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Thread: Shadow of the Colossus Codes

  1. #1
    Join Date
    Mar 2007
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    Default Shadow of the Colossus Codes

    First things first, do me a favor and delete everything on the page for Shadow Of The Colossus codes. It is a mess and I have things nice and organized. I have been wanting to clean up my mess for a while.
    I borrowed the line "E0??E264 01358290" from CMX.
    I borrowed the joker "D013D85C 0000????" from Skiller.

    1-Hit Kills
    E002E264 01358290
    412D9824 00130002
    43C80000 00000000

    Make sure to hit them in a spot that will cause them damage, don't shoot an arrow at their weapon or armor. Wherever the mark is on their body, they will always die from 1 arrow in that spot. I managed to kill every colossus with one arrow in hard mode, it works perfect.
    Colossi 11 and 14 still need to have the armor broken off of them so you can hit them.
    Colossus 12 doesn't have any easily hit weak points either, you still need to lure it up above the water a little so you can shoot an arrow at it's belly.



    Start Game Standing + Have All Save Altars On Your Map
    E001E264 01358290
    212D9B50 03FFFFFC
    If you hate waiting 5 seconds for your guy to stand up when you load a game, this is for you.
    The save altars are the green looking things on your map. The save altars can be saved to your memory card.



    Horse Modifiers:
    These are all saveable, only turn on one.
    Normal Black Horse
    E001E264 01358290
    012DA3E3 00000000

    White Horse
    E001E264 01358290
    012DA3E3 00000001

    Brown Horse
    E001E264 01358290
    012DA3E3 00000002

    Normal Black Horse With ICO "I" On It's Forehead
    E001E264 01358290
    012DA3E3 00000004




    Pause Time Trial Timer
    E001E264 01358290
    01466D80 00000000
    The time never increases above 0 in time trial mode. It specifically pauses the timer, it doesn't modify the current time.


    Unlock Time Trial Mode + 99 Game Completions
    E001E264 01358290
    212DA3F4 00000063
    It's saveable.


    Infinite Health ASM Version
    21358390 00000000
    Doesn't require that little activation thing all other codes need. Otherwise, it seems redundant.


    Disable a lot of Rendering stuff
    E002E264 01358290
    41270000 04000003
    00000000 00000000

    This turned off that light bloom effect thing, so you can see outside the temple from inside without the bright light. It removed the black borders that appear at the top and bottom of the screen when there's a little movie playing, and probably removes a lot more I forgot.


    Defeat Any Colossus To Beat The Game
    E002E264 01358290
    012D9B55 00000000
    012D9B56 00000000
    You can start a new game and finish it by just killing the first colossus. It sets all colossi statues to "destroyed", so the next colossus you kill will beat the game.



    Blood Red Dust
    2118C1B0 03E00008
    2118C1B4 00000000
    It just looks interesting, like a very fine blood mist effect.


    Invisible Entities
    211927D0 03E00008
    211927D4 00000000
    You, your horse, colossi, and whatever else are completely invisible. It's kind of annoying if you want to find your horse. You can see certain parts of some colossi. The first one's club, feet, and some kind of rings that look like a colossus equivalent of nipple piercings are visible.



    Set Game To Normal Difficulty
    E001E264 01358290
    012DA3FC 00000000
    It's saveable.

    Set Game To Hard Difficulty
    E001E264 01358290
    012DA3FC 00000001
    It's saveable.



    Have Item Equipped Modifiers
    E002E264 01358290
    012DA3E2 000000??
    112DA3E4 0000????

    Just add things together to set what you want equipped. The items work for both difficulties. These are saveable too.

    Bits for 012DA3E2 000000??
    02 = Shaman's Mask
    04 = Mask Of Strength
    08 = Mask Of Power
    20 = Shaman's Cloak
    40 = Cloak Of Force
    80 = Cloak Of Deception

    Bits for 112DA3E4 0000????
    0001 = Wooden Stick (It's the one you use when fighting colossus 11)
    0002 = Normal Bow
    0004 = Flash Arrow
    0008 = Whistling Arrow
    0010 = Harpoon Of Thunder
    0020 = Normal Sword
    0040 = Sword Of The Sun
    0080 = Queen's Sword
    0100 = Cloth Of Desperation
    0400 = Fruit Tree Map
    0800 = Lizard Detection Stone



    Current Colossus Modifier Version 1
    E001E264 01358290
    112D9B55 0000????

    Add the bits together to set which colossi are still alive. Any unset bits set a colossus to "dead". Whatever colossi are set to alive, you will fight them in order. For the code to take effect correctly, save the game with the code on, and then restart the game without the codes on.

    Colossi Bits:
    0020 = Colossus 1
    0010 = Colossus 2
    0001 = Colossus 3
    0100 = Colossus 4
    0002 = Colossus 5
    0040 = Colossus 6
    4000 = Colossus 7
    2000 = Colossus 8
    0004 = Colossus 9
    0800 = Colossus 10
    0200 = Colossus 11
    0400 = Colossus 12
    0008 = Colossus 13
    1000 = Colossus 14
    0080 = Colossus 15
    8000 = Colossus 16




    Time Trial Record Modifiers:
    Code:
    This sets all of them to 0.  It doesn't mark them
    as completed if they aren't already completed though.
    The values are floats.
    
