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I sent them to Helder in E-mail, but because my email service stinks, I'll post them here also.
Actraiser*
Addams Family Values*
Adventures of Yogi Bear
Aero Fighters
Air Cavalry
Air Strike Patrol
Alfred Chicken
An American Tail: Fievel Goes West
Ardy Lightfoot
Arkanoid Doh It Again*
Art of Fighting
Axelay*
Barbie Super Model
Battleblaze
Biker Mice From Mars*
Bio Metal*
Blackthorne
Bonkers
Brahm Stoker's Dracula*
Brainies
Brandish
Brawl Brothers
Castlevania Dracula X*
Chester Cheetah: Wild Wild Quest
Choplifter III
Chuck Rock
Claymates
Cliff Hanger*
Contra 3: The Alien Wars
Contra Spirits (Japanese)
Demons Crest*
Dennis the Menace
Dezaemon (Japanese)*
Digital Devil Story (Japanese)
Dragon View
Fire Fighting (Japanese)*
Frankenstein*
Front Mission (Japanese)*
Ghost Chaser Densei (Japanese)
Hagane
Ignition Factor
Kid Klown in Crazy Chase
King Arthur & the Knights of Justice
King of the Dragons
Lupin the 3rd - Densetu no Hihou (Japanese)
Maui Mallard in Cold Shadow*
Metal Morph*
Parodius da! (Japanese)*
Pop N' Twinbee (Japanese)*
Pugsley?s Scavenger Hunt*
R-Type III "The Third Lightning"
Ren & Stimpy Show, Veediots
Rocky Rodent*
Shien's Revenge*
Simcity 2000*
Space Invaders*
Spectre*
Speedy Gonzales*
Stargate*
Super Bases Loaded 3*
Super Castlevania IV*
Super Ghouls and Ghosts*
Super Mario All-Stars: Super Mario 2*
Super Mario World*
Super Mario World 2: Yoshi?s Island *
Tecmo Super Bowl 3
The Adventures of Dr. Franken*
The Adventures of Kid Kleets
The Adventures of Rocky & Bullwinkle & Friends
The Blues Brothers
The Flintstones- Treasure Of Sierra Madrock
The Jetsons
The Lawnmower Man *
Time Slip*
Top Gear 3000*
Twisted Tales of Spike McFang
Virtual Bart*
Weapon Lord*
William's Arcade:Atari Collection 1
Williams Arcade Classics
Wolf Child*
X Kalibur 2097*
Actraiser
CC62-DF6B Start With 86 Lives In Action Sequences
EC85-6D68 Start With 250 Spell Points In RPG Sequences
DD68-6D6D Infinite Lives
DD67-D7AD Unlock Professional Mode
C9BD-6467 Infinite MP
CEA5-6DA3 Infinite Spell Points
69C4-AF6C Have Magic Spell & 24 MP in Professional Mode (note)
62C4-A7DC
CBC4-A46C
##C4-A4AC
(note) ##
DF - Fireball
D4 - Star Rain
D7 - Energy Balls
D0 - Light
Addams Family Values
FFBD-C767 Invincible From Enemies
3C8F-C40D Invincible From Everything (note 1)
DD24-3D0F Infinite Small Rocks (note 2)
DD2C-C7AF Infinite Blue Marbles (note 2)
DD22-CF0F Infinite Magic Seeds (note 2)
DD2E-C4AF Infinite Swamp Slime (note 2)
FA62-3F0D Start new game with full skull meter
EE6C-320D Start A New Game With All Items In Inventory (note 3)
8E2A-1D6D Infinite Cookies
(note 1) This code gives you protection from enemies, spikes and items you
collect that deplete health when you use them.
(note 2) Once you collect the item.
(note 3) Use this code with the passwords you receive from then on, or some items will be
missing. When you continue a game with a password, all the weapon meters will be half filled.
Adventures of Yogi Bear
C2CD-1404 Infinite Health
C269-47DD Infinite Lives
Alfred Chicken
C2C4-4DA5 Infinite Time
C2BC-3FD5 Infinite Lives
C2C3-4D09 Infinite Balloons
An American Tail: Fievel Goes West
3CC4-A4DF Infinite Time
C2C5-6FDF Infinite Lives
Ardy Lightfoot
C268-CF0D Infinite Lives
Arkanoid Doh It Again
C2B8-1704 Inf. lives player 1 (This code was created by Parasyte)
C2C7-470D Inf. lives player 2
D062-14D5 "S" capsule gives you the Laser paddle
D762-14D5 "S" capsule gives you the Longest paddle
C2BD-3F60 Force field lasts until the end of level (player 1)
DD66-CFA5 Keep current paddle when you get force field
336C-CDA9 Player 2 starts every level and life with a force field (note)
(note) Force field can only take one hit.
Art of Fighting
C235-5DA4 Infinite Time
CB7C-7DAD Play As Any Character In 1P Story Mode (note)
DD7C-7F0D
##7C-7FDD
(note) ##
D4- Todo
D7- Jack
D0- Lee
D9- King
D1- Micky
D5- John
D6- Mr. Big
DB- ?
Axelay
8285-AF07 Don't Lose Weapon When Hit By Enemy
82AA-676D
Barbie Super Model
C229-DF07 Infinite Chances
Battleblaze
C285-D4AB Infinite Continues
Biker Mice From Mars
3CB8-4F63 Infinite Ammo
82BF-CDA3 Infinite Special Item (note 1)
82B8-C76D Infinite Shields/Armor
3CAD-37A2 Infinite laps (note 2)
3CAF-3D62
83B0-4DAC
(note 1) To get a different item, turn off the Game Genie, and use the current item
before you cross the finish line. Turn on the Game Genie again.
(note 2) To change tracks, turn off the Game Genie, finish the current race. Turn on again
before you go to the next track.
Bio Metal
C26E-6D02 Infinite Lives
C262-0D62 Infinite Charge
Blackthorne
89C6-1FD4 Infinite Items (note)
(note) Leave the Game Genie off until you pick up the first item. Turn the Game Genie on for
infinite items. Turn it off before you pick up the next item. Repeat often...
Brahm Stoker's Dracula
C92B-A4DA Infinite Pistol Ammo
C926-64AA Infinite Shotgun Ammo
C268-ADBF Infinite Lives
##63-DD2F Start with 2nd Weapon/99 Rounds (note 1)
DD63-DFFF
A163-DF2F
##EC-0F03 Stage Select (note 2)
(note 1) ##
DF - Stakes
D7 - Pistol
D4 - Dynamite
D1 - Shotgun
(note 2) ##
D4 - The Journey to Castle Dracula Part 2
D7 - The Journey to Castle Dracula Part 3
D0 - Harker's Escape from the Castle
D9 - Harker's Escape from the Castle Part 2
D1 - Journey to Civilization
D5 - Journey to Civilization Part 2
D6 - Journey to Civilization Part 3
DB - Journey to Civilization Part 4
DC - Hillingham Estate
D8 - Hillingham Estate Part 2
DA - Hillingham Estate Part 3
D2 - The Trail to Carffax Abbey
D3 - The Trail to Carffax Abbey Part 2
DE - The Trail to Carffax Abbey Part 3
FD - The Final Battle
Brainies
C262-0DD4 Infinite Time
DBCC-6F6D Start With and Always Have 9 Jokers
C262-67AF Infinite Continues
##63-AF6D Start on Level (note)
Brandish (see note below)
FD53-A3D7 Have Over 10,000,000 Gold
##56-AAD7 Active Shield Modifier
##56-AA67 Active Armor Modifier
##56-A2D7 Active Sword Modifier With Infinite Swings
5E56-A207
Main Inventory - Slot Modifiers With Infinite Amounts
