+ Reply to Thread
Page 1 of 2 12 LastLast
Results 1 to 10 of 12

Thread: Request for Sim Ant

  1. #1
    Join Date
    Feb 2006
    Posts
    13

    Default Request for Sim Ant

    I know this is going to sound kinda dumb... Maybe you all have never heard of it... Its a game called "Sim Ant" and it was made for SNES a while back...

    I can not find ONE single code for this game, and I was wondering if you guys wanted to find some or if you had any floating around... I have been looking for a few weeks now, and someone reccomended I come here.

    A simple code like: "Yellow ant never loses a fight" would be simply awsome... anyone know of any codes? Much appriciated!

    -Jason

    EDIT:

    And now that I dug deeper anybody have codes for "Out of this world?"

  2. #2
    Join Date
    May 2005
    Posts
    791

    Default Request for Sim Ant

    These will work for either version of the game:

    Yellow Ant Always Wins(Could make all black ants win, but I can't easily determine that):
    DDA7-6402

    Keep Maximum Energy(This resets your life to maximum whenever you would normally lose health from hunger):
    DD88-0D0A
    This reality is mine. Go hallucinate your own.

  3. #3
    Join Date
    Feb 2006
    Posts
    13

    Default Request for Sim Ant

    Thank you very much! Where did you get those! Did you make em? How do you find cheats in a game? LoL I have always wanted to learn!

  4. #4
    Join Date
    Feb 2006
    Posts
    13

    Default Request for Sim Ant

    Please note that the feature that makes the yellow ant win does not apply to all of the black ants. These codes work excellent.

  5. #5
    Join Date
    May 2005
    Posts
    791

    Default Request for Sim Ant

    I made these codes using Geiger's SNES9X Debugger. Despite indications to the contrary that will appear on another site later on, I did, in fact, make these codes.

    The process of learning how to make Game Genie codes quickly begins with learning 6502 assembly to a point roughly equivalent to the level achieved when you learn how to drive. Not quite that straight-forward though, as you could also dive into the debugger, and just hack any random code from start to finish, looking up instructions as you find them and need to understand the info. If you actually intend to try, don't neglect memory breakpoints, or assembly logging features.

    Additionally, you'll need to learn the easy type of hacking(easy being a relative term), which is just finding PAR codes with a cheat searcher, or through Save-State hacking. I jumped into assembly hacking with a few years of working with the results of 6502 driven RAM values, so I had a base of knowledge to begin with.

    It's a simple matter if you're experienced and have the right tools, and it looks really hard if you dive into a shark tank of ASLs, LSRs, BEQs, BRLs, LDAs, JSRs, and RTSs. Not to put you off, but it requires that you be fairly determined to succeed in general, and I've also noticed that if you really, Really want certain game genie codes, you're more likely to succeed when hacking future codes whether you manage to make the codes or not. I made several attempts to quit hacking, all of which failed due to a few early successes. Thankfully, the only challenges you have to face while hacking are the ones you feel like facing, and they aren't likely to be unavailable for you to challenge.
    This reality is mine. Go hallucinate your own.

  6. #6
    Join Date
    Feb 2006
    Posts
    13

    Default Request for Sim Ant

    You lost me at learning... Thats how n00b to code I am. But I will take your advice and try to build upon that... Thanks for your help, and maybe one day I can help someone else who needs a code! pE@ce

  7. #7
    Join Date
    Jul 2002
    Posts
    1,659

    Default Request for Sim Ant

    I like hacking myself also. It becomes a bit of an addiction once you get the hang of it. That used to be my main thing but I'm pretty busy updating the site so I can't do it much right now. But I hope to have all that out of the way some day so I can jump back into it sometime. I think later I will try to add some faq's to the site that cover retro hacking.

  8. #8
    Join Date
    Feb 2006
    Posts
    13

    Default Request for Sim Ant

    Hell yea, a FAQ would be sweet as hell!

  9. #9
    Join Date
    Jul 1999
    Posts
    4,893

    Default Request for Sim Ant

    I tried the "jumping right in" way awhile back when Geiger's SNES9X Debugger first showed up, but I couldn't managed to do much from lack of reasonable documentation of the opcodes. Of course it didn't help much that I'm more used to R3000 assembly rather than 6502...

  10. #10
    Join Date
    Feb 2006
    Posts
    13

    Default Request for Sim Ant

    Still even after looking into this a bit, I have no clue whats going on... This is going to take quite some time.

+ Reply to Thread

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

     
Collapse this box.

Visitors found this page by searching for:

game hacks. sim ant

game hacks sim ant

snes sim ant game genie

simant savestate hacking

simant snes game genie

action replay simant

simant assembly code

simant hacked

simant sfcgame hacks simantsimant game genie codeant snes9xsim ant online websitesimant sitegame genie codes for sim ant on snesgshi sim antsim ant working game genie codessim ant par codessimant snes pro action replaysim ant game genie strategysim ant game genie codessim ant snes cheats codessimant pro action replaySimant game genie codessim ant ar codessim ants game genie codesgame genie sim ant snessimant game geniesim ant onlinegamehacking simant game genie codessnes sim ant parsim ant snes par codessims ants hackedsim ant super nintendo par cheatssim ant gamegenie codessimant cheat game genie codesim ant action replay codessimant snes genie

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts