I do this thread so we can have a general place to talk about it, and also to give you a blank plugin so you can use the tools (search, guide and others) without being annoyed by built in cheats.
I remind you that you can use 2 plugins (or more, but only 1 ctrpf plugin though) at the same time, and so you can use this blank plugin with another plugin which will have your cheats.
You can change the hotkey in Tools/Settings to avoid any overlapping.
Guide
You can find a guide to use some of the features here (pdf).
Sadly as you can see, the guide is a little outdated because of lack of time.
So, I'm searching for volunteers that would like to update/translate it.
If you're interested, you can find an editable (.docx) version of the guide here.
Action Replay
It's now "official" CTRPF has it's own Action Replay system. It means that it can now load your cheats from a text file (so no more needs for any converter or compilation).
CTRPF supports all Gateshark code types and even add some custom code types to increase the possibilities of the codes.
You can find a list with all the supported codes here: List of all codetypes.
CTRPF supports Folder and note managing and also has it's own editor.
Which means that you can edit, create and delete the codes at runtime, without the need for anything else.
The cheat files can be at 2 locations:
To use it, download the ActionReplay.7z attached and put it on your SD card (see the Luma3DS section below to use the ame plugin for all games).
Videos to see how to use the editor and create codes:
https://gbatemp.net/threads/ctrplugi...replay.487729/
I remind you that you can use 2 plugins (or more, but only 1 ctrpf plugin though) at the same time, and so you can use this blank plugin with another plugin which will have your cheats.
You can change the hotkey in Tools/Settings to avoid any overlapping.
Guide
You can find a guide to use some of the features here (pdf).
Sadly as you can see, the guide is a little outdated because of lack of time.
So, I'm searching for volunteers that would like to update/translate it.
If you're interested, you can find an editable (.docx) version of the guide here.
Action Replay
It's now "official" CTRPF has it's own Action Replay system. It means that it can now load your cheats from a text file (so no more needs for any converter or compilation).
CTRPF supports all Gateshark code types and even add some custom code types to increase the possibilities of the codes.
You can find a list with all the supported codes here: List of all codetypes.
CTRPF supports Folder and note managing and also has it's own editor.
Which means that you can edit, create and delete the codes at runtime, without the need for anything else.
The cheat files can be at 2 locations:
- cheats.txt in the same folder of the plugin
- sd:/cheats/<tid>.txt - Replace <tid> by the title id of the game
To use it, download the ActionReplay.7z attached and put it on your SD card (see the Luma3DS section below to use the ame plugin for all games).
Videos to see how to use the editor and create codes:
https://gbatemp.net/threads/ctrplugi...replay.487729/