##56-A267 Slot 1
5E56-A2A7
##56-A3D7 Slot 2
5E56-A307
##56-A367 Slot 3
5E56-A3A7
##56-AED7 Slot 4
5E56-AE07
##56-AE67 Slot 5
5E56-AEA7
##5B-AAD7 Slot 6
5E5B-AA07
##5B-AA67 Slot 7
5E5B-AAA7
##5B-A2D7 Slot 8
5E5B-A207
##5B-A267 Slot 9
5E5B-A2A7
##5B-A3D7 Slot 10
5E5B-A307
##5B-A367 Slot 11
5E5B-A3A7
##5B-AED7 Slot 12
5E5B-AE07
Dimensional Box A - Slot Modifiers With Infinite Amounts
##5B-AE67 Slot 1
5E5B-AEA7
##5C-AAD7 Slot 2
5E5C-AA07
##5C-AA67 Slot 3
5E5C-AAA7
##5C-A2D7 Slot 4
5E5C-A207
##5C-A267 Slot 5
5E5C-A2A7
##5C-A3D7 Slot 6
5E5C-A307
##5C-A367 Slot 7
5E5C-A3A7
##5C-AED7 Slot 8
5E5C-AE07
##5C-AE67 Slot 9
5E5C-AEA7
##58-AAD7 Slot 10
5E58-AA07
##58-AA67 Slot 11
5E58-AAA7
##58-A2D7 Slot 12
5E58-A207
Dimensional Box B - Slot Modifiers With Infinite Amounts
##58-A267 Slot 1
5E58-A2A7
##58-A3D7 Slot 2
5E58-A307
##58-A367 Slot 3
5E58-A3A7
##58-AED7 Slot 4
5E58-AE07
##58-AE67 Slot 5
5E58-AEA7
##5A-AAD7 Slot 6
5E5A-AA07
##5A-AA67 Slot 7
5E5A-AAA7
##5A-A2D7 Slot 8
5E5A-A207
##5A-A267 Slot 9
5E5A-A2A7
##5A-A3D7 Slot 10
5E5A-A307
##5A-A367 Slot 11
5E5A-A3A7
##5A-AED7 Slot 12
5E5A-AE07
Dimensional Box C - Slot Modifiers With Infinite Amounts
##5A-AE67 Slot 1
5E5A-AEA7
##52-AAD7 Slot 2
5E52-AA07
##52-AA67 Slot 3
5E52-AAA7
##52-A2D7 Slot 4
5E52-A207
##52-A267 Slot 5
5E52-A2A7
##52-A3D7 Slot 6
5E52-A307
##52-A367 Slot 7
5E52-A3A7
##52-AED7 Slot 8
5E52-AE07
##52-AE67 Slot 9
5E52-AEA7
##53-AAD7 Slot 10
5E53-AA07
##53-AA67 Slot 11
5E53-AAA7
##53-A2D7 Slot 12
5E53-A207
(note) ##
DD - SHORT SWORD
DF - RAPIER
D4 - SABER
D7 - FALCHION
D0 - SWORD OF MAGESTY
D9 - SWORD OF FLAMES
D1 - BLADE OF MURAMASA
D5 - SWORD OF DARKNESS
D6 - BROKEN SWORD
DB - LEATHER ARMOR
DC - CHAIN MAIL
D8 - SCALE MAIL
DA - RAMELA
D2 - PLATE MAIL
D3 - ARMOR OF FLAMES
DE - WARRIOR ARMOR
FD - SOL ARMOR
FF - ARMOR OF DARKNESS
F4 - LEATHER SHIELD
F7 - SMALL SHIELD
F0 - SHIPAL
F9 - LARGE SHIELD
F1 - TARGET SHIELD
F5 - SHIELD OF FLAMES
F6 - ANCIENT SHIELD
FB - STAR SHIELD
FC - SHIELD OF DARKNESS
F8 - H. POTION
FA - M.POTION
F2 - H.POISON
F3 - M.POISON
FE - INVISIBILITY POTION
4D - HARDENING POTION
4F - FIRE MAGIC
44 - FREEZE MAGIC
47 - THUNDER MAGIC
40 - HEAL MAGIC
49 - BARRIER MAGIC
41 - WARP MAGIC
45 - QUAKE MAGIC
46 - STOP MAGIC
4B - DOUBLE MAGIC
4C - RING OF FIRE
48 - RING OF ICE
4A - RING OF ANGER
42 - RING OF PROTECTION
43 - RING OF LIFE
4E - SLEDGEHAMMER
7D - STEEL BALLS
7F - GOLD BAR
74 - AMULET OF PROTECTION
77 - PLANET BLASTER
70 - GOLD ARM BAND
79 - DIMENSIONAL BOX A
71 - DIMENSIONAL BOX B
75 - DIMENSIONAL BOX C
76 - MASTER KEYS
7B - SKULL KEY
7C - SAPPHIRE KEY
78 - GOLD KEY
7A - BLUE KEY
72 - BERIMYA KEY
73 - GREEN KEY
7E - DRAGON KEY
0D - TWISTED KEY
0F - BONE KEY
04 - ALTET KEY
07 - YELLOW KEY
00 - AMBER KEY
09 - CRESCENT KEY
01 - EBONY KEY
05 - GOGOND KEY
06 - RUBY KEY
0B - GARNET KEY
0C - EMERALD KEY
08 - AMETHYST KEY
0A - ELMEF KEY
***These codes are for altering the first saved game only. DO NOT turn the
codes on until you reach the screen that asks, "What game would you like to load"?
