Ship</item>
                          <item value="0x0A">Jago Closeup</item>
                          <item value="0x0B">Jago Panoramic Zoom</item>
                          <item value="0x0C">TJ Combo Running</item>
                          <item value="0x0D">TJ Combo Hiding</item>
                          <item value="0x0E">Maya Forest Zoom Through</item>
                          <item value="0x0F">Fulgore Zoom In</item>
                          <item value="0x10">Fulgore Break Bars</item>
                          <item value="0x11">Maya Using Weapons</item>
                          <item value="0x12">Spinal Ship Zoom</item>
                          <item value="0x13">Spinal Swinging Sword</item>
                        </parameter>
                        <script state="run">
                          <action>maincpu.pb@8803C549=param</action> <!-- Fulgore -->
                          <action>maincpu.pb@8803C550=param</action> <!-- TJ Combo -->
                          <action>maincpu.pb@8803C557=param</action> <!-- Orchid -->
                          <action>maincpu.pb@8803C55E=param</action> <!-- Jago -->
                          <action>maincpu.pb@8803C565=param</action> <!-- Glacius -->
                          <action>maincpu.pb@8803C56C=param</action> <!-- Tusk -->
                          <action>maincpu.pb@8803C573=param</action> <!-- Spinal -->
                          <action>maincpu.pb@8803C57A=param</action> <!-- Kim Wu -->
                          <action>maincpu.pb@8803C581=param</action> <!-- Sabrewulf -->
                          <action>maincpu.pb@8803C588=param</action> <!-- Maya -->
                        </script>
                        <script state="off">
                          <action>maincpu.pb@8803C549=10</action> <!-- Fulgore -->
                          <action>maincpu.pb@8803C550=0C</action> <!-- TJ Combo -->
                          <action>maincpu.pb@8803C557=03</action> <!-- Orchid -->
                          <action>maincpu.pb@8803C55E=0A</action> <!-- Jago -->
                          <action>maincpu.pb@8803C565=09</action> <!-- Glacius -->
                          <action>maincpu.pb@8803C56C=01</action> <!-- Tusk -->
                          <action>maincpu.pb@8803C573=13</action> <!-- Spinal -->
                          <action>maincpu.pb@8803C57A=05</action> <!-- Kim Wu -->
                          <action>maincpu.pb@8803C581=07</action> <!-- Sabrewulf -->
                          <action>maincpu.pb@8803C588=11</action> <!-- Maya -->
                        </script>
                    </cheat>
                    Code:
                    <cheat desc="Show 'Vampire' Name for ? on Character Select\High Score Screen"> 
                        <parameter>
                          <item value="0x00">Fulgore</item>
                          <item value="0x01">TJ Combo</item>
                          <item value="0x02">Orchid</item>
                          <item value="0x03">Jago</item>
                          <item value="0x04">Glacius</item>
                          <item value="0x05">Tusk</item>
                          <item value="0x06">Spinal</item>
                          <item value="0x07">Kim Wu</item>
                          <item value="0x08">Sabrewulf</item>
                          <item value="0x09">Maya</item>
                          <item value="0x0A">Gargos</item>
                        </parameter>
                        <script state="run">
                          <action condition="(param==0x00)">maincpu.pw@8803B4C8=B538</action> <!-- Fulgore -->
                          <action condition="(param==0x01)">maincpu.pw@8803B4CC=B538</action> <!-- TJ Combo -->
                          <action condition="(param==0x02)">maincpu.pb@8803B4D0=38</action> <!-- Orchid -->
                          <action condition="(param==0x03)">maincpu.pb@8803B4D4=38</action> <!-- Jago -->
                          <action condition="(param==0x04)">maincpu.pb@8803B4D8=38</action> <!-- Glacius -->
                          <action condition="(param==0x05)">maincpu.pb@8803B4DC=38</action> <!-- Tusk -->
                          <action condition="(param==0x06)">maincpu.pb@8803B4E0=38</action> <!-- Spinal -->
                          <action condition="(param==0x07)">maincpu.pb@8803B4E4=38</action> <!-- Kim Wu -->
                          <action condition="(param==0x08)">maincpu.pb@8803B4E8=38</action> <!-- Sabrewulf -->
                          <action condition="(param==0x09)">maincpu.pb@8803B4EC=38</action> <!-- Maya -->
                          <action condition="(param==0x0A)">maincpu.pb@8803B4F0=38</action> <!-- Gargos -->
                          <!-- Else Clean Up Previously Written Values -->
                          <action condition="(param!=0x00)">maincpu.pw@8803B4C8=B4F4</action> <!-- Fulgore -->
                          <action condition="(param!=0x01)">maincpu.pw@8803B4CC=B4FC</action> <!-- TJ Combo -->
                          <action condition="(param!=0x02)">maincpu.pb@8803B4D0=02</action> <!-- Orchid -->
                          <action condition="(param!=0x03)">maincpu.pb@8803B4D4=09</action> <!-- Jago -->
                          <action condition="(param!=0x04)">maincpu.pb@8803B4D8=0E</action> <!-- Glacius -->
                          <action condition="(param!=0x05)">maincpu.pb@8803B4DC=16</action> <!-- Tusk -->
                          <action condition="(param!=0x06)">maincpu.pb@8803B4E0=1B</action> <!-- Spinal -->
                          <action condition="(param!=0x07)">maincpu.pb@8803B4E4=22</action> <!-- Kim Wu -->
                          <action condition="(param!=0x08)">maincpu.pb@8803B4E8=29</action> <!-- Sabrewulf -->
                          <action condition="(param!=0x09)">maincpu.pb@8803B4EC=33</action> <!-- Maya -->
                          <action condition="(param!=0x0A)">maincpu.pb@8803B4F0=40</action> <!-- Gargos -->
                        </script>
                        <script state="off">
                          <action>maincpu.pw@8803B4C8=B4F4</action> <!-- Fulgore -->
                          <action>maincpu.pw@8803B4CC=B4FC</action> <!-- TJ Combo -->
                          <action>maincpu.pb@8803B4D0=02</action> <!-- Orchid -->
                          <action>maincpu.pb@8803B4D4=09</action> <!-- Jago -->
                          <action>maincpu.pb@8803B4D8=0E</action> <!-- Glacius -->
                          <action>maincpu.pb@8803B4DC=16</action> <!-- Tusk -->
                          <action>maincpu.pb@8803B4E0=1B</action> <!-- Spinal -->
                          <action>maincpu.pb@8803B4E4=22</action> <!-- Kim Wu -->
                          <action>maincpu.pb@8803B4E8=29</action> <!-- Sabrewulf -->
                          <action>maincpu.pb@8803B4EC=33</action> <!-- Maya -->
                          <action>maincpu.pb@8803B4F0=40</action> <!-- Gargos -->
                        </script>
                    </cheat>
                    Last edited by Abystus; 01-21-2013, 05:02:33 AM.
                    Not taking any requests at this time.

