Announcement

Collapse
No announcement yet.

Pokemon Emerald (U) - Rebattle Trainers Code

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    No problem, man... but uh, I don't really do DS/3DS stuff.

    Comment


    • #17
      Aqua Admin Shelly's Script

      Remember the ID for Shelly at the Institute? Yeah, here's her whole script from start to finish (that means, obtaining infinite Castform, as well. Simply talk to someone to activate it. I'll have Shelly's second script up soon.)

      Code:
      Aqua Admin Shelly (Weather Institute Script)
      02038BCA:0020
      02038BD4:0409
      02038BD6:0827
      02038BD8:0335
      02038BDA:0827
      02038BDC:04BD
      02038BDE:0827
      02038BE0:039F
      02038BE2:0827
      02038BEC:FFBF
      02038BEE:0826
      02038BF0:FFC8
      02038BF2:0826
      02038BF8:0100
      02038C08:0002
      02038C0C:0001
      02038C10:0020
      02038C14:0002
      02038C18:FF22
      02038C20:2200
      02038C24:0001
      03000E40:0100
      03000E42:0002
      03000E44:8735
      03000E46:0809
      03000E48:135D
      03000E4A:0827
      03000E4C:FFAD
      03000E4E:0826
      Last edited by Ixkli21; 06-25-2016, 11:50:42 PM.

      Comment


      • #18
        Code:
        Kecleon Fight at the Bridge Script:
        03000E40:0201
        03000E42:0001
        03000E44:833D
        03000E46:0809
        03000E48:1330
        03000E4A:0827
        03000E4C:5641
        03000E4E:081F

        Comment


        • #19
          Nice work on the codes and determination too, I added you to the Hacker Group so you can add your codes to the site.
          Spoiler Alert! Click to view...

          THE BAD GUY!!!!!!

          Comment


          • #20
            Maxie's Two Scripts.

            You ever wanted to rematch Maxie? With these two scripting codes, you can!

            Code:
            Maxie (Mt. Chimney Script):
            02038BC8:0003
            02038BCA:0255
            03000E40:0201
            03000E42:0001
            03000E44:83C5
            03000E46:0809
            03000E48:1330
            03000E4A:0827
            03000E4C:EE0B
            03000E4E:0822
            03000EA4:F26A
            03000EA6:0822
            03000F2C:0001
            03000F48:01B9
            
            Maxie (Magma Hideout Script):
            03000E40:0201
            03000E42:0000
            03000E44:833D
            03000E46:0809
            03000E48:1330
            03000E4A:0827
            03000E4C:A560
            03000E4E:0823

            Comment


            • #21
              Originally posted by Helder View Post
              Nice work on the codes and determination too, I added you to the Hacker Group so you can add your codes to the site.
              Thanks, Helder. I'm just curious, when I add my codes to the site, where do they go?
              Last edited by Ixkli21; 07-06-2016, 05:28:23 AM.

              Comment


              • #22
                I don't know about you guys, but boy, have I got something for you. Say hello to immunity from attacks, control over Reflect/Light Screen/Etc.

                Code:
                Current Pokemon In-Battle Stats Modifier:
                0202409C:0606
                0202409E:0606
                020240A0:0606
                020240A2:0606
                (Default: 0606)
                
                Primary Status Effect Modifier:
                020240D0:00XX
                01: SLP (The pokemon will wake up in the 1st turn).
                02: SLP (The pokemon will wake up in the 2nd turn).
                03: SLP (The pokemon will wake up in the 3rd turn).
                04: SLP (The pokemon will wake up in the 4th turn).
                05: SLP (The pokemon will wake up in the 5th turn).
                06: SLP (The pokemon will wake up in the 6th turn).
                07: SLP (The pokemon will wake up in the 7th turn).
                08: PSN
                0f: PSN + SLP
                10: BRN 
                17: BRN + SLP
                20: FRZ 
                30: FRZ + BRN 
                40: PAR 
                80: BADLY PSN
                
                Secondary Status Effect #2
                020240D4:XXXX
                0001: Confusion (Lasts for a turn)
                0002: Confusion (Lasts for 2 turns)
                0003: Confusion (Lasts for 3 turns)
                0004: Confusion (Lasts for 4 turns)
                1000: Rollout/Ice Ball.
                1800: Thrash/Petal Dance/Outrage Lasts 2 Turns.
                1C00: Thrash/Petal Dance/Outrage Lasts 3 Turns.
                1100: Pokemon will attack next turn.
                1200: Biding starts.
                
                Secondary Status Effect #3
                020240D6:XXXX
                0001: Attracted
                0010: Pumped Up (Higher chance of Critical Hit).
                0080: Raging (Attack goes up if hit).
                0200: Destiny Bound (If user faints by an attack from foe, foe will faint as well).
                0400: Cannot escape.
                1000: Cursed (At the end of each turn, Target loses HP).
                2000: Foresight/Odor Sleuth (Target is identified; If Ghost-type, vulnerable to Normal and Fighting moves).
                8000: Tormented (Cannot use the same move more than one turn).
                
                Primary Status Effect Modifier for Foe:
                02024128:XXXX
                
                Secondary Status Effect #2 for Foe:
                0202412C:XXXX
                
                Secondary Status Effect #3 for Foe:
                0202412E:XXXX
                
                Reflect On and Timer:
                0202428E:0001
                02024294:XXXX
                (Default: 5)
                
                Light Screen On and Timer:
                0202428E:0002
                02024296:XXXX
                (Default: 5)
                
                Mist On and Timer:
                0202428E:0000
                02024298:XXXX
                (Default: 5)
                
                Safeguard On and Timer:
                0202428E:0020
                0202429A:XXXX
                (Default: 5)
                
                Grudging Always On:
                020242AC:4000
                
                Mud Sport/Water Sport Active (On Player):
                020242AE:XXXX
                0001: Mud Sport
                0002: Water Sport
                
                Other Status Effects (On Opponent):
                020242B0:XXXX
                0004: Leech Seeded
                0008: Mind Reader/Lock-On
                0800: Opponent falls asleep next turn
                1000: Opponent is yawning
                
                Taunt Timer:
                020242EA:XXXX
                2000: End of Taunt
                2100: Taunt ends next turn
                2200: Taunt ends 2nd turn.
                
                Pay Day Value from after battle:
                0202432E:XXXX
                
                Protect/Endure/Magic Coat/Smoke Ball/Run Away Always On:
                0202433C:XXXX
                (0001 = Protect, 0002 = Endure, 0010 = Magic Coat, 0800 = Smoke Ball, 1000 = Run Away)
                They can be added together (e.g., 0011 = Protect and Magic Coat).
                
                Weather and Duration of Weather Modifier:
                020243CC:XXXX
                020243F8:XXXX 
                (0005 = Rain, 0018 = Sandstorm, 0020 = Sunlight, 0080 = Hailstorm)
                (Default Duration: 5)
                
                Disabled Move and Duration:
                020242DC:0XXX
                020242E2:2X00
                
                Opponent Trapped in Encore:
                020242DE:0XXX
                020242E6:00XX
                (5 or 6 on the 3rd X)
                I'll research the other status effect bits later. I'm too tired to right now. What I can tell you is that these codes DO work.
                Last edited by Ixkli21; 07-12-2016, 02:46:32 PM. Reason: Adding the Taunt Timer.

                Comment


                • #23
                  Here's the script that triggers the Magma Hideout's entrance being unlocked. Enjoy:

                  Code:
                  Early Access to Magma Hideout:
                  03000E40:0100
                  03000E42:0001
                  03000E44:83C5
                  03000E46:0809
                  03000E48:06BB
                  03000E4A:0823
                  Last edited by Ixkli21; 07-07-2016, 07:34:40 AM.

                  Comment


                  • #24
                    Just two lines of coding... just, WOW.

                    Two lines of coding... just two... that's all I had to change to activate a script that can trigger a story-line event... TWO. LINES. OF. FREAKING. CODING.... It makes codes like THIS:

                    Code:
                    Male Magma Grunt (Jagged Pass)
                    [B]03000E40:0200
                    03000E42:0000
                    03000E44:A671
                    03000E46:0809
                    03000E48:073A
                    03000E4A:0823[/B]
                    03000E4C:0718
                    03000E4E:0823
                    IN BOLD UTTERLY POINTLESS. If I knew this, I COULD'VE SAVED MYSELF A LOT OF AGONY AND TIME TRYING TO ACTIVATE A SCRIPT... just... wow... you learn something new everyday...

                    Comment


                    • #25
                      Vs. Maxie and Tabitha (With Steven)

                      Here it is, the final bout with Maxie (partnered with Tabitha), the fight at the Mossdeep Space Center:

                      Code:
                      Vs. Maxie and Tabitha (With Steven):
                      83000E40 0201
                      83000E42 0001
                      83000E44 833D
                      83000E46 0809
                      83000E48 1338
                      83000E4A 0827
                      83000E4C 3FE4
                      83000E4E 0822

                      Comment


                      • #26
                        Move Deleter's Script

                        Here's something to help you out if you can't wait until Lilycove and you need to delete an HM right away:

                        Code:
                        Move Deleter's Script:
                        83000E4C EA16
                        83000E4E 0821

                        Comment


                        • #27
                          Code:
                          Aqua Admin Shelly (Seafloor Cavern)
                          82038BCA 0021
                          82038BD4 4966
                          82038BD6 0823
                          82038BDC 4A7A
                          82038BDE 0823
                          82038BEC 4946
                          82038BEE 0823
                          83000E40 0100
                          83000E42 0002
                          83000E44 8735
                          83000E46 0809
                          83000E48 135D
                          83000E4A 0827
                          Here's the second Aqua Admin Shelly battle.
                          Last edited by Ixkli21; 07-11-2016, 02:35:04 PM.

                          Comment


                          • #28
                            Code:
                            Infinite Wynaut Eggs:
                            83000E4C A74F
                            83000E4E 081E
                            If you want infinite Wynaut Eggs, just talk to someone and enable this code at the end of their conversation, disable it immediately after, and you'll get another Wynaut Egg. Here's something to help you hatch it faster...

                            Code:
                            Fast Egg Hatch (use DMA-d)
                            5EBEAC14 DC3D4A09
                            
                            DMA Disabler
                            A57E2EDE A5AFF3E4
                            1C7B3231 B494738C
                            (I take no credit for the Fast Egg Hatch code OR the DMA Disabler; this is where I got them from: http://www.gamefaqs.com/boards/92190...rsion/24990707)
                            Last edited by Ixkli21; 07-21-2016, 05:09:42 PM.

                            Comment


                            • #29
                              Nice codes! How about, replace Wynaut Egg into any pokemon egg!
                              Doakan untuk MH370 / Pray for M370

                              Comment


                              • #30
                                Originally posted by AsPika2219 View Post
                                Nice codes! How about, replace Wynaut Egg into any pokemon egg!
                                Oh, wow... I dunno how to do that with coding; one would have to modify the Emerald ROM, which for obvious reasons, I can't tell you how to get here.

                                Comment

                                Working...
                                X