Turn on the codes then pick your saved game. As soon as the game starts, turn off
the codes THEN save. You don't need to enter the codes again. Failure to do this exactly
as explained, can result in your game being erased. Use at your own risk!!!
Brawl Brothers
C9A6-17BD Infinite Lives P1 & P2
BAA1-1D0F Play "Rushing Beat Ran"
DC6C-3F95 Play as Dieter P1 (note 1)
6268-A70D Start In Forest/Gym Area
C266-4795
6268-A70D Start In (note 2)
C266-4795
##68-A4AD
(note 1) Pick "Kazan" on the Character Select Screen
(note 2) ##
D0 - Training Field/Lift/Air Terminal/Roofs/Airshed Area
D1 - Adler Area (On Plane)
Castlevania Dracula X
EB87-C7BD Super Jump
E687-C7BD Super-Duper Jump
E587-C7BD Mega Jump (note)
DF85-1D6F Start With 2 Lives And The Axe
B385-14AF
D485-1D6F Start With 3 Lives And The Boomerang
B385-14AF
D785-1D6F Start With 4 Lives And The Holy Water
B385-14AF
D085-1D6F Start With 5 Lives And The Dagger
B385-14AF
D985-1D6F Start With 6 Lives And The Stop Watch
B385-14AF
D185-1D6F Start With 7 Lives And "The Key"
B385-14AF
(note) May get stuck in top of the screen in some areas.
Chester Cheetah: Wild Wild Quest
C2B6-A40D Infinite Time
C2B9-D70F Infinite Lives
C285-D704 Inf. Cheetos Bags (once you collect one)
C3C0-6467 Invincible (once you eat a bag of Cheetos)
Choplifter III
3C60-34D7 Infinite Secondary Weapons
C26D-1767 Infinite Choppers
DD67-CDA7 Have All Weapons and Inf. Ammo
DD60-CF67
F3C7-3D53 Chopper Can Carry 30 Hostages
F3C1-1F5E
Chuck Rock
C9A1-A70D Infinite Health
C9AB-AF0D Infinite Lives
70C9-A7DD Jump Higher
49C9-A7DD Super Jump
F5C9-A7DD Mega Jump
Cliff Hanger
3C8B-1D69 Infinite Lives
336F-1D69 Start each life w/knife until first continue (note)
DDC2-CDA5 Infinite knives to throw when you collect one (note)
(note) Use only one of these codes
Contra 3: The Alien Wars
C2CA-0F04 Infinite Continues
82BA-6FA1 Keep Main Weapon When You Die (Side-View Levels)
82BC-646B Keep Main Weapon When You Die (Top-View Levels)
C2C2-64DF Keep Main Weapon After Continue P1
C2C2-64AF Keep Main Weapon After Continue P2
8961-6F08 Invincible (Top-View Levels)
89B3-6F01 Player 1 Invincible (Side-View Levels)
89C0-6D09
89C5-6FD9 Player 2 Invincible (Side-View Levels)
89B6-AFA1
82BA-6FA1 Keep Main Weapon When You Die (Side-View Levels)
82BC-646B Keep Main Weapon When You Die (Top-View Levels)
C2C9-67DF Keep Main Weapon After Continue P1
C2C9-67AF Keep Main Weapon After Continue P2
8961-6F08 Invincible (Top-View Levels)
89B3-6F01 Player 1 Invincible (Side-View Levels)
89C0-6D09
89C5-6FD9 Player 2 Invincible (Side-View Levels)
89B6-AFA1
Fire Fighting
B9C6-1F68 Inf. Extinguisher
C9CD-3DD8 Inf. Air Tank
C967-4FDC Inf. Health
DDBF-3467 Inf. Time
Frankenstein
??86-146D Cool Effects
C2B9-1DA4 Infinite Health (note 1)
8533-3F0D
DDE5-3FB0 Energy Balls Don't Deplete Health
DDE5-3F20
(note 1) Energy balls deplete health.
Front Mission
DDE5-5D05 Start with $16,777,715 (note)
C2EC-5DD5 Infinite money
C2EC-54D5
(note) Start a new game. when you get to Barinden, you'll have
$16,777,215 instead of $1000.
Ghost Chaser Densei (Japanese)
C2A4-47D1 Infinite Time
C2A6-4409 Infinite Continues (1 Player Game)
Hagane
DB63-57DD Start With 9 Lives
DB6E-5DDD Start With 9 Special Attack Points
D963-5FDD Start With Maximum Health Points
3C62-540F Infinite Lives
3C68-EDD4 Infinite Special Attacks
C268-8FAD Invincibility
3C03-57DD One Hit Kills
3CBF-8FDD Infinite Bombs
3CB9-5F6D Infinite Daggers
CB6A-5D0D Stage select (note)
##6A-5D6D
(note) ##
DF - Stage 2 "Fortress of Doom"
D4 - Stage 3 "Violated Heavens"
D7 - Stage 4 "Cry of the Spirits"
D0 - Stage 5 "Into the Darkness"
Ignition Factor
B9C0-87AC Inf. Extinguisher
C9CA-E40C Inf. Air Tank
C96E-740B Inf. Health
DDCA-5F04 Inf. Time
Kid Klown in Crazy Chase
C229-1D67 Infinite Health
C238-1F27 Infinite Continues
King Arthur & the Knights of Justice
33BD-14AF Infinite Attack Power (note)
33B9-176F
8B6B-14F4 Infinite Health (note)
C28A-4DAC Infinite Healing Herbs
14E6-37D4 Start with 99 Healing Herbs
14EB-3764 Start with 99 Shield Attacks
(note) All party members.
King of the Dragons
DD0E-EF0D Infinite Time
6959-ED6D Start at a higher level (note)
CE05-8F0D Infinite Credits
C91D-5707 Infinite Lives P1 & P2
6351-E40D Start With Level 6 Sword
6955-EDDD
6355-E7AD Start With Level 6 Shield
6956-EF6D
Lupin the 3rd - Densetu no Hihou
C2F6-87AC Infinite Health
C2FF-84AB Infinite Ammo
C297-E708 Infinite First Aid Potion
C2FF-740B Infinite Flash Bombs
C2F8-8F0B Infinite Grenades
Maui Mallard in Cold Shadow
C28E-0FDB Infinite Lives
C260-6D6A Infinite Health
C2E5-D7AC Infinite Regular Rounds
C2EB-DFDC Infinite White Rounds
C2EC-D40C Infinite Orange Rounds
C26C-D4D9 Inf. Time in Bonus Areas
C23E-DDA8 Infinite Yin-Yang
6264-6D0D Start each stage with White Rounds
6264-6FDD Start each stage with Orange Rounds
C282-0F0B Don't Lose White Rounds when you die
C282-04AB Don't Lose Orange Rounds when you
Metal Morph
EE6C-1FDD Start With 255 Continues
C2AD-4D65 Freeze Timer On Continue Screen
C926-C7A1 Inf. Ammo for All Weapons (note)
C9A9-4F65 Infinite Continues
DA36-CDA5 Get 255 Laser Rounds When You Collect Them
DD36-CFD5
(note) To change weapons, turn off the Game Genie. Pick up the new
weapon. Turn the Game Genie on again.
Parodius da!
