LOZ: Majora's Mask(N64)
I have some Kafei-related codes for N64 LOZ:Majora's Mask. There's a forum for N64 stuff, but it's pretty dead.
This is a code from the existing ePSXe cheat file, modified to(hopefully) always allow you to levitate Kafei the same way it does for Link:
Cheat45="Press L To Levitate(+Kafei)",D03E6B3B 0020,813FFE18 40CB,D03E6B3B 0020,81414B78 40CB
Cheat45_N=Press L To Levitate & Let go to land
Also, I made and used this code to determine that Kafei wasn't allowed to use the exit door, even though you could get to it by cheating:
Cheat46="Climb any slope, pass through some vertical walls(+Kafei)",8040081A 0094,8041557A 0043
Cheat46_N=You may need to roll to get enough momentum to climb a slope. This also allows Kafei to bypass the barrier between rooms in the cave.
I'm on to the method I may be able to use to make a Link-becomes-Kafei code, but it's not going to be easy. Kafei's just an alternate character object, as you can tell by how the differences between the link/kafei addresses is equal, and how both codes work similarly. I suspect that if I can get link to pretend to be another form without actually taking that form, it'll be possible to turn him into Kafei. For now, it looks like I've only found the dynamic variables responsible for the cycle-to-cycle appearance of a character. This isn't useful for making codes with.
Also, I made this code to get to the Kafei quest more easily:
Cheat44="Press L/R To Edit Time",811EF686 0000,D03E6B3B 0010,811EF686 00F0,D03E6B3B 0020,811EF686 FF09
Cheat44_N=Press L To Rewind, R to Fast Forward.
This reality is mine. Go hallucinate your own.