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![]() ![]() ![]() ![]() Hacking with the GS Pro FAQ v.3.0 By ssj4vejita
![]() Basics
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![]() Hacking for Infinite Hp/Mp
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![]() First you press the freeze button on the side of the GS Pro. It should
![]() take you to the in game menu. Next press code generator. Then go to
![]() known value search. Click Equal To and put the number of Hp you currently
![]() have. It will show a number of possibilities. Go back to the game and
![]() lower it a little bit. Immediately press the freeze button. Go to Equal
![]() to and put the your current Hp (what you have now since you lowered it)
![]() Keep doing this until you have about, let’s say about 4. Test them all
![]() out until you get your code. You can then change the value of it by
![]() pressing square. Change the value. You just got your code. Do the same for
![]() Mp. There’s your code for Infinite Hp/Mp. Back
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![]() Hacking for Infinite Lives
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![]() Well, let’s say you have 9 lives ok. Press the freeze button. Go to
![]() Code Generator. Go to known value search and put in 9. Lose one life and
![]() put in 8. There is also another way. Press the freeze button. Go to Code
![]() Generator, then unknown value search. Press start. Next you can either
![]() get 1 more life or lose a life. If you say get a life and your lives go
![]() up to 10 press the freeze button. Next go to greater than last search.
![]() If you choose lose a life (which I think you should do) press the
![]() freeze button. Next go to less than last option. Keep doing it until you get
![]() your code.
![]() Note: If you get 0 possibilities go back to the unknown value search,
![]() press reset code generator go back to unknown value search and change
![]() the search area and start over. Back
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![]() Hacking for Infinite bullets
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![]() This is pretty simple. Let’s say you have 100 bullets. Press the freeze
![]() button.. Next go into code generator. Then go to known value search and
![]() put 100 in there. Go back to the game. Shoot one bullet and go back to
![]() the in-game menu. Press equal-to and put in 99. Keep doing this until
![]() you get your code. Simple huh? Back
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![]() Hacking for Infinite Money
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![]() First earn some money. Press the freeze button and go into code
![]() generator. Next go into known value search and put the amount of money you
![]() have. Next get some more money and do what you did before and type your
![]() new amount. Repeat until you get as many possibilities you want, most
![]() likely under 10. Try them out until you get your code. Voila! Back
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![]() Hacking for Infinite of an Item
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![]() It is kind of the same from above just dealing with items other than
![]() money. I’ll explain it anyway. First get the item. Then press the freeze
![]() button togo into Code Generator. Go to known value search, then to
![]() equal to. Press the amount you have. Next get more of that item and do the
![]() same as above. Then go to equal-to and put the amount you have now. Do
![]() until you get 1 or more possibilities. Try them out. You got your code! Back
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![]() Hacking for any type of Bar
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![]() Immediately press the freeze button. Go to code generator, then unknown
![]() value search. Return to the game and make the bar go down a little bit.
![]() When that happens immediately press the freeze button. Then do a less
![]() than last search. Repeat until you have 1 or more possibility. Test them
![]() out. If the bar should stay like that you got your code!
![]() Note: If there are 0 possibilities change the search area. Back
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![]() Hacking for a Quick Level gain
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![]() First press the freeze button. Then go into the Code Generator. Go to
![]() known value search. Next go to Equal-to. Press the amount of experience
![]() you already have. Next get some more experience. Go to Equal-to and
![]() press the new amount you have. Repeat until you get about 10 or lower
![]() possibilities. Then try them out. To gain more experience go to the last
![]() four digits in the code and change them to whatever you want 1000,
![]() 10,000, etc. Once you got your code your ready to gain levels. Back
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![]() Hacking for have all maps
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![]() With the all maps, go into the map sceen and bring up the selections of
![]() maps and start a unknown search. Once you find a new listed map do
![]() greater than last. And keep doing that, add equal to last to go by it fast,
![]() until you come up with it Back
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![]() Hacking for a Camera modifier
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![]() Start a uknown value search
![]() Keep moving your character, car, etc. then push the freeze button.
![]() Do a different to last Keep doing this and you will have your code Back
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![]() IntermediateFrom here on it’s going to be a little more different, harder than
![]() basics. From here on I’m going to stop saying press the freeze button since
![]() you should already know what to do by now. I’m also going to say go to
![]() Code Generator too. And most of this stuff usually deals with unknown
![]() value search.