8287-DFAD Infinite lives
D081-A404 Start each life at speed level 4 with missles,
DD86-DF64 lasers, and option (Vic Viper only)
6285-AFD4
6281-A764
Pop N' Twinbee
3CAF-CDDB Infinite continues
DB64-3FDF Start with 9 Chibi
EEAF-CFDB Infinite Chibi after first continue
8BCB-C766 Infinite health
Pugsley?s Scavenger Hunt
7D82-C40F No Sliding In The Icebox Level
DDA9-C46F Jump, Then Press Up To Make Pugsley Levitate
DDA8-C4DF
DDAA-47D4
33EA-346F Access all levels
DFB3-4FAD
R-Type III "The Third Lightning"
C26B-C7D0 Infinite Lives
##6F-CE0D Always Start at Speed Level (note)
Ren & Stimpy Show, Veediots
C2CF-D7A9 Infinite Time
C2CD-0FA0 Infinite Health
C2C5-0460 Infinite Lives
EEE8-6DD6 Powdered Toast Shield Lasts 85x Longer
EEEF-D7AB "Socks" Power Up Lasts 200x Longer
C2C5-0FD9 Stimpy's Mouth Won't Close
ECBC-6DA5 Money Is Worth 10x More
ECAB-DDA5
Rocky Rodent
3CAD-4DA7 Infinite Lives
D1AB-4F0F Start with 5 lives
##A8-17D4 Start First Life With This Hairdo (note 1)
C2A6-CDA9 Red Hairdo Respawns After Most Enemy Hits (note 2)
C2A3-C401 Purple Hairdo Respawns After Most Enemy Hits (note 2)
C22B-4709 Corkscrew Hairdo Respawns After Most Enemy Hits (note 2)
C222-4FD1 Green Ponytail Hairdo Respawns After Most Enemy Hits (note 2)
C236-3400 Birdnest Hairdo Respawns After Most Enemy Hits (note 2)
C2C3-3DD5 Don't Lose Hairdo If You Die
(note 1) ##
D4 - Red Haido
D0 - Purple Hairdo
D1 - Corkscrew Hairdo
D6 - Green Ponytail Hairdo
DC - Birdnest Hairdo
Simcity 2000
EEF3-8700 Start With $99,999,999 On All The Maps but Freedom
3DF3-8760
E9FE-8D60
D9FE-8DA0
EEF3-8D00 Start The "Land of Freedom" Map With $99,999,999
3DF3-8D60
E9F3-8F60
D9F3-8FA0
?Power Plants Cost Nothing To Purchase Codes? (note)
(notes)
1. You get Infinite Concussion Grenades after you throw a grenade.
2. Infinite lives after first death.
3. Start each life with rapid fire. As soon as you get hit you lose it.
Super Bases Loaded 3
C26E-4D01 No Strikes
DF6E-44D1 One Strike to Strike Out
DC6E-44D1 Ten Strikes to Strike Out
556E-4D61 Inf. Strikes Give P1 A Homerun
566E-4D61 Inf. Strikes Give Opponent A Homerun
DF6F-C461 Walk on One Ball
DC6F-C461 Walk on Ten Balls
556F-CFD1 Inf. Balls Give P1 A Homerun
566F-CFD1 Inf. Balls Give Opponent A Homerun
Super Castlevania IV
DD24-AFD7 Fully Powered Up Whip With First Power Up
FDC5-04D4 Super Jump
4DC5-04D4 Mega Jump
Super Ghouls and Ghosts
C2A5-A4A5 Infinite Double Jumps
Super Mario All-Stars: Super Mario 2
DD6A-D1AB Throw Birdo's eggs back without having
to catch them (note)
(note) Turn off the Game Genie to pick up things normally.
Super Mario World
89E4-AFD9 Yoshi is Invincible
89C6-D4DB
82E9-64A0 Infinite Items Yoshi Picks Up (note 1)
82E2-04D0
C2EC-0700 Infinite Flying Time For Yoshi (note 2)
B9E5-A4AD Collecting A Yoshi Coin Gives You Yoshi's Wings (note 3)
F8E5-A7DD
336B-D4D0 Multi-Jump and Low Gravity (note 4)
DDEA-6F07 Shoot Fireballs Straight
DDB2-AFD8
EDA5-0F6F Power-up Select (note 5)
EDB7-0FBD Warp to Star World (note 6)
D5EB-6F07 Rapid-Fire Fireballs (Facing Right Only)
C23B-AF07 Stomp 8 Enemies And Get 1-Ups (note 7)
(note 1) Turn off the Game Genie before you pick up an item. When you turn it on after
collecting the item, Yoshi will pull infinite amounts of that item out of thin air. Some items
can still be slurped up with this code on. So be careful of what's around him.
(note 2) When Green Yoshi picks up a blue shell. When Blue Yoshi picks up any shell.
