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New Game Genie, N64, GC, Wii, & PS2 Codes

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  • Sonic Classic Heroes let's you play through Sonic 1 & 2 with all the characters, Sonic Retro has the ROM if anyone wants it.

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    • well is there any way u can get it tony?

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      • Originally posted by Unicode View Post
        @Tony Hedstrom, you can make some codes for 3D Tetris game "Block Out"? There are really no GG codes made for this Sega Genesis game.
        Anything about any codes for this game? I checked last several pages of your thread and I don't see anything posted about it...
        Last edited by Unicode; 05-19-2013, 11:12:33 AM.

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        • Originally posted by daminmancejin View Post
          well is there any way u can get it tony?
          Damin, I assume you just want the codes so you have a place to start when making your own codes? If that's the case, you should be able to use codes from Sonic 2.

          Originally posted by Unicode View Post
          Anything about any codes for this game? I checked last several pages of your thread and I don't see anything posted about it...
          Didn't have any luck.
          The Code Hut: http://codehut.gshi.org/

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          • Originally posted by Tony Hedstrom View Post

            Didn't have any luck.
            Oh, thanks then.

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            • well my sonic classic heros been shipped yesterday so when i get it i will try to see if the same codes works

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              • ok I got the my sonic 2 classic heros in the mail today and it AWSOME!!!!!
                I REALLY NEED CODES FOR IT

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                • Sonic Classic Heroes

                  ALCA-CA3N
                  Don't lose rings when hit.

                  EDIT: Hasn't been tested on all 3 characters yet.
                  Last edited by Tony H; 05-24-2013, 06:48:58 PM.
                  The Code Hut: http://codehut.gshi.org/

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                  • Lightening Force


                    RH9T-A6VA
                    All extra/bonus music (Ending, Omake, etc) is available in the option screen.
                    The Code Hut: http://codehut.gshi.org/

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                    • Mortal Kombat (Genesis)

                      NGJA-CEAE +
                      NNJT-CADC
                      Can choose up to 99 credits in the Options screen.


                      AAZA-CEFN
                      Makes "Medium" the default difficulty (instead of Easy).


                      AAZA-CGFN
                      Makes "Hard" the default difficulty.


                      AAZA-CJFN
                      Makes "Very Hard" the default difficulty.
                      The Code Hut: http://codehut.gshi.org/

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                      • Makes "Hard" the default difficulty.
                        hmm, new kind of code type... haven't seen this kind of code before. Nice.

                        This got me thinking of this question... Do you know of any game that has a preset difficulty level that can't be changed (there's no difficulty option), but yet hidden in the programming code, there is a different difficulty level that can be activated with a cheat code? (Not counting the "second quest" of games where after you beat the game, you can play it again with a more difficult quest. Ex: SMB. So a cheat code of "Start game from second quest" doesn't count.)
                        Last edited by OldSchoolGamer; 05-25-2013, 07:24:01 PM.
                        Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

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                        • Can't think of any games like that offhand, but will keep it in mind.

                          Here's another possible new code type (don't remember seeing this type before). I'm almost certain that I've been really close to making this type of code before with other games, but didn't put the pieces together at the time.

                          I originally had 3 different codes for 3 different bit tests, but luckily was able to jump over all 3 with a single branch instruction.

                          This type of code gives you complete control over your jumps. You can jump in mid-air at any time, or if you hold down the jump button, you can jump all the way to the top of the screen and hover there for as long as you hold down the jump button, and be able to move left or right.

                          Rolo to the Rescue (Genesis)

                          ATBT-AA2A
                          Master code (improved).


                          CB6T-AA9W
                          Jump in mid-air (multi-jump) and infinite jump. You'll have the ability to jump in mid-air, or if you hold down the jump button, you'll jump all the way to the top of the screen.
                          The Code Hut: http://codehut.gshi.org/

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                          • Mazin Saga: Mutant Fighter (Genesis)


                            FE5A-CAET
                            Can select up to 40 lives at the Options screen. Note that the letter "X" represents 40 lives.
                            The Code Hut: http://codehut.gshi.org/

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                            • Mazin Saga: Mutant Fighter (Genesis)


                              FE5A-CAGW
                              Can select up to 40 continues at the Options screen. Note that the letter "X" represents 40 continues.
                              The Code Hut: http://codehut.gshi.org/

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                              • Mazin Saga: Mutant Fighter (Genesis)


                                BAHT-AA6N
                                Only fight the bosses.
                                The Code Hut: http://codehut.gshi.org/

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