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Thread: A little Modern warfare 2 stuff...

  1. #11
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    SPECIAL GRENADES...

    FLASH GRENADE...This will temporarily blind and deafen anyone nearby facing it when it bursts, INCLUDING YOURSELF, so be sure not to throw it too close. You can turn your back to it or get behind cover to avoid being blinded. Also, it will temporarily disable a Sentry Gun.
    You get two of them, & they can be replenished with the Scavenger perk.

    STUN GRENADE...It will slow down a target for several seconds, or YOU if you don't throw it far enough. If stunned, try to shoot in the direction you think it came from; maybe you'll catch the enemy with his pants down. You get two of'em; like all other grenades, they are replenished with the Scavenger perk.

    SMOKE GRENADE...Just what it says! A thermal scope can see thru its smoke, but not the naked eye, and it's not a weapon, its smoke is not poisonous. Its uses should be self-explanatory. You get one at a time.
    I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

  2. #12
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    PERKS...Your choice of perks is entirely-PERSONAL. of course, but here are my opinions of them. As an experienced player working on a high prestige, I've played with'em all enough to form an "educated" opinion.

    Remember, "pro" status is an ADDITION to any perk, not a replacement for the abilities you already have from it.

    PERK SLOT 1

    MARATHON...You can sprint as far/long as you want, without tiring. With the Pro rating. With Pro, you scale obstacles faster. Useful for large maps such as Wasteland or terminal.

    SLEIGHT OF HAND...Significantly decreases your reload time. Pro decreases the time it takes to aim your weapon. One of my fave perks, VERY useful when using a LMG or other slow-reloading weapon.

    SCAVENGER...My 2nd-fave perk! Every slain enemy leaves a little blue satchel. Pick it up my merely walking or running over it & it replenishes your ammo supply(does NOT reload your weapon, unless it's empty & you're outta ammo) and your expendable equipment such as grenades. Pro gives you extra ammo magazines, the number depending upon the weapon.

    BLING...Allows you to use two attachments at once on your primary weapon, such as RDS and FMJ. Pro lets you use 2 attachments on your secondary weapon also. Remember, you cannot use some attachments together such as RDS and ACOG scope.

    ONE-MAN ARMY,,,Allows you to swap classes at any time. I don't find this too useful, since I already know what class I'm gonna use for a given map. Pro allows this swap to proceed faster. BIGGEST BUMMER: THIS PERK REPLACES YOUR SECONDARY WEAPON! I don't use this perk any more.
    I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

  3. #13
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    PERK SLOT 2...

    STOPPING POWER...Increases the damage your shots cause by about 40%. One of the most useful perks in the game! Pro increases the damage your shots do to aircraft.
    You don't need this perk when using a powerful weapon such as the Barrett .50 cal or SCAR. However, it lets the FAMAS or M16A4 kill with one 3-round burst. I almost always have it on except when using the weapons above.

    LIGHTWEIGHT...Allows you to run-move faster. Pro allows you to aim faster, especially after sprinting. This is a very useful perk, especially on urban-warfare maps such as Favela. Great when used in combo with Marathon.

    HARDLINE...Killstreaks require 1 less kill. For example, you get a UAV after 2 consecutive kills insteada three. Pro allows your Deathstreak rewards to require 1 less death. Depends upon personal likes/dislikes whether to use this much or not. Personally, I won't replace Stopping Power with it.

    COLD-BLOODED...You are invisible to enemy rader, UAVs, thermal scopes. or air attacks such as the Predator. Pro removes the red crosshairs & your name from your opponents' sight in team games when you're targeted. Again, I won't replace Stopping Power with it.

    DANGER CLOSE...Increases the damage and range of your explosive devices. Pro increases the damage-range of your air attacks. This is my fave perk with which to replace Stopping Power. especially when I'm using a weapon with a grenade launcher. (Noob Tube)
    I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

  4. #14
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    PERK SLOT 3

    COMMANDO...Increases the distance you can reach with your Melee attack. VERY useful with a Tactical Knife attached to a handgun! Pro eliminates falling damage, from rooftops, etc. But you can still fall to your death from the rooftops in the Highrise map.r the cliffs in Afghan. Overall, a very useful perk.

    STEADY AIM...Increases your hip-fire accuracy. Pro lets ya hold your breath longer when sniping. To me, not a very useful perk, as I see very little difference in hipfire success while using it. It doesn't seemta affect shotguns at all.

    SCRAMBLER...Disrupts opponents' radar. Pro increases enemy claymore blast time to 3 seconds. Downside is that when you get close enough to an enemy to disrupt his radar, he knows you're near, and if there's only one approach to him, he can be waiting for you, or suddenly charge you. I don't use this too much.

    NINJA...Invisible to enemy heartbeat sensors. Pro enables you to run silently. Very useful in maps where you often have noisy running steps, such as Scrapyard, where you will most likely run over metallic surfaces , catwalks, & stairs. Isn't super-useful until you get Pro.

    SIT REP...Enables you to see enemy explosives, even thru walls. Pro makes enemy footsteps louder, unless the enemy is using Ninja Pro. To me, not a very useful perk; I don't use it any more.