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![]() Hacking for a Timer Code
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![]() Quite difficult if you don’t know what your doing. When the game starts
![]() immediately do an unknown value search. Then let the timer go down a
![]() little, then do a less than last search repeat until you get at least 10
![]() or less (5 or less is better) possibilities. If the timer is going up
![]() let it go up a little and do a greater than last search, until you get
![]() as many possibilities you want (remember, less the better). Test the
![]() code. If the code either doesn’t go up or down you got your code. You can
![]() change the value if you want. Back
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![]() Hacking for getting a weapon/object in the beginning
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![]() Get the weapon you want. When you have the weapon do this. Do an
![]() Unknown value search, because it will scan for everything right now. Next
![]() time, do not have the weapon and then do a different than last search.
![]() This will tell the computer what has changed. Next get a hold of the
![]() weapon again. Then do a different than last search. Next scan for a same as
![]() last search with the weapon still on. Because you still have the
![]() weapon, this will cut down some of the possibilities. So it's like this:
![]() Start With weapon Diffrerent than last Don't have the weapon
![]() Different than last Have the weapon Same as last Have the weapon
![]() Note: I’m sorry if you don’t understand this it was sent to me by
![]() somebody I tried to clear up on what this person is saying.
![]() Note 2: If there are 0 possibilities change the search area. Back
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![]() Hacking for a Always place first (Racing games)
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![]() This is pretty easy. I had to change it. It was a mix up.Start a race
![]() and do an unknown value search. If you pass a car do a less than last
![]() search. If you let a car pass you do a greater than last search. Repeat
![]() until you get the lowest possibilities you can. Change the value to
![]() 00001 and test the code. If your car stays at #1 you got your code.
![]() Note: If you have 0 possibilities change the search areaBack
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![]() Hacking for a Level modifier
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![]() Ok. This is kind of confusing since I didn’t make it. I’ll put what
![]() this person did. First have two saves on a level 1 and level 2. First load
![]() the save on level one. Then search for a known value of 00000’s. Then
![]() load the save on level 2. Then search for a known value of 000001. Just
![]() keep on doing it back and forth to get the code. Change the values of
![]() it to get to each stage. 0- level 1, 1- level 2, 2- level 3, etc. Test
![]() it out. Ok, I’m sorry if this does not work. If it does Alleluia. If
![]() this doesn’t work please contact me and I’ll either correct or take it off
![]() until I found a way on how to do it.
![]() Note: If you got 0 possibilities change the search area Back
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![]() Hacking for a Joker Command
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![]() First save all your memory values into a mem. card. After that don't
![]() press any button, and make a known value search for the number 0000. Then
![]() press L2 and make a search for 0001. Repeat until you find one
![]() possiblity (sometimes more). Take the address (ex:800125F8) and replace the 8
![]() by a D. So the code looks like -> D00125F8 ???? followed by the code
![]() number of the button you want to activate the number by (like to activate
![]() a code with a press of L2 is 0001 so you would put that in). But
![]() activate that code. Next reset it. And go to the game that you were playing.I
![]() think you press R1 to view the code you put in. You put that code in
![]() the first line (with the example:) D00125F8 0001 and on the second line
![]() below you put the code for the game (anything lives, bullets, whatever).
![]() Then start the game to test it.So when you are in the game you can
![]() press the L2 and your code is activated. I think that was a little harder
![]() than the rest. And here is a default command for the gs pro.