                    Bored? Watch some of my hacks here.

                    Comment


                    • Mortal Kombat II (U) AR/GS [Sega Saturn]

                      Code:
                      Player 1 Character Modifier (Non playable characters will freeze the game upon attacking.)
                      360BDB6B 00??
                      
                      00 - Kung Lao
                      01 - Liu Kang
                      02 - Cage
                      03 - Baraka
                      04 - Kitana
                      05 - Mileena
                      06 - Shang Tsung
                      07 - Rayden
                      08 - Sub-Zero
                      09 - Reptile
                      0A - Scorpion
                      0B - Jax
                      0C - Kintaro
                      0D - Shao Kahn
                      0E - Smoke
                      0F - Noob Saibot
                      10 - Jade
                      
                      Player 2 Character Modifier (Non playable characters will freeze the game upon attacking.)
                      360BDCFF 00??
                      
                      00 - Kung Lao
                      01 - Liu Kang
                      02 - Cage
                      03 - Baraka
                      04 - Kitana
                      05 - Mileena
                      06 - Shang Tsung
                      07 - Rayden
                      08 - Sub-Zero
                      09 - Reptile
                      0A - Scorpion
                      0B - Jax
                      0C - Kintaro
                      0D - Shao Kahn
                      0E - Smoke
                      0F - Noob Saibot
                      10 - Jade
                      
                      Stage Modifier
                      360BE953 00??
                      
                      00 - Deadpool
                      01 - Kombat Tomb
                      02 - Wasteland
                      03 - Tower
                      04 - Living Forest
                      05 - Armory
                      06 - Pit II
                      07 - Portal
                      08 - Kahn's Arena
                      09 - Goro's Lair
                      
                      Player 1 Control Modifier
                      360BDB63 00??
                      
                      00 - CPU
                      01 - Player
                      
                      Player 2 Control Modifier
                      360BDCF7 00??
                      
                      00 - CPU
                      01 - Player
                      Last edited by Abystus; 02-14-2013, 06:53:37 PM.
                      Not taking any requests at this time.

                      Bored? Watch some of my hacks here.

                      Comment


                      • So the game doesn't freeze when you play as Boss Characters?
                        Spoiler Alert! Click to view...

                        THE BAD GUY!!!!!!

                        Comment


                        • Originally posted by helder View Post
                          So the game doesn't freeze when you play as Boss Characters?
                          Unfortunately yes. I played as Jade, and experienced a crash on attacking. Movement was fine, but as soon as you attack it's over. I'll make a note when I get a chance (didn't cross my mind when I posted). BTW, thanks for sharing the info about the 32 bit mess client .

                          Mortal Kombat II (U) AR/GS [Sega Saturn]

                          Code:
                          Hit Anywhere (Both Players.)
                          1601F5B2 0009
                          1601F5BC 0009
                          1601F5C8 0009
                          1601F5D0 0009
                          Last edited by Abystus; 02-14-2013, 11:14:22 PM.
                          Not taking any requests at this time.

                          Bored? Watch some of my hacks here.

                          Comment


                          • Ultimate Mortal Kombat 3 (U) AR/GS [Sega Saturn]
                            Code:
                            Hit Anywhere (Both Players.)
                            1601D656 0009
                            1601D662 0009
                            1601D66C 0009
                            1601D678 A002
                            Last edited by Abystus; 02-14-2013, 11:14:16 PM.
                            Not taking any requests at this time.

                            Bored? Watch some of my hacks here.

                            Comment


                            • About that KI2 "Midway Manufactured Screen Modifier" cheat. I assume that I have to enable that right before the ending starts? Is that the ending cheat you wanted to refine before making it public? Does the cheat also enable the ending text or just the images?

                              Comment


                              • Originally posted by ReyVGM View Post
                                About that KI2 "Midway Manufactured Screen Modifier" cheat. I assume that I have to enable that right before the ending starts? Is that the ending cheat you wanted to refine before making it public? Does the cheat also enable the ending text or just the images?
                                It's just an image modifier for that screen. I labelled them "Ending" because they are the ending images. As far as the ending cheat goes It's still in the works for a final release when I get around to it.
                                Not taking any requests at this time.

                                Bored? Watch some of my hacks here.

                                Comment

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