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  • Code:
    [COLOR=#0000ff]Judge Dredd - SNES[/COLOR]
    
    Jump in Midair
    4422-4897
    3022-48B7
    2422-4827
    C023-46F7
    3C23-4697
    
    Moon Jump
    4422-4897
    3022-48B7
    2422-4827
    C023-46F7
    3C23-4697
    2423-CB9D

    Comment


    • Code:
      [COLOR=#0000ff]Jurassic Park - SNES[/COLOR]
      
      Jump in Midair(Increases the jump height limit)
      4DCC-C4AF
      ECCC-C7DF
      C6CC-C70F
      9DC7-14A4
      
      Moon Jump(Increases the jump height limit)
      4DCC-C4AF
      ECCC-C7DF
      C6CC-C70F
      9DC7-14A4
      3EC3-CF0F

      Comment


      • Code:
        [COLOR=#0000ff]Jurassic Park (V1.1) - SNES[/COLOR]
        
        Jump in Midair(Increases the jump height limit)
        4DC8-C7AF
        D3CA-CDDF
        CBCA-CD0F
        9DC0-17A4
        
        Moon Jump(Increases the jump height limit)
        4DC8-C7AF
        D3CA-CDDF
        CBCA-CD0F
        9DC0-17A4
        3ECE-C40F

        Comment


        • Code:
          [COLOR=#0000ff]Jurassic Park Part 2: The Chaos Continues - SNES[/COLOR]
          
          Moon Jump(Disables pause)
          6D6C-1DAF
          4D6C-140F
          FF6C-146F
          BA6C-14AF
          6D6C-17DF
          E66C-170F

          Comment


          • Code:
            [COLOR=#0000ff]Krusty's Super Fun House (V1.1) - SNES[/COLOR]
            
            Moon Jump
            C236-D7A4
            373B-DDD4
            DD3B-DD04
            3C3B-DD64
            7D3B-DDA4
            3739-6D64

            Comment


            • Code:
              [COLOR=#0000ff]Krusty's Super Fun House (V1.0) - SNES[/COLOR]
              
              Moon Jump
              C230-0F64
              3730-0FA4
              DD30-04D4
              3C30-0404
              7D30-0464
              373D-A404

              Comment


              • Code:
                [COLOR=#0000ff]Last Action Hero - SNES[/COLOR]
                
                Jump in Midair(Disables pause. Use an Invincibility code or don't jump too high you die if you do)
                6D6F-340F
                EA6F-37AF
                8564-3D0F
                DD64-37DF
                
                Moon Jump(Disables pause. Use an Invincibility code or don't jump too high you die if you do)
                6D6F-340F
                EA6F-37AF
                8564-3D0F
                DD64-37DF
                526F-34AF

                Comment


                • Code:
                  [COLOR=#0000ff]Lawnmower Man, The - SNES[/COLOR]
                  
                  Jump in Midair
                  DDB0-4F67
                  9BB9-4FD7

                  Comment


                  • Code:
                    [COLOR=#0000ff]Legend of The Mystical Ninja, The - SNES[/COLOR]
                    
                    Jump in Midair(Jumping out of screen and not pressing the Jump button puts you back on the ground)
                    AD3E-D4D4
                    4C3E-D7D4
                    8C3E-D704

                    Comment


                    • If you're still taking requests I have one for the emulator in Zelda Ocarina of Time Master Quest D43E01 (GameCube).

                      I was wondering if you could make a save type modifier for the emulator.
                      ​​​​​​
                      I'll explain: Although it only officially comes with two variants of OoT, it can play a few other N64 games. Mario 64 is one of them.


                      And it can play the Ocarina debug Roms with two things required. The ROM must be compressed (there are patches for this) and the ROM ID needs to be changed to something that enables expansion pak such as Majora's Mask (NZSE).


                      The save type changes depending on the ROM ID: For Ocarina it uses SRAM, Majora uses FlashRAM, and Mario 64 uses EEPROM.


                      So what I'm saying is although you can play ocarina debug when its ID is swapped to Majora's you can't save because it expects FlashRAM.


                      I found a way to force the expansion pak always in by changing a value I found from
                      0x00400000 to 0x00800000 and Ocarina debug will boot without its ID changed but crashes before showing the title screen.

                      Even you could only make one to force it to use SRAM that would be great.

                      ​​​​​​​Also if you look through the dol in a hex editor (near the bottom/end) you will see a few other N64 game names and ID's like Mario Party 1/2/3, Paper Mario and more.
                      Last edited by 47iscool; 08-01-2020, 07:06:43 PM.

                      Comment


                      • I'm not doing requests

                        Comment


                        • Originally posted by nolberto82 View Post
                          I'm not doing requests
                          Okay. Thanks anyway.

                          Comment


                          • Code:
                            [COLOR=#0000ff]Lester the Unlikely - SNES[/COLOR]
                            
                            Moon Jump(This disables some automatic actions like he shaking his head, etc. Don't jump into walls. use with "No Damage From Falling Very High")
                            D5BA-E7EC
                            C9B2-EFEC
                            B2B2-E47C
                            BDB2-E48C
                            E2B2-E78C
                            DDB6-EDE6
                            
                            No Damage From Falling Very High
                            6D63-5DE8

                            Comment


                            • Code:
                              [COLOR=#0000ff]Lethal Weapon - SNES[/COLOR]
                              
                              Moon Jump
                              6DB8-DF6F
                              DAB2-DDDF

                              Comment


                              • Code:
                                [COLOR=#0000ff]Lion King, The - SNES[/COLOR]
                                
                                Jump in Midair
                                C989-740F
                                9C89-746F
                                C289-770F
                                7389-74DF
                                DC81-7D0F
                                
                                Moon Jump
                                C989-740F
                                9A89-746F
                                C289-770F
                                7389-74DF
                                DC81-7D0F
                                
                                Access Secret Cheat/Options Menu(Go to options and the secret options appear automatically)
                                6D18-5D94

                                Comment

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