![]() This is for you lazy people out there who doesn't feel like hacking. Oh
![]() well. If you have a gs pro (which you should... why would you be
![]() here?), I heard from CodeMaster there’s a default joker command for it
![]() already, that works with all games ( I think). It’s D4000000 ????. Just put
![]() that code in front of any code to activate it whenever you want it by
![]() pressing a button. For the question marks here is what you can put to
![]() activate it. L2 0001 R2 0002 L1 0004 R1 0008 Triangle 0010 Circle 0020 X 0040
![]() Square 0080 Select 0100 Start 0800 1000 ® 2000 ¯ 4000 ¬ 8000 Back
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![]() No Random Battle Codes
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![]() Well I finally got an answer on how to do this. Thanks to JediKnight
![]() for telling me this.Well here it is. Start adventuring
![]() Start Unknown Value Search Step Different than Last Search
![]() Repeat Steps 3 and 4 till you catch a battle
![]() Walk till another battle, then do a same as last search Back
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![]() Hacking for a Hidden Character/Character Modifier
![]() First do an Unknown value search without a character. Next select one
![]() character and then perform a Different To search. You might want to try
![]() an Equal To search afterwards, just to eliminate junk codes. Lose on
![]() purpose, then switch characters. Repeat this method over until you have a
![]() reasonable amount of possibilities. Then when you get the code change
![]() the values so you can get the character you want to be. It takes
![]() patience looking up values for the game. But once you find it out the rest
![]() should be there. Was that hard? Back
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![]() Hacking for a Moon Jump
![]() Note. Make sure that you have an joker code before you begin. Or you
![]() can just float in the air. First start the game, while your character is
![]() ON THE GROUND, push the freeze button and start an Unknown Value
![]() Search. Next move your character to a different location. With the character
![]() still on the ground, push the freeze button search for an equal-to
![]() search.Repeat the steps above a couple more times. Then push the jump
![]() button(if you have no jump button, fall off of something really high). While
![]() you character is still in the air or falling, push the freeze button
![]() and search for a greater than last search. Then when you character lands
![]() or is on the ground, push the freeze button again and search for a less
![]() than last search. Keep repeating the steps until you narrow down the
![]() number of possibilities. To test the codes available as a moon jump code,
![]() jump up in the air and push the freeze button while the character is
![]() going up(if you have no jump button, fall off of something really high,
![]() as your character falls, push the freeze button). View possibilities
![]() again. Get rid of any codes with value "0". Activate all possible
![]() codes(you should have less than five before doing this). If your game doesn't
![]() have a jump button and you had to fall, activate all codes and change
![]() the values to "0".Next return to the game, If you character continues to
![]() go up(or is not falling, but is in the air), then one of those codes is
![]() the Moon Jump! Test codes individually. When you have the one you want,
![]() find the best digits for it by making it a few numbers lower, or
![]() higher.(for the fallers, Check to see if the code has value of around "Cxxx"
![]() when falling. If so, use a value of around "4xxx". A value too high
![]() will cause the character to fly into the sky too fast and may cause the
![]() game to freeze. A value too low will cause the character to rise
![]() unnoticablly slow. So try to vary them. To finish the code, put a joker command
![]() in front of the code, set the joker command's digits to a button you
![]() would like. (Look up for the digits, it's in making a joker Command) Now
![]() test the code you made, push the jump button or fall off of something
![]() while holding your Moon Jump button. The character should rise! Skip
![]() these last words if your code works with out jumping or falling off of
![]() something to rise. Try setting the Joker command to the jump button, this
![]() may help. If it doesn't work, or you have no jump button, you need to
![]() find out what code/s tell the game that the character is in the air.
![]() These codes are REALLY tricky! You'll need to start an Unknown Value
![]() search while stationary, then one while stationary, but somewhere
![]() else(perform a equal-to last search). Then jump(or fall off from something) and
![]() do a different-to last search. Land, and do different-to search, move to
![]() another place, then do a equal-to search. You should get the idea. When
![]() you find the code that instructs that the character is in the air, use
![]() it on the Moon Jump code you made before, and be sure to put that on an
![]() activator as well(hopefully to your moon jump button). Good luck on
![]() this part!!! Whew... Back
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![]() Hacking for a Clothes Modifier
![]() Anybody can figure this out. First do a unknown search. Than go back to
![]() a game. Move around and do a equal-to search. Go back to the game.
