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  • Beavis and Butthead (E) (Genesis/MD) Game Genie

    ABZT-CA2L +
    ABZT-CA7W
    Walk thru walls. You can walk right past the barrier and guard at the GWAR concert.

    Added.
    The Code Hut: http://codehut.gshi.org/

    Comment


    • Adventures of Batman and Robin (E) (Genesis/MD) Game Genie

      RGRA-A60L
      Pause the game and press B to skip to the next section/level.

      BTAT-DP98
      Can select the number of lives you start with using the Sound Test number in the Option menu. Sound Test number 15 lets you start with 15 lives, etc. Can choose up to 58 lives.

      CWNT-JAHT
      Can select up to 20 credits in the Option menu.

      A2HA-CA8Y
      Don't fall when you walk off ledges (walk on air). Press Down + Jump to drop down.

      S44T-JAC0
      Jump higher (Batman only).

      144T-JAC0
      Jump much higher (Batman only).

      S5TA-JAEW
      Jump higher (Robin only).

      15TA-JAEW
      Jump much higher (Robin only).


      Added.
      Last edited by Tony H; 04-29-2019, 08:29:06 PM.
      The Code Hut: http://codehut.gshi.org/

      Comment


      • The codes for European and USA versions appear to be interchangeable.

        Batman (E) (Genesis/MD) Game Genie

        A2GA-CA68
        Hit enemies or bosses from anywhere. Also works with Baterang.

        REET-C608
        1 hit kills enemies and bosses. Also works on the Batmobile/Batwing levels.

        RFJA-A6YL +
        C3JA-AA70
        Walk thru walls. Does not work with boxes/crates. Use caution, can get stuck.

        B2AT-CA46
        Invincibility. Protection against gunfire, knives, explosions, etc. Does not work on spikes, etc.

        ABKA-BP94
        Jump higher.

        5NYT-CY0C +
        ATET-AA52
        Level select. Use the S.E. Select (Sound Effects) in the Option menu to choose which level you start on. The number won't change, so you'll need to count how many times you press Right. Example: if you want to start on level 3, move the cursor to S.E. Select and press Right 3 times and then press Start.

        Added (to both US and E).
        Last edited by Tony H; 05-10-2019, 06:37:46 PM.
        The Code Hut: http://codehut.gshi.org/

        Comment


        • Had a problem with one of my codes in the db. This seems to have fixed it...

          Comix Zone (Genesis) Game Genie

          REGB-46T0 +
          A2GB-4A3G
          Jump in mid air (multi-jumps). UPDATE: Added code to fix problem where you couldn't jump down when hanging.

          Added.
          The Code Hut: http://codehut.gshi.org/

          Comment


          • Aladdin (E) (Genesis/MD) Game Genie

            GJRT-BM8A
            Picking up an apple kills all enemies on screen. Note that your apple count won't go up with this code active, so you may want to use the infinite apples code so you won't run out of apples (ATBV-0A6G).

            F2RT-A98A
            Picking up an apple refills some of your health. Note that your apple count won't go up with this code active, so you may want to use the infinite apples code so you won't run out of apples (ATBV-0A6G).

            ATBV-0A6G
            Infinite apples.

            D2GB-0A58
            Access the Debug menu by pressing A in the Option menu. It has invincibility, level select, etc.

            ACRV-YA74
            Enables free movement mode. You can move anywhere in the level with the directional pad, although you will be invisible. Code can be turned on at anytime, but the only way to disable the code is to go to the exit, and turn the code off as soon as the level ends.


            Added.
            The Code Hut: http://codehut.gshi.org/

            Comment


            • Aladdin (E) (Genesis/MD) Game Genie

              AMXV-YA82
              Some enemies attack themselves when they get close to you. Have only tested on the first section.


              Added.
              The Code Hut: http://codehut.gshi.org/

              Comment


              • Pirates of Dark Water (Genesis) Game Genie

                NOTE: Codes work on both versions of the game (except where noted).


                A5VT-AA8C
                Hit enemies/bosses from anywhere (in front of you). Only for May 1994 version.