    LAST STAND...To me, one of the MOST-USEFULof all the perx! Enables you to lie on your back for 10 seconds after being fatally wounded. You will quickly draw your handgun, or the Raffica if you have it as your secondary weapon. Pro enables you to use your grenades or claymore while dying. AND YOU CAN MELEE WHILE IN LAST STAND!
    Face it...if you're playing, you're gonna get killed! It's nice to still often get a kill or kills while fatally wounded, often taking revenge on the cat who whacked ya. On the Rust map, I once got FIVE kills with the Raffica & a grenade while in Last Stand!(Yes, I got the Predator for a 5-kill streak when I respawned!)
    Remember, if you down an enemy who has Last Stamd, to finish him off before someone else steals your kill or the downed enemy kills you! Yes, you can steal a kill if someone wounds an enemy who has Last Stand and you finish him off. You can finish them off with a Melee as well as a gunshot. (A "dirty trick" is to plant a Claymore as you're lying there, especially if an enemy is charging to Melee you!)

    There, you have my brief rundown and opinion of the various perks. Hope it helps you make YOUR choices!
    Last edited by Phil The Hammer; 06-07-2010 at 08:28:51 PM.
    I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

  5. #15
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    Hey Phil I believe we played a round some time ago in WaW before this released, but anyways I would like your gamer tag so we can have some rounds at this. I never find people on the forums I visit who play 360 games I do or even have a 360. My GamerTag is Furious Helder .
    Mario Kart Wii: 2234-7741-7358

    Smash Bros Friend Code:
    2921-8802-0067

    Wii Registered Friend Code: 7680-7019-7436-7814

    Xbox 360 Gamer Tag: Furious Helder2

  6. #16
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    I am ZZAA Military. I play mostly Free For All.
    Last edited by Phil The Hammer; 03-27-2010 at 05:10:37 AM.
    I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

  7. #17
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    A few general playing tips for playing Free-For-All, which can sometimes apply to other types of matches:

    If someone shoots at you & misses, run around a corner or into a doorway, etc. & go prone, making sure you're facing the direction from which you came. Your enemy, even if experienced, will often dash after you, trying for an easy kill. You can often ambush him this way.

    Use the "Last Stand" perk often. You will score a surprising number of killf from it! BLAZE AWAY with your pistol while in "Last Stand", at any target you see. With "Stopping Power", usually three hits from the M9 will kill a foe. The deadliest 'Last Stand' weapon i've found is the Raffica machine pistol. To have it in Last Stand, you must have it equipped as your secondary weapon.

    Also, in Last Stand, throw a grenade if you have one, where you think an enemy may be. You have nothing to lose, as you're dying anyway! I use Semtex much of the time, and I have many times stuck one onto an enemy who was rushing in to finish me off.

    Another Last Stand tip...You can still Melee-attack! I have scored over 50 kills of over-eager foes with Melee while in Last Stand!

    If you shoot an enemy & he falls on his back & no score is registered for you, he's in Last Stand. He's easily dispatched with a shot or two; be sure to do it so he can't shoot you, or someone else shoots him & steals your kill. Many players simply Melee a foe who's in last Stand, but this has its risks. Some foes will drop a Claymore or C4 in a suicide move to take his killer with him, or, like myself, will use every weapon possible before dying. Safest move is shoot him ASAP when ya realize he's a Last-Stander.

    Every map has a few good campsites where you may wait for an enemy to cross your path in relative safety. However, the game makers have made sure there are several routes possible to every such site, so you cannot cover them ALL with Claymores. Some of the best places on any map with buildings are corners within these buildings. While it doesn't cover every route an enemy can take to you, it at least covers your 6. After you've shot several foes from your campsite, it's time to move on to a slightly-different spot. Very often, a foe will toss a grenade or launch an explosive at your site, and, having moved, you'll often be in position for an ambush.

    When "camping", or suddenly finding yourself in a firefight, GO PRONE as often as you can. You'll be a more-difficult target.

    Remember, seeking the "high ground" can work against you as well as for you. For example, getting onto the scaffoldong outside one of the buildongs in the "High Rise" maps gives you a large field of fire, it also makes you a sitting duck for anyone who's a good long-range shot or has a "noob tube".

    Speaking of "noob tubes", which are grenade launchers, or other surface-to-surface explosives launchers...there's quite a debate going on about noob tubes being "sissy" weapons, their users being "cheap-shot artists" who can't fight with regular guns, etc. The FACT is that NOOB TUBES ARE PART OF THE GAME, & I can promise you that as you advance to higher levels, MANY FOES WILL USE THEM AGAINST YOU, so DON'T place yourself at a disadvantage by not using them! There's NO such thing as a "sissy weapon" in this game! ALL weapons are available to EVERY player if he/she can advance to the higher levels.

    Set up your classes carefully! For example, if I'm using the SCAR as my promary weapon, I set up one class with the Raffica or other "Last Stand" weapon as my secondary, and another class, still with the SCAR as my primary, with the Stinger as my secondary, for use on maps where enemy aircraft are a real menace, such as Afghan or Wasteland. Same with perks-choose carefully. It takes EXPERIENCE to decide which weapons/equipment/perks are best for each player in each map. That's some of the "beauty" of this game...there's no "one size fits all" weapon or perk.

    While I have made umpteen cheat codes for consoles, I do NOT cheat, nor have any tolerance for cheaters on these online games where players compete against one another on what's supposed to be an even playing field. The first online game I played was Halo 2, and cheaters were beginning to outnumber the legitimate players, & I became discouraged. Now I realize that with millions of players, someone's gonna find a glitch in a game that can be used for cheating, and are gonna use it, and I also realize that we look for every possible LEGITIMATE advantage when we play, but again I have no use for outright cheaters in online play. I hope everyone keeps the cheating limited to the single-player campaign in this game.
    I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

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