(note 3) Collecting the coins will not give you a 1-up. If you die while riding a "winged-Yoshi,"
the level you're on will be completed and you'll start the next level with a Yoshi. You do not have to
be riding Yoshi to collect the Yoshi coin. Yoshi will hatch with wings, even if Mario gets the coin first.
(note 4) Turn off codes to hop on Yoshi and do certain moves.
(note 5) Press up + select to cycle Mario through his power-ups.
(note 6) Stand on Yoshi's house on the map screen and press select.
(note 7) Now you can touch the ground in between stomping on enemies, and still collect the 1-ups.
Super Mario World 2: Yoshi?s Island
C2EE-64BF Infinite Lives/Start At Middle Ring (When You Die)
Tecmo Super Bowl 3
3C38-C25D Infinite Ability Points in Edit Menu
The Adventures of Dr. Franken
C220-C7A4 Infinite Time
C2B9-C4AD Infinite Lives
C2BB-4F0F Infinite Health (note)
C2BB-44DF
3CB5-14AF Infinite Power Balls
3CBB-1F0F Infinite Freeze Weapon
D3A0-1404 Health Power-Ups Give You A Full Health Bar
62A5-1464
(note) The infinite health code messes with the graphics a little bit. When I get some more
time I'll tinker around with it.
The Adventures of Kid Kleets
C26A-3709 Infinite Time
C2A6-1700 Infinite Health
C282-34A1 Infinite Lives
The Adventures of Rocky & Bullwinkle & Friends
C28C-1F44 Infinite Chances
C2CE-CF61 Infinite Lives
C2CF-CF01 Infinite Ammo
C2C9-35ED Don't Lose Ammo When You Die
C2CF-308D Infinite Health
C2C7-C18D Don't Lose Collected Flags When You Die
C2E3-47C6 Infinite Continues
DFCA-1761 1Up With Every Flag Collected
The Blues Brothers
1767-C707 Elwood Starts With 99 Lives
176D-CFD7 Jake Starts With 99 Lives
D763-CDD7 Jake Starts With A Ton Of Discs
D763-C407 Elwood Starts With A Ton Of Discs
The Flintstones- Treasure Of Sierra Madrock (1 Player Game)
C2A9-3D64 Infinite Time
C28B-442D Infinite Health (note)
C2CF-17A4 Infinite Lives
(note) Turn off if you fall and die.
The Jetsons
C26D-4767 Infinite Lives
C2AD-4D6F Infinite Time
3C62-1761 Invincible
The Lawnmower Man
D0B5-CDAD After you die, your main weapon is fully powered up
CBB5-CD6D from then on.
C268-17AC Invincible in Cyber Run Level
C26A-CD6C Invincible in Cyber Tube Level
C223-1DD5 Invincible in Cyber "Jobe" Level
C2A2-479C Invincible in Cyber Space Level
CEEE-07D7 Freeze Elapsed Time at 0:00
C938-3400 Infinite Time on Terminals
8EB9-1D0D Infinite Data Power-Up
8EBD-C7AD
8E80-1D01
Time Slip
DB68-6D0D Start w/ all weapons and 9 rounds (note)
C2C3-AFD0 Infinite Ammo (note)
C284-A409 TGS meter doesn't decrease
(note) On foot missions.
Top Gear 3000
BFCC-3D9D Credits Earned By Player 1 Are Multiplied X100
BFCC-3FFD
ADC3-349D Credits Earned By Player 2 Are Multiplied X100
ADC3-37FD
B6C8-CF9D 1st Place Earns 980,000 Credits
B6C8-C49D 2nd Place Earns 980,000 Credits
B6C8-C79D 3rd Place Earns 980,000 Credits
B6CA-CD9D 4th Place Earns 980,000 Credits
B6CA-CF9D 5th Place Earns 980,000 Credits
B6CA-C49D 6th Place Earns 980,000 Credits
B6CA-C79D 7th Place Earns 980,000 Credits
B6C2-CD9D 8th Place Earns 980,000 Credits
B6C2-CF9D 9th Place Earns 980,000 Credits
EEC5-4DAB Infinite Boosts (Affects Both Human Players)
CECB-37FD Earn 1st Place Credits As Long As You Qualify P1
CEC3-3FFD Earn 1st Place Credits As Long As You Qualify P2
EEC9-3D06 Start With Over 6X More Fuel (note)
(note) Don't recharge or fuel capacity goes back to normal.
