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Paxtammy's Game Genie SNES codes

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  • Paxtammy's Game Genie SNES codes

    Indiana Jones' Greatest Adventure
    --------------------------------------------

    Walk on top of screen (out of view and take no damage)

    At beginning stage, jump and Indiana will fall and die, but will begin at top of screen.

    Turn off code to finish the level, Indiana will drop down to the floor and is able to clear stage and fight bosses

    108D-34A4

    Walk Thru Walls
    May get stuck in some walls
    DD83-CDDD
    DD84-17D4
    Last edited by paxtammy; 11-08-2019, 09:45:07 PM.

  • #2
    SNES Ninja Gaiden Trilogy
    -------------------------------------
    Ninja Gaiden 1
    No Enemies, Bosses cannot move
    B3C1-C7FD

    Infinite Health
    C9C3-3F2D

    Walk Thru Enemies, usually no damage taken
    6D81-479D
    Last edited by paxtammy; 11-06-2019, 10:33:07 AM.

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    • #3
      SNES Wolfenstein 3D
      -----------------------------
      Beat the level as soon as level begins! If you get stuck, turn off code then turn it back on
      6DCA-EFDF

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      • #4
        These are very impressive codes for the first few days of learning assembly. Keep it up!
        Last edited by nensondubois; 11-11-2019, 10:38:32 PM.
        "Roll The Bones" - Rush
        Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

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        • #5
          Originally posted by nensondubois View Post
          These are very impressive codes for the first few days of learning assembly. Keep it up!
          Thank you! I owe most it to Helder and xxphillips and rimsky82 for helping me understand
          Last edited by paxtammy; 11-12-2019, 12:45:27 PM.

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          • #6
            SNES E.V.O The Search For Eden
            ----------------------------------------------

            Freeze enemies, but unable to kill them
            ED6F-D42A

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            • #7
              SNES Castlevania: Dracula X
              ----------------------------------------

              When you Jump, you will fall from top of screen down.
              Handy for landing on higher platforms, but maybe kinda glitchy
              F989-CDBD

              Walk thru Aalls
              ED68-C72F + ED68-CFFF
              Moving out of bounds of screen will kill character
              Last edited by paxtammy; 06-25-2020, 03:00:55 AM.

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              • #8
                SNES Ganpuru Gunman's Proof (English Translation) Game Genie Codes
                -----------------------------------------------------------------------

                Infinite Health
                C266-3FBA

                Infinite Ammo (Must pickup ammo to enable unlimited ammo for that weapon)
                C281-4DAC

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                • #9
                  SNES Super Bases Loaded (USA) Game Genie Code Creation
                  -------------------------------------------------------------------------------------
                  Pitcher always throws fast balls over 100mph
                  00CF-DD68

                  Batter is unable to hit ball (turn off to hit ball)
                  FDCF-DDA8
                  Last edited by paxtammy; 02-12-2020, 04:02:28 AM.

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                  • #10
                    SNES Super Ghouls and Ghosts (USA) Game Genie Code Creation
                    ------------------------------------------------------------------------------------------
                    Fire weapons faster
                    B363-D4A6
                    BA22-DDA9


                    Walk thru the air (You will walk at the height of your jump and after 8 or so seconds you will drop a few pixels)
                    A32B-D7A0
                    Last edited by paxtammy; 02-12-2020, 11:22:04 AM.

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                    • #11
                      Legend of Zelda - A Link to the Past
                      ------------------------------------------------

                      Items are not collected when opening chests

                      26BA-0793

                      Comment


                      • #12
                        Ahhh Real Monsters!
                        -----------------------------
                        Continuous Jump Thru Air
                        BAA7-4467

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                        • #13
                          SNES Lufia & The Fortress of Doom
                          ------------------------------------------------
                          Leave the Castle at very beginning to explore floating island
                          C2B2-DFA9

                          Walk thru some walls, overworld as well. Turn off if characters do not move
                          3CC8-0D60
                          Last edited by paxtammy; 05-23-2020, 03:58:23 AM.

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                          • #14
                            SNES SHADOWRUN Game Genie Codes
                            --------------------------------------------------------
                            Removes doors, obstacles, and enemies - May need to turn off to go up stairs such as subway.
                            Also, if obstacle is present, turn on code, leave room and re-enter room or area.
                            When transitioning to screens, Jake will vanish. Use the finger tool to locate Jake.
                            Also, if code is turned on and Jake draws weapon, he will not be able to exit shooting mode
                            Code is best used to enter locked or blocked doors, and remove enemies and obstacles


                            EDCF-1404


                            Snipers and assassins do not shoot at you, most enemies do not attack you
                            EDE0-47A4
                            Last edited by paxtammy; 06-19-2020, 11:32:34 PM.

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                            • #15
                              SNES Starfox (Rev.2 USA) Game Genie Codes
                              ----------------------------------------------------------------

                              Pro Action Replay Code
                              Contact with walls or enemies does not cause crash effects
                              (If using a nova bomb, all sprites on screen will vanish momentarily)
                              7E40A780

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