                A5VT-AA7G
                Hit enemies/bosses from anywhere (in front of you). Only for January 1994 version.


                DJEA-AA7G
                Access level select (and character select). Just start the game like you normally would and you will be taken to the level/character select screen.


                XEHA-BA98
                Start a new game with 99 of most items. Not recommended if you're planning a full playthrough. Does not work with coins. The upgraded sword is shown, but you don't actually have it. If you get more than 99 of a potion, it will "reset" to 10. You will lose your keys when you go to the next level. Code must be turned on when you start a new game.


                AAFA-AA94 +
                AMDA-LA2E
                Always get Niddler when you call him. Only for May 1994 version.


                AAFA-AA94 +
                AMDA-LA4J
                Always get Niddler when you call him. Only for January 1994 version.


                Added.
                Last edited by Tony H; 06-01-2019, 10:10:38 PM.
                The Code Hut: http://codehut.gshi.org/

                Comment


                • Pirates of Dark Water (Genesis) Game Genie


                  FX6A-AA4R
                  Hit treasure chests from anywhere. Can use with the code that makes the chest item never disappear (AM3T-AA90), or the "Collect treasure chest items from anywhere" code (AX4A-AA6E). Only for May 1994 version.


                  FX6A-AA3W
                  Hit treasure chests from anywhere. Can use with the code that makes the chest item never disappear (AM3T-AA84), or the "Collect treasure chest items from anywhere" code (AX4A-AA5J). Only for January 1994 version.


                  AX4A-AA6E
                  Collect treasure chest items from anywhere. Can also collect items dropped by enemies from anywhere. Can use with the "Hit treasure chests from anywhere" code (FX6A-AA4R). Only for May 1994 version.


                  AX4A-AA5J
                  Collect treasure chest items from anywhere. Can also collect items dropped by enemies from anywhere. Can use with the "Hit treasure chests from anywhere" code (FX6A-AA3W). Only for the January 1994 version.


                  DX3T-AEF0
                  Treasure chest items stay 3x longer before they disappear. Only for May 1994 version.


                  AM3T-AA90
                  Treasure chest items never disappear. Only for May 1994 version.


                  AM3T-AA84
                  Treasure chest items never disappear. Only for January 1994 version.


                  AM5A-AA3T
                  Get the maximum amount of any item on pickup (from chests). Doesn't work on daggers. Only for the May 1994 version.


                  AM5A-AA2Y
                  Get the maximum amount of any item on pickup (from chests). Doesn't work on daggers. Only for the January 1994 version.


                  Added.
                  Last edited by Tony H; 06-05-2019, 10:26:30 PM.
                  The Code Hut: http://codehut.gshi.org/

                  Comment


                  • Found out that my jump higher codes for Simba only worked for young Simba (didn't work on adult Simba). Have updated all of the code descriptions in the db.

                    The Lion King (Genesis) Game Genie

                    ACKB-WTJ4
                    Jump higher (adult Simba).

                    ACKB-XNA4
                    Jump much higher (adult Simba).

                    Added.

                    EDIT: Thank you luc-ita for the heads-up.
                    Last edited by Tony H; 06-09-2019, 06:57:11 PM.
                    The Code Hut: http://codehut.gshi.org/

                    Comment


                    • The Ooze (Genesis)

                      AKCT-AA8N +
                      CWJT-CA68
                      Invincibility against some enemies. The CWJT-CA68 code prevents you from dying if an enemy attacks your head.

                      CBCT-AA8G
                      Invincibilty. You can't pick up items with this code active, but code can be turned on or off at anytime.

                      Added
                      The Code Hut: http://codehut.gshi.org/

                      Comment


                      • Teenage Mutant Hero Turtles - The Hyperstone Heist (E) (Genesis/MD)


                        EJBT-AA34
                        Master Code (improved). Gets rid of the blank/red screen, and makes the game load faster.


                        AK2A-EA20
                        Hit enemies from anywhere, and pickup items from anywhere (only when they are above or below you)


                        AK1T-EA94
                        Hit enemies from anywhere, and pickup items from anywhere (only when they are to the left or right of you)


                        D31T-EA94
                        Hit enemies from anywhere, and pickup items from anywhere. Works on any enemies or items, no matter where they are on the screen. You'll need to turn the code off or use an invincibility code (RHTT-C6TY) in the second section because if you get run over by the car, you will keep dying. You'll also need to turn the code off or use an invincibility code (RHTT-C6TY) on the surfing level. You will not be able to pickup the spin attack powerup with the code on. If there are multiple enemies on the screen, you will hit all of them at once.


                        RHTT-C6TY
                        Invincibility (works on all levels)


                        KBNT-EAFW
                        Spin attack pickup (Super Pizza) lasts 3x longer (only for Leo)


                        KBPA-EAD8
                        Spin attack pickup (Super Pizza) lasts 3x longer (only for Raph)


                        RESA-G6X8
                        1 hit kills Leatherhead (1st boss). May not work on other bosses. Does not work on enemies.


                        SXET-BCL4 +
                        DDET-AAC6
                        1 hit kills most enemies. Bosses will be easier to beat. Makes all attacks and kicks stronger.


                        SXET-BCL4 +
                        ADET-AJC6
                        1 hit will kill any enemy or boss. Makes all attacks and kicks ultra strong.


                        BXFA-AABC
                        Leo's flying kick is 3x stronger


                        FDFA-AABC
                        Leo's flying kick is 10x stronger


                        BXGT-AABC
                        Raph's flying kick is 3x stronger


                        FDGT-AABC
                        Raph's flying kick is 10x stronger


                        Added.
                        Last edited by Tony H; 06-23-2019, 04:36:36 PM.
                        The Code Hut: http://codehut.gshi.org/

                        Comment


                        • Chuck Rock (US) (E) (Genesis/MD) Game Genie

                          These codes work on both versions (USA and European)


                          AL4A-AA76
                          Hit enemies from anywhere with your belly (B button).


                          RG5A-A6TL
                          Hit enemies from anywhere when you throw a rock (large rocks only).


                          8MDA-B97G
                          Jump higher. Can be combined with the moon jump code to jump much higher. This code can be turned on or off at any time.


                          AC9A-AALT
                          Jump higher (moon jump). This code will make you move slower when jumping. Code must be turned on before you start the game (at the title screen). Can be combined with the regular jump code to jump much higher.


                          AR9A-AAC2 +
                          ASDT-AADR
                          Walk faster (when you're not carrying a rock).


                          AL9T-AAE8
                          Walk normal speed when you're carrying a large rock (you won't slow down).


                          AR9T-AAE8
                          Walk faster when you're carrying a large rock.


                          ADYA-AADN
                          Rocks don't sink in lava/mud/tar, but will disappear after 20 seconds.


                          ADYA-AADN +
                          AMXT-AA4A
                          Rocks don't sink in lava/mud/tar. Disappears only if it goes off screen.


                          Added
                          Last edited by Tony H; 06-30-2019, 11:33:33 AM.
                          The Code Hut: http://codehut.gshi.org/

                          Comment


                          • Batman Returns (Genesis)


                            AKRT-CA4G
                            Hit enemies and bosses from anywhere (unless they're hiding in something like a barrel). Works with fist, Baterang, etc.

                            AKRT-CA4G +
                            AKTT-CA42
                            Hit enemies and bosses from anywhere, even if they're hiding in something like a barrel. Works with fist, Baterang, etc.

                            GGET-BET4
                            Infinite ammo for all weapons (Baterangs, Smoke Bombs, Bat Swarms, Grappling Gun, and Homing Baterangs)


                            Added.
                            The Code Hut: http://codehut.gshi.org/

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                            • Cool Spot (Genesis)

                              G5RA-2A3T
                              Hit enemies from anywhere.

                              Added.
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                              • Chuck Rock 2: Son of Chuck (E) (Genesis/MD)

                                RGLT-E6VA
                                Hit enemies from anywhere (as long as they are anywhere in front of or behind you). Does not work when they are very far above or below you.

                                RGLT-E6VN
                                Hit enemies from anywhere (when they are below you).


                                Added.
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