King Edgar 0's codes

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King Edgar 0's codes
Ape Escape
Swimming mode- 800EC23E 0047
The game always thinks you are underwater. Great for getting to high
places. The only problem is the annoying noise it makes sometimes.
Brave Fencer Musashi
Map modifier- 800B9A08 ????
Changes what map will load. Can glitch often.
30A0 = Battle with Dark Wizard 2 (Dragon form)
Musashi wierdness mod- 800AFB0C ????
Makes musashi wierd...
E2F4 = Head and undies :)
E204 = Head
E2A4 = Normal
E214 = Head - No arms
E1F4 = Feet and head
E1E4 = Missing Torso
E1D4 = No sword case. No lower torso
I came across this code while looking for a code to change Musashi into an
enemy. It basicly makes some of Musashi's body parts disappear. Note that
his hair is gone for most of these, Which makes him look funny. E2F4 is my
fav.
Up-Down tilt- 300AFAF9 00??
Changes musashi's up/down tilt
Side to Side tilt- 300AFAFD 00??
Left to Right tilt- 300AFAFB 00??
Shading Mod- 300A63F3 00?0
A is lightest, 0 is darkest, F is normal, Affects all NPC's and you.
Final Fantasy 7
Final revision of the gunslinger code- D0062D78 8001
201D4C58 0001
D0062D78 0001
801D4C58 0000
D01D4C58 0001
111DXXXX 0001
D0062D78 2001
201D4C60 0001
D0062D78 0001
801D4C60 0000
D01D4C60 0001
101DXXXX 0001
I fixed the speed problem. Now it goes MUCH slower. It works It is a long
code. But you only have to put it in once. I also have made 2 add ons for the
code. They are below Instructions: Hold L2 and press left and right to
cycle through the items. This only effects the item on the top of the shop
menu. Replace XXXX with the digits for the store you are at. Sets for
shop gunslinger:
4BB4 = Chocobo shop on disc one
4C08 = Chocobo shop on disc 2 -3
4B0C = Kalm item shop
4B60 = Kalm materia shop
4AB8 = Kalm weapon shop
5538 = Wutai weapon shop
558C = Wutai Item shop
5BC8 = Rocket town weapon shop
5C1C = Rocket town item shop
5394 = Cosmo General store
5340 = Cosmo Weapon shop
543C = Nibelheim general store
5148 = North Corel General store
50F4 = North Corel Item store
471C = Secter 7 weapon shop
47C0 = Sector 7 materia
4914 = Wall market weapon shop - Disc one
53F8 = Comso Materia
Put these next 2 codes in a differant codes than the gunslinger. They arn't
needed for the gunslinger to work. but they are usefull
Add on #1 for shop gunslinger: Materia- D0062D78 0011
301DYYYY 0001
D0062D78 0081
301DYYYY 0000
This let's you switch between Materia and regular items when using the Gun
slinger code. Hit Triangle to switch to materia, And Square to switch to ite
ms. You must be holding L2 as always. To get the YYYY value use windows calc
ulator(Set to hex mode) and minus 4 from the set of the store.
Add on #2 for shop gunslinger: Quicker way to get to armor- D0062D78 0003
801DXXXX 0100
D0062D78 0101
801DXXXX 0000
Use the same XXXX sets here as you did for the gunslinger code. Hit R2 to
go to the begining of the armors. Hit select to goto potion. You must be
holding L2.
Super Speedy Highwind- D00C84C8 0020
800C84D0 0400
Makes the highwind VERY fast. Doesn't work when turning though.
Laser meter at speed square doesn't go down- 800D1C5C 0080
The name says it all. Probably shoudn't be on outside of the speed square
game.
Laser at speed square is super powerfull- 800D1C5C 0FFF
Don't use with above code, Your meter doesn't go down with code either.
Chocobo in first stable is gold- 3009D4B7 0004
Turn code off before loading a game. Turn code on for a few second and then
back off, Then enter the Chocobo stables!
Chocobo race view modifier- 800B75A8 XXXX
Modify the view in the chocobo races. Shoudn't be on outside of races
Chocobo race view modifier digits.
1111 = Top view
1520 = Helecopter view
0000 = Below view. Takes a second to work. This was found by Lazy Bastard.
You can put whatever you want for the digits to make your own veiws, If you
find a cool one E-mail it to me and you will be given credit
Whatever you control on the world map is big- 800E5670 FFFF
The name says it all
Highwind high flying- 800E5640 5000
Highwnd can fly much higher
Easier menu from highwind- D00C84C8 0001
800E6668 0002
Instead of having to land to go into your menu with this code you can just
tap L2 to go into it from the world map. This should work in the sub too.
Chocobo stance modifier- 800B764C 000X
Modify what stance your chocobo is in during the race! You can race the
whole thing in the "Character jumping up and down on the chocobo" stance if
you want!
Digits for chocobo stance mod:
Do not use any number but the ones here or it will glich, Only have code on
in the race!
00: regular | 01: Dash
02: Jumping | 03: Still
04: Wiggle | 05: Tired
Very Very big on world map- 300A387C 0013
This one makes you VERY VERY VERY big on the world map. Don't have it on
unless you are on the world map.
Snowboard mini game character mod- 801069B8 000X
Modifies who you are in the snowboard game. Turn codes off once the game
starts up. Then when you are about to go into the snowboard game turn them
back on.
Always place first in chocobo races- 800B76E0 0006
800B7784 0005
800B7828 0004
800B78CC 0003
800B7970 0002
800B763C 0001
Ok, This code is a little tricky, Make sure codes are off untill you are in
the race. Then turn them on. It won't change anyone's place untill the race
is over. Once everyone has crossed the finish line It will just show an
upclose view of a wall, Wait a few second and it will goto the prize reveal
screen. Then TURN CODES OFF!!! Congrats, You just won. This also works for
just betting on races. Bet on 1-6 and you will win, Make sure to turn the
code off at the prize reveal screen.
Unlimited time in the Submarine mini game- 800AD3A8 8CA0
Gives you all the time you want, So you can goof off
Action mod- 800F389C ????
This modifies what action your characters always use
Action mod digits:
0304: Item
0102: Magic
0303: Summon
030D: Enemy Skill
0614: Limit Break
Number mod- 800F389E ????
This modifies what number for that action, As in what spell to cast
Spells:
0000 = Cure
0001 = Cure2
0002 = Cure3
0034 = Ultima
0035 = Shield
There are more of course.. But you can figure them out on your own. Also,
If you go above 35, You get some neat/strange effects, If you go to high
you will get glitches and Data errors. Try 0069. It's neat. Does anyone
remember where in the game you see it? I can't remember.
Summons:
0000 = chocomog
0001 = Shiva
You get the picture...
Items:
0000 = potion
0001 = Hi-potion
and on and on...
Limit Breaks (For cloud)
0000 = Braver
0001 = Cross-slash
Don't use limits that are not on the same limit level as you are set to..
For instance, Don't use braver if your limit level is set to 4. You will
get a data error.
I didn't list all the digits here... Cuase it would be a waste of space...
The main point of this code is to use higher digits then you are supposed
to be able to... You can get some cool effects... and a lot of glitches if
you go to high.
Secret Menu- 3009A0D5 000B
Highlight SAVE and then hit down... you will be on an invisable option.
Select it to be taken to a character select menu
Items editing!:
801D219C ???? Amount that potion heals you
801D2224 ???? Amount that Hi-Potion Heals you
801D219C ???? Amount that Ether restores
2710 = Max
Spell Editing...
This requires a GSpro or a comms link.
Address where spell data starts: (cure 1 data is first)
800708C8
Ok, You will see something a little bit like this:
800708C8 0E FF FF 00 00 28 00
0E = MP needed to cast
800708D0 0D 00 25 20
20 Power of spell
25 Something to do with below
00 Spell effect
0D Unsure what this is
Spell effect digit:
This controls what the spell looks like in battle.
00=Cure
01=Cure2.... ect ect...
44= Trine
46= ???? (That's the name of the spell)
47= Goblin Punch I think
48= Glitch
49= Death Sentance (Looks like heart... off-pallet)
4A= glitch
4B= Glitch
4C= Shadow Flare
4D= Pandoras Box
4E - 5D = Summons
Note about summons. They glitch... Not right away. But as soon as it tries
to load the 3d model of the summon creature it will glitch. Exept for KotR,
It actually makes it to the 3rd or 4th knight and then glitches.
5E = Glitch
Not sure what that next digit does...
Spell power:
This modifies how powerfull the spell is... it also has something to do
with effect... becuase 20 seems to fill up your life... but 82 has the same
power as Cure3... So I am not 100ure exactly how it works yet.
Casting Enemy Spells!