Twisted Tales of Spike McFang
CEA5-34DF Invincible
C260-3766 Infinite Money
2DA3-3FAF All Coins Worth 999
DDA3-34DF
Virtual Bart
C239-37AF Infinite Time
053E-44A4 Infinite Health (note 1)
C238-44A4 Infinite Continues
C23C-4704 Infinite Lives (note 2)
(note1) Also gives you infinite tomatoes. Baby Bart will take damage if
he walks on the grass. May have to turn off the Game Genie, to kill certain
enemies to proceed.
(note 2) In the stages you start with 2 lives.
Weapon Lord
5C1A-7B3B Player 1 Invincible
C21A-7BCB Both Fighters Invincible
C204-56C5 Infinite Time
(note 1) Press Up + Select. Hit the button combo a few more times to turn the effect off. Only use one of these codes at a time.
(note 2) Effect will not be saved.
Those are good codes Hackwiz. I've added all the codes for the games past the letter S so far. I'm wondering about a code for Sim City 2000 tho. THe Wind Power Plants Cost Nothing To Purchase code. It's only one line but the other codes are 2 lines.
I think they are good and keep up the good work hiro, Im sure its time consuming and alot of dedication. And to all the hacking wiz. Congrats to all those who are working hard
Block Modifier Codes
##6C-DFDC Blocks That Produce A Mushroom When Small & "! Boxes" (note 1)
##6C-DF0C Blocks That Produce A Flower (note 1)
##6C-DFAC Blocks That Produce A Feather (note 1)
##6C-DF6C Turn Blocks That Produce A Star (note 1)
##6C-D4DC Turn Blocks That Produce A 1-Up Mushroom (note 1)
##6C-D4AC Turn Blocks That Produce A Vine (note 1)
Lakitu Modifier Codes
##37-6D61 Lakitu's Ammo Modifier (notes 1&2)
##37-6F61 Lakitu's Ammo Modifier When Silver Pow Switch is Active (notes 1&2)
B837-6D61 Lakitu Throws Out An Amazing Flying Hammer Brother (note 3)
BA37-6F61
Yoshi's Egg Modifier Codes
##6C-DD0C What Hatches From Green Eggs If You Don't Have Him (note 1)
##6C-DD6C What Hatches From Green Eggs If You Already Have Him (note 1)
(note 1) ##
DD - Green Koopa, no shell
DF - Red Koopa, no shell
D4 - Blue Koopa, no shell
D7 - Yellow Koopa, no shell
D0 - Green Koopa
D9 - Red Koopa
D1 - Blue Koopa
D5 - Yellow Koopa
D6 - Green Koopa, flying
DB - Green Koopa, bouncing
DC - Red Koopa, flying vertical
D8 - Red Koopa, flying horizontal
DA - Yellow Koopa with wings
DE - Goomba
FD - Flying Goomba
4F - Moving Coin
4E - Portable Spring Board
79 - Fully Grown Green Yoshi
09 - Directional Coins
9B - Alternating Horizontal and Vertical Bridge
9C - Horizontal Bridge
50 - Mushroom
59 - Flower
51 - Star
55 - Feather
56 - 1up Mushroom
5B - Vine
82 - Koopa, no shell
(note 3) After you trip the Silver Pow switch. Don't use with other Lakitu Ammo Modifier Codes.
Try beating star World 3 with Lakitu throwing Hopping Flames, or with the Amazing Flying Hammer Brother present.
That Lunar Magic program is kick-ass. Alot of good info for hacking.
Dangit, why didn't you all tell me about that sooner?????HaHa...I know, look for yourself
Has anyone done this for any other games?
Has anyone ever burned their custom ROM to an EPROM, so they could put it in a cartridge and play it on the real thing?
The documentation is out there to do it!
Well, I know someone else turnede some rom addresses into game genie codes. Like in SMB3 They knew how to change how fireballs acted and made them into game genie codes. I've seen a few rom addresses I've wished to turn into game genie codes but I don't really know much about that. I'm better at making codes with code searching programs than converting codes to other formats.
im one lazy mother..... you can add the codes you want to i only added up to adventures of yogi bear,and i see you didnt add some ocdes i made for secret of mana,i guess ill add em.
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