Mr rimsky82
If/when you have some spare time...I was hoping you could look into this.
I've been manually fixing tons of codes, but it's so time consuming and I know with your programming skills and whatnot, you could likely get this done in no time.
A lot of the Nintendo 64 codes are showing up as encrypted Xplorer codes, when they're actually not.
Since most all of them are simple 80/81 code types, I've been unchecking the encrypted box and changing the code type to GameShark so the database will display/export them properly.
In this image you can see how the database does not recognize the code.
Here's a picture showing the standard 80/81 code type having encryption box checked:
I'm also noticing that's it's very common to see the "50" code type being identified as XP instead of GS by default:
Just in case you need it, this page shows what code types work with both AR/GS and XP:
http://www.kai666.com/n64_code_types.htm
If/when you have some spare time...I was hoping you could look into this.
I've been manually fixing tons of codes, but it's so time consuming and I know with your programming skills and whatnot, you could likely get this done in no time.
A lot of the Nintendo 64 codes are showing up as encrypted Xplorer codes, when they're actually not.
Since most all of them are simple 80/81 code types, I've been unchecking the encrypted box and changing the code type to GameShark so the database will display/export them properly.
In this image you can see how the database does not recognize the code.
Here's a picture showing the standard 80/81 code type having encryption box checked:
I'm also noticing that's it's very common to see the "50" code type being identified as XP instead of GS by default:
Just in case you need it, this page shows what code types work with both AR/GS and XP:
http://www.kai666.com/n64_code_types.htm
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