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New Game Genie, N64, GC, Wii, & PS2 Codes

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  • Here's the new moon jump codes. These can be easily modified to jump as high as you want, but I found that if you jump too high, there are a few places where you can temporarily get stuck above.

    Risky Woods (Genesis)

    MCDT-2ADJ
    High moon jump with slow descent.


    JCDT-2ADJ
    Higher moon jump with slow descent.
    The Code Hut: http://codehut.gshi.org/

    Comment


    • Originally posted by Tony Hedstrom View Post
      I just tested these 2 codes with Kega Fusion 3.64 and everything worked perfectly...

      R1ST-26VY
      Master code.

      ACDT-3V3Y
      Jump a lot higher.
      I have Kega Fusion 3.63

      Comment


      • Originally posted by Sly Hedgehog View Post
        I have Kega Fusion 3.63
        I don't think that's the problem, but you can try version 3.64 if you'd like. My guess is that you have the wrong ROM, or entered the codes incorrectly. Also, I noticed that I get a black screen when I need a master code, but you said you get a red screen. I'd suggest getting another ROM from a different site, and make sure it's one of these:

        Risky Woods (USA, Europe)
        Risky Woods (UE) [!]
        Risky Woods (1992)(Electronic Arts)(EU-US)(en)
        The Code Hut: http://codehut.gshi.org/

        Comment


        • i give up on Risky Woods game sorry..

          why i should get Fusion 3.64? but according to Kega's site-

          Originally posted by Snake
          New windows build, many small changes. This was unplanned, but I wanted to get it out there before I have to pack all my equipment away. May be problems, please do let me know if you find anything, and you may want to keep 3.63 around for a while.

          Snake.
          source: http://www.eidolons-inn.net/tiki-index.php?page=kega

          so it's why i keep 3.63

          Comment


          • I use 3.64 as well, it has no problems that I've seen.

            Comment


            • Risky Woods

              ECEA-2AFL
              Much less gravity when walking off ledges and touching enemies. This code makes you fall much slower when walking off ledges, and it sometimes knocks you much higher when touching enemies.
              The Code Hut: http://codehut.gshi.org/

              Comment


              • why i should get Fusion 3.64?
                Yes, you should. You can get rid of the old version, Fusion 3.63. The latest version, Fusion 3.64, has been out since 2007... that's about 6 years. He was just being cautious, just like you were . As I've said, it's been 6 years already in which thousands of users have been using and testing the latest version.... if any major bug existed that made it worse than the previous version, you would know about it, as it would be widely known throughout the community after all this time. The latest version 3.64 has many additions and modifications that would far outweigh any negatives (if any even exist.)
                Last edited by OldSchoolGamer; 04-05-2013, 01:05:59 AM.
                Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

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                • i just downloaded the new version and it works fine. thanks!

                  Comment


                  • Your welcome
                    Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

                    Comment


                    • Pulseman (J) (Genesis/MD)

                      ADGT-AA6L
                      Walk thru walls/blocks, etc.
                      The Code Hut: http://codehut.gshi.org/

                      Comment


                      • Pulseman (J) (Genesis/MD)

                        RHMA-C6VG
                        Jump in mid-air (multi-jump). Rapidly tap the jump button.
                        The Code Hut: http://codehut.gshi.org/

                        Comment


                        • Please add multi-jump in Super Mario World (unl) Thanks

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                          • I already made a "Hover/fly" code for SMW (unl). I'm working on other codes right now, but when I'm done I'll see about the multi-jump code.
                            Last edited by Tony H; 04-05-2013, 11:40:18 PM.
                            The Code Hut: http://codehut.gshi.org/

                            Comment


                            • Pulseman (J) (Genesis/MD)

                              AAAA-EJPE
                              High moon jump.


                              AAAA-FJFE
                              Super high moon jump.
                              Last edited by Tony H; 04-06-2013, 11:00:50 AM.
                              The Code Hut: http://codehut.gshi.org/

                              Comment


                              • Pulseman (J) (Genesis/MD)

                                AJAA-EAFN
                                Less gravity when falling (can use with jump codes for slower descent).


                                AEAA-EAFN
                                Much less gravity when falling (can use with jump codes for super slow descent).
                                The Code Hut: http://codehut.gshi.org/

                                Comment

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