![]() Change your clothes and do a different than last search. Keep switching and
![]() you should have some codes. try to put it to one(if possible) Switch
![]() your values around and you should get a clothes mod. note. search for
![]() values. It will take a while. note. if you can't change clothes you can't
![]() do this. note. If you get 0 possibilities change the search area. Back
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![]() Hacking for Rapid Fire
![]() 1st: Start a unknown value search. 2nd: Keep shooting your gun then
![]() push the freeze button. 3rd: Do a different to last. 4th: Keep shooting
![]() and do a equal to last. 5th: Now stop shooting then do a different to
![]() last. 6th: Still don't shoot and do a equal to last search. 7th: Repeat
![]() all steps 1-6 until you have less possiblies. Back
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![]() Hacking for a Debug Menu and Debug Room
![]() CHAPTER I: What is a debug room? A debug mode is what the programmers
![]() use to get to different points in the game quickly ant test parts of the
![]() game. The programmers don't want to play through the entire game to get
![]() to a part near the end so they use a debug mode to take them to that
![]() point. The programmers don't want to fight in X many battles to see what
![]() happens at level 50 so they just change a value through the debug option.
![]() CHAPTER II: Does my game have a debug room? Probably. All Squaresoft
![]() games do. Most RPG's leave them in. for other games it's hit or miss. If
![]() you want to check go to the memory editor and look for text that
![]() doesn't appear in the game. Example: In Final Fantasy Tactics the text
![]() "debug" can be found. This indicates there is a debug mode.
![]() CHAPTER III: Finding Debug Rooms First you need to find a room
![]() modifier. A room modifier is a line of code in where the value of the current
![]() room your in. To find this go into a room and do an unknown value
![]() search, take a few steps with in the same room and do an equal to last. Next,
![]() leave and go to a different room and do a different to last search,
![]() take a few steps and do an Equal to last. Repeat this process until the
![]() results aren't getting any lower. Copy one code at a time into the active
![]() code window. Leave the room, if you reappear in the room you just left
![]() you have found the room modifier. Play with different numbers in it's
![]() value, leave the room and see where you reappear. You'll go to a lot of
![]() rooms until you find the Debug room.
![]() Remember: Room Modifiers can be in any part of the memory, so don't get
![]() discouraged if it's not in the first or second. NOTE: The value for the
![]() debug room will normally be low because they are designed early on.
![]() CHAPTER IV: Finding Debug Menus Finding Debug menus can be very simple
![]() or very hard. The easy way to do them: go to a menu (Most games have
![]() multiple menus and it could be on any of them) Put your cursor in the
![]() first position and do an Known Value Search for 0000. Move your cursor to
![]() the second position, do Equal to 0001. Move your cursor to the third
![]() position, do an Equal to 0002. Repeat this process until you find where
![]() the cursor's position is stored. Once you have found the line, set the
![]() value to the number of options +2 and see if you're cursor is positioned
![]() in a blank space after the last choice, If it is you've probably just
![]() found a hidden menu. Treat it like a normal option on the menu, press
![]() enter and see what options come up.
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![]() Hacking for Speed Modifier (Nitro Boost) for racing games
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![]() Its very simple 1st: Start a unknown value seach. 2nd: Push on the gas
![]() and hit the freeze button. 3rd: Then do a greater to last. 4th: Slow
![]() down and hit the freeze button again. 5th: Then do a less to last. Repeat
![]() this until you have the right amount of possiblities. Once you have it
![]() you should also hack a Joker Command. Its a easier way if you know what I mean.
![]() Back
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![]() Hacking for a color modifier
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![]() This code is kind of difficult but here we go. One way I've used is for
![]() a skin color mod--- Do an unknown search then go somewhere else where
![]() your skin gets a little darker then do a different to last,then stay
![]() where you are and do an equal to last, then go somewhere else where your
![]() skin gets lighter again and do a different to last, keep doing this
![]() until you get 1 or 2 lines, then try them out one at a time---the values
![]() for the skin mods I did (last 4 digits) 0000=darkest skin,ffff=lightest
![]() skin experiment. Back
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![]() Hacking for a Configuring buttons
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![]() I find this kind of cool. First stand still and do a different to. Do a
![]() move or some sort and do different to. Keep doing any kind of move of
![]() you choice and do different to and add some equal to's to cut down the
![]() possibilities. You can tell when it happen when you are keep doing the
![]() same thing over and over. For all games 0000 do nothing at all. One
![]() other thing is you need a Joker Command to assign the button you want the
![]() move on. ok...this was submitted... Back
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![]() Hacking for a Location modifier/another level modifier.
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![]() the easiest way is to have a save in level 1, and another in level 2.