I LOVE these kinds of codes. Anyway. You should get used to the spell
editing first
Ok, I was playing around with the spell editor. And I decided to search
farther into the memory. After a while of paging down I stopped... And saw
some numbers that surprised me. So I did a few quick calculations with my
handy hacking calculator. Went into a battle. And cast a spell that shot an
ice blast at my enemy.... I was surprised..
I tried one digit higher then that... glitch...
well... I took it upon myself to get all the working digits down on paper an
d post them... So after 4 hours, 12 bags of popcorn... 21 water bottles..
(And about 200 trips to the bathroom...) I now give you...
The complete enemy spell digit list!
Now, Use these digits with the Spell effect part of the spell editing. Try
not to cast enemy spells with All, Becuase they can glitch. Just use them
on one person.
Now. If you don't have a GSpro.... Use this code:
Cure Spell effect modifier
300708D1 00??
9A = Three fireballs
9C = *Poison Blow (Bad pallet though)
9D = Sonic wave things
9F = Missle
A0 = Ice blast
A2 = Fire Across ground..
A6 = Fire Wave
A7 = Flame thing
A8 = Big Wave (cool)
A9 = Big Wave (cool)
AA = Water and Bubbles?
B0 = Water thing
B1 = *Sewer
B2 = Pale screen? (Used with Sewer and Magma usually..)
B3 = *Magma
B8 = Colorfull Explosion X2
B9 = Colorfull Explosion X1
BB = Laser
BC = Swirly colors
BE = Grey sparkles
BF = Ice thing
C0 = Flame thing
C3 = Red screen, Bomb
C4 = Blue Screen, Bomb
C5 = Blue Laser
C6 = Big Fire things
CA = Lit-Quake thing...-kf-
CB = Rocket
CC = Ice Rocket
D2 = Falling Blue sparks
D5 = *Magma
D6 = Clock??
DF = Ice missle
E0 = Ice missle
E7 = *Sinking
E9 = Color stuff
EB = Fire Breath?
EC = Multi-Laser
EE = Lava? -kf-
EF = SuperNova... ONLY WORKS AGAINST SAFER-SEPHIROTH!!
F3 = Enemy Dies like Sephiroth. -kf-
Ok, The above one rocks. The problem is. It can glitch afterwards
sometimes. Now, Make sure that you either cast this spell when there is
only one enemy left, Or you use All to cast it on everyone. This takes down
the chances of a glitch. But they will still happen. This is one of the
coolest ones though. Be sure to try it out. Preferably on a big enemy
F4 = Grey Sparkles
F5 = Sucking ground (Used with ruby weapon I think)
F6 = Wierd Ground thing (Ruby again I think)
F7 = Same as above
FB = BIG laser. -kf-
FE = Small shot thing
Any digit with -kf- after it is one of my favs :)
Ok, Those are all the ones that don't glitch.
Don't try a number just becuase it isn't listed. If it isn't listed then it
glitched.
This is usefull:
Cure hurts
800708DC 0000
Use the above code if you actually want the enemy spells to hurt you enemies!
Hope you enjoyed that... Have fun using enemy spells!
Storyline flag- 8009D290 ????
Sets how far you are in the game I believe
00B0 = First time entering Wall market, Just walk in to wall market to get the scene
00BF = Right before "Dressing up" at wall market
00C0 = Cloud as girl. Not sure what will happen if you try this outside of wall market...
00FF = After plate falls
01FF = Seems to be far in the game.
Flying White Chocobo- D00C84C8 0101
3010A304 0013
D00C84C8 0102
3010A304 0003
Ok, This code lets you fly around as a white chocobo. First get in your highwind Make sure that you do not have any chocobo's out of the stable. And make sure that you didn't ride a chocobo on to the airship. Now, Hit Select+L2. Poof, You are a white chocobo. Fly around all you want. Then hit Select+R2 to land
Fly around as Ruby weapon- D00C84C8 0101
3010A304 001D
D00C84C8 0102
3010A304 0003
This works the same way as the White Chocobo code. In fact. You cannot have
them both on at the same time. One BIG problem with this code: When you
turn back into the airship you have to fight Ruby!
Chocobo walk through walls- D00C84C8 0104
3010A305 0082
D00C84C8 0108
3010A305 0002
Hit Select+R1 and your chocobo can now walk through hills/walls ect It
helps if the chocobo is Gold.