![]() Load level one, and do a known value search of 000000. Then load level
![]() 2, and do a known value search for 000001. Go back from levels 1 and 2 a
![]() few times to get the possibilities down. When you find the code, you
![]() should be able to change the last four digits to go to new levels
![]() note: this does not work with all gamesBack
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![]() Hacking for a Chest/Items Slots
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![]() First find a position in the Chest/Item Screen you want to hack the
![]() Item code for. Now since you've did that do an unknown search. Now place
![]() an item in its position and do Different To last. Swap out items and
![]() again Different To. Do that once again then Different To. Now let the item
![]() stay and this time Equal To. Now take out the item then do an Different
![]() To follow by Equal. This should give you a item modifier for just that
![]() slot, but to get the next slot, hack a item mod in its position. Now
![]() compare both addresses: I.E. Slot 1 Item Mod 80000000-???? Slot 2 Item
![]() Mod 80000002-???? As you see at the end of the first 8#s, it add 2. So to
![]() get the next slot after next keep adding 2: I.E. Slot 3 80000004-????
![]() slot 4 80000006-???? Back
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![]() Hacking for Cut-Scene modifiers
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![]() -Press the freeze button while a cut-scene is playing and start an
![]() Unknown Value search. -Play the same cut-scene, do an "equal-to" search.
![]() -Play a different cut-scene, search for "different-to" values. -THROW OUT
![]() ALL CODES that have value "FF"... Look for everything else, turn all
![]() codes that are nor "FF" on (some of them at a time). Play a cut-scene, if
![]() you play the same cut-scene no matter where you are, turn off a few
![]() codes(WRITE THEM DOWN), until you get the activate codes that do not play
![]() the same cutscene cut-scene. Eliminate those codes. -Turn on one code
![]() at a time(that you've written down) until the cut-scene never changes.
![]() OK, now just play all the cut-scenes, press freeze button, write down
![]() digits, repeat until you get all the cut-scenes... If you have been
![]() through all cut-scenes and notice missing digits, try those missing digits
![]() in your new GameShark code. Sometimes the game will freeze with the
![]() missing digits, but you may find a hidden, or 'unfinished' cut-scene.
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![]() Hacking for a Super Toggler
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![]() Even though a Super Toggle Joker is not needed for every game, you may
![]() still want to use it for convenience. Here is an explanation of the
![]() Super Toggle Joker, *This is the best explanation that I can give.* A
![]() super toggle joker consists of: 1) Joker command, with quantity digits of
![]() buttons you want to use to activate the codes; 2) "80000002 4D43" -
![]() which is the same for EVERY game; 3) Joker command, with quantity digits of
![]() buttons you want to use to de-activate the codes; 4) "80000002 0000" -
![]() which is the same for EVERY game. Then, on top of every code you want
![]() the super toggle joker to affect, put "D0000002 4D43" - also the same
![]() for EVERY game. "D0000002 4D43" is known as the Joker Toggler. For
![]() example, if you want to use a super toggle joker for FFVIII for Timebar
![]() Always Full: 1) Create a new code and name it "Super Toggle Joker". Put in
![]() the following codes IN THE ORDER GIVEN: D0081B0E XXXX - activator
![]() 80000002 4D43 - same for EVERY game D0081B0E YYYY - de-activator 80000002
![]() 0000 - same for EVERY game XXXX are the quantity digits for the buttons
![]() you want to use to activate the codes. YYYY are the quantity digits for
![]() the buttons you want to use to de-activate the codes. 2) Save this code.
![]() 3) Create another new code and name it "Timebar Always Full". Put in
![]() the following codes IN THE ORDER GIVEN: D0000002 4D43 - Toggle Joker -
![]() Same for EVERY game 800EECE4 2EE0 - Code you want affected by Super
![]() Toggle Joker D0000002 4D43 - Toggle Joker - Same for EVERY game 800EEDB4
![]() 2EE0 - Code you want affected by Super Toggle Joker D0000002 4D43 - Toggle
![]() Joker - Same for EVERY game 800EEE84 2EE0 - Code you want affected by
![]() Super Toggle Joker 4) Save and you're done. * Note: This is only one
![]() example. The toggle joker is the same for EVERY game. Put it on TOP of
![]() EVERY code you want affected by the super toggle joker.* Back Back End???
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