Swim around as Emerald Weapon- D00C84C8 0011
3010A224 001E
D00C84C8 0012
3010A224 000D
3010A227 0001
Ok, get in the sub. Go underwater. Hit Triangle+L2 to change Into Emerald.
And Triangle+R2 to turn back. Unfortunatly you get attacked by Emerald when
you do this.
Make sure you have already beaten Emerald before you use the above code.
Earthquake on world map- 800E5630 0001
Makes the screen shake around when you are on the world map.. pretty stupid
code... Might glitch if it is on outside of the world map.. Not sure
Final Fantasy: The mutations, Code 1- 801383D2 0001
801383B2 0003
Cloud has no head :) Ok, This code can glitch a lot. Make sure That when
you go into a town, You don't go into any buildings.. or anything like
that.. That will cause the game to freeze.
Modify barrets first sentance
D00E4C62 B30E
800E4C44 2211
D00E4C62 B30E
800E4C46 4433
D00E4C62 B30E
800E4C48 6655
D00E4C62 B30E
800E4C4A 8877
D00E4C62 B30E
800E4C4C 1099
D00E4C62 B30E
800E4C4E 1211
D00E4C62 B30E
800E4C50 1413
D00E4C62 B30E
800E4C52 1615
D00E4C62 B30E
800E4C54 1817
D00E4C62 B30E
800E4C56 2019
D00E4C62 B30E
800E4C58 2221
D00E4C62 B30E
800E4C5A 2423
D00E4C62 B30E
800E4C5C 2625
D00E4C62 B30E
800E4C5E 2827
D00E4C62 B30E
800E4C60 3029
D00E4C62 B30E
800E4C62 3231
Notes for above code:
Replace the 2211 ect ect part after the 80 codes with the ascii code for
the character you want displayed.
2211 = Second character, First Character. Get it? If not... oh well. I made
this code for Lazy Bastard. So as long as he gets it. That's what counts :)
Midgar Un-Censor Code part 1.
D00E4A52 5249
300E4A57 0046
D00E4A52 5249
800E4A58 4355
D00E4A52 5249
800E4A5A 004B
D00E495E 4950
300E4957 0046
D00E495E 4950
800E4958 4355
D00E495E 4950
800E495A 494B
D00E495E 4950
800E495C 004E
D00E497C 4552
800E4974 4144
D00E497C 4552
800E4976 4E4D
D00E4B5C 4355
800E4B4C 4833
D00E4B5C 4355
800E4B4E 5449
D00E4B5C 4355
800E4B62 4355
D00E4B5C 4355
800E4B64 454B
D00E4B5C 4355
300E4B66 0052
D00E4B5C 4355
300E4B61 0046
D00E4A60 454C
800E4A4C 5526
D00E4A60 454C
800E4A4E 4B43
D00E4A60 454C
800E4A50 0101
D00E4A7E 5055
800E4A58 5546
D00E4A7E 5055
800E4A5A 4B43
D00E4A7E 5055
800E4A5C 4E49
D00E4A58 5531
800E4A4C 5526
D00E4A58 5531
800E4A4E 4B43
D00E4A58 5531
800E4A50 5245
D00E4A60 524F
300E4A57 0026
D00E4A60 524F
800E4A58 2335
D00E4A60 524F
800E4A5A 012B
D00E4958 5553
800E494C 4833
D00E4958 5553
800E494E 5449
D00E4958 5553
800E4950 A9A9
C0114454 1001
Midgar Un-Censor code part 2
D00E4960 4F27
800E494C 5526
D00E4960 4F27
800E494E 4B43
D00E4960 4F27
300E4950 00A9
Hold L2 and hit Up if you want to un-censor any swears in midgar (First
time through)
Ok, turn both codes on (The code had to be split into 2 because of limited
code lines)
A few things about the code:
1: GSPRO 3.0 and above only!
2: You MUST have your character names either: The original names, or, Names
the same amount of letters long, Example: For "Cloud", The following are
ok: Cloud Could Crono Artus, And the following arn't: Ni Walalala Buda-Pupwa
3: This code messes with any others you have on. Because they will only be
on when you hit L2+UP. So it is a good idea not to use any other codes.
4: If you don't have a 3.0 or above, You can put in all of the code, exept
for the C0 line at the bottem of the first code. Now the codes are always
on, And you don't need to hit L2+UP. BUT, It can/will mess with other game
text. I have only seen it happen once though
Final Fantasy 6
Full bonus menu- 801E5000 0001
Gives you every option in the "Bonus" menu
New/load screen person mod- 8014EDDC 00??
Changes who is walking around at the new/load screen
00 = terra
01 = locke
02 = cyan
03 = shadow
04 = edgar
05 = sabin
06 = celes
07 = strago
08 = relm
09 = setzer
0A = mog
0B = gau
0C = Gogo
0D = Umaro
0E = Imperial army guy
0F = Imp (kappa)
15 = FF3 kid (OnionKid :) )
17 = Squall
Ok, To get this to work 100%, use the code, Get to the New/load screen,
Enter the bonus menu, Then exit it. The character walking around should be
the one you chose.
Graphics fix for hacking-
Ok, There are 2 versions of the code. 1 version is easier, But more risky.
Version 2 is not risky at all.. but you have to hit 2 buttons.
These codes fix the problem that happens when you hit the GS button. And
when you go back into the game the screen is covered with black. This only
fixes the problem that happens on maps. Not including the world map
(Becuase from what I remember the big doesn't happen there.). This does not
fix the battle problem.
Fix version 1- D4000000 0001
3002E04C 00E0
D4000000 0002
3002E04C 00F0
Fixes 1 of the graphics bugs. Makes hacking easier
This is the safer one. L2 then R2 whenever you want to fix the graphics bug
Fix Version 2- D4000000 0000
2102E04C 0001
D002E04C 00E0
3002E04C 00F0
same as above. read special note below
Ok, This this one it should correct the graphics bug on it's own. But there
will be an annoying flicker all the time. and You have to keep holding the
D-pad button when you are walking off a map (So if you are walking
left off the screen. Keep holding left untill the next map loads.) If you
forget to do this you will get a black screen, or a flickering screen. Just
hold down a button and wait for the next map to load. This can also make the
game glitch every now and then.. Hehe, And you get a differant effect when
using recovery water
Hope this helps some people
Character graphics mod-
Terra 3002E879 00?? Changes what terra looks like.
Locke 3002E8A3 00?? Changes what Locke looks like
Cyan 3002E8CB 00?? Changes what Cyan looks like
Shadow 3002E8F5 00?? Changes what Shadow looks like
Edgar 3002E91D 00?? Changes what Edgar looks like
Sabin 3002E946 00?? Changes what Sabin looks like
Celes 3002E967 00?? Changes what Celes looks like
Strago 3002E998 00?? Changes what Strago looks like
Relm 3002E9C1 00?? Changes what Relm looks like
Setzer 3002E9EA 00?? Changes what Setzer looks like
Mog 3002EA13 00?? Changes what Mog looks like
Gau 3002EA38 00?? Changes what Gau looks like
GoGo 3002EA65 00?? Changes what GoGo looks like
Umaro 3002EA8E 00?? Changes what Umaro looks like
A lot of times the palletes will be messed up. To get the pallete modifier
code, add 7HEX to the address of the code. and make it an 80 code. Example:,
Relm pallete mod: 8002E9C8 XXYY
XX and YY equal the 2 palletes to use, one for the top half, another for
the bottem. all the palletes are betweem 20 and 30
I am not even going to try and list them all... 00 - 3E work. Here are some
interesting ones.
12 = Terra esper
15 = Kefka
16 = Emperor
1A = Opera Celes/Maria
1C = Draco
1F = Ultros
2F = Cid
3C = Daryl?
Try the others out for some neat stuff. These codes only affect you while
you are in a town/cave/ect, Basicly the change graphics for everything but
battle and world map.
Final Fantasy 5
Map mod- 8002EAD4 0???
Modifies what map you are on. Works when switching town maps. So make sure
that you have a save on the world map, And then enter a town
01FF = Part of Ending, Anything above that gliches. Should you find a debug
room please contact me.
Caught monster mod- 3002E515 00??
Modifies what monster the hero has caught.
FF = nothing, Everything else is a monster. Some don't work right, Becuase
you arn't supposed to have that monster caught (Like bosses).
Graphics restore- D4000000 0000
1102EB44 0400
D002EB44 E000
8002EB44 F000
D4000000 0002
8002EB44 0000
Hit R2 to restore graphics
This will not work in battle (As far as I know...).
One problem I encountered with this code, Was that I couldn't load a game
off of memory card. I had to load it from the V-mem on GSpro. It wouldn't
detect regular memory cards... Not sure if everyone will have this problem
though.
This code will only work on GSpro 3.0 and above (Those are the only versions
you would need it with anyway)