    Colossus 1
    E001E264 01358290
    212DA408 00000000
    
    Colossus 2
    E001E264 01358290
    212DA40C 00000000
    
    Colossus 3
    E001E264 01358290
    212DA410 00000000
    
    Colossus 4
    E001E264 01358290
    212DA414 00000000
    
    Colossus 5
    E001E264 01358290
    212DA418 00000000
    
    Colossus 6
    E001E264 01358290
    212DA41C 00000000
    
    Colossus 7
    E001E264 01358290
    212DA420 00000000
    
    Colossus 8
    E001E264 01358290
    212DA424 00000000
    
    Colossus 9
    E001E264 01358290
    212DA428 00000000
    
    Colossus 10
    E001E264 01358290
    212DA42C 00000000
    
    Colossus 11
    E001E264 01358290
    212DA430 00000000
    
    Colossus 12
    E001E264 01358290
    212DA434 00000000
    
    Colossus 13
    E001E264 01358290
    212DA438 00000000
    
    Colossus 14
    E001E264 01358290
    212DA43C 00000000
    
    Colossus 15
    E001E264 01358290
    212DA440 00000000
    
    Colossus 16
    E001E264 01358290
    212DA444 00000000
    Last edited by bungholio; 04-20-2009 at 11:02:31 PM.

  2. #2
    Join Date
    Jul 1999
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    7,089

    Default

    Cool; added.

    Great to see another PS2 hacker around
    I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

  3. #3
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    Mar 2007
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    608

    Default

    Delete this post.
    Last edited by bungholio; 04-19-2009 at 10:32:20 PM.

  4. #4
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    7,089

    Default

    OK; edited.
    I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

  5. #5
    Join Date
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    Default

    Check the first post, it has been edited and cleaned up. Some new codes were added.

    Have Items In Pool Modifier
    E001E264 01358290
    212D9B64 00??????

    Add the bits together to get the items you want. Save your game, quit, and restart without the codes on. Then you can pick up all of your items and save to have them. The items are different depending on the game difficulty.


    Item Bits:
    000040 = Whistling Arrow (Normal) or Harpoon Of Thunder (Hard)
    000100 = Cloak Of Force (Normal) or Sword Of The Sun (Hard)
    000400 = Mask Of Strength (Normal) or Fruit Tree Map (Hard)
    001000 = Lizard Detection Stone (Normal) or Shaman's Cloak (Hard)
    004000 = Fruit Tree Map (Normal) or Lizard Detection Stone (Hard)
    010000 = Mask Of Power (Normal) or Shaman's Mask (Hard)
    040000 = Cloak Of Deception (Normal) or Cloth Of Desperation (Hard)
    100000 = Flash Arrow (Normal) or Queen's Sword (Hard)





    Current Colossus Modifier Version 2 Codes
    Code:
    Press the button combination while playing.  Don't press
    them before you get to where the colossus is.  If you go to a
    colossus, then leave far enough away that it's health bar
    disappears, and then go back to it, it will instantly die and the
    black threads won't trigger the animation sequence that ends it.
    When you leave a colossus but want to go back, press the button
    combination again to reset it before you go back to it.  If it already
    died instantly, the same thing applies, just leave and press the
    correct button combination and then go back to it to reset it.  This
    is like an instant version the other current colossus modifier
    codes.  They don't require saving and quitting.
    
    
    Colossus 1 = L2 + Up
    E00BFEEF 0013D85C
    012D9BC0 00000000
    012D9800 00000000
    012D9B5C 000000FB
    012D9B5B 000000FF
    012D9B5D 000000FF
    012D9B55 000000FF
    012D9B56 000000FF
    112D9B58 00000000
    012D9B5A 00000000
    112D9B88 00000000
    012D9B82 00000000
    
    
    Colossus 2 = L2 + Right
    E00BFEDF 0013D85C
    012D9BC0 00000001
    012D9800 00000000
    012D9B5C 000000FD
    012D9B5B 000000FF
    012D9B5D 000000FF
    012D9B55 000000DF
    012D9B56 000000FF
    112D9B58 00000080
    012D9B5A 00000000
    112D9B88 00000002
    012D9B82 00000000
    
    
    Colossus 3 = L2 + Down
    E00BFEBF 0013D85C
    012D9BC0 00000002
    012D9800 00000000
    012D9B5B 000000DF
    012D9B5C 000000FF
    012D9B5D 000000FF
    012D9B55 000000CF
    012D9B56 000000FF
    112D9B58 000000C0
    012D9B5A 00000000
    112D9B88 00000002
    012D9B82 00000000
    
    
    Colossus 4 = L2 + Left
    E00BFE7F 0013D85C
    012D9BC0 00000003
    012D9800 00000000
    012D9B5C 000000DF
    012D9B5B 000000FF
    012D9B5D 000000FF
    012D9B55 000000CE
    012D9B56 000000FF
    112D9B58 000000C4
    012D9B5A 00000000
    112D9B88 00000022
    012D9B82 00000000
    
    
    Colossus 5 = R2 + Up
    E00BFDEF 0013D85C
    012D9BC0 00000004
    012D9800 00000000
    012D9B5B 000000BF
    012D9B5C 000000FF
    012D9B5D 000000FF
    012D9B55 000000CE
    012D9B56 000000FE
    112D9B58 000004C4
    012D9B5A 00000000
    112D9B88 00000029
    012D9B82 00000000
    
    
    Colossus 6 = R2 + Right
    E00BFDDF 0013D85C
    012D9BC0 00000005
    012D9800 00000000
    012D9B5C 000000F7
    012D9B5B 000000FF
    012D9B5D 000000FF
    012D9B55 000000CC
    012D9B56 000000FE
    112D9B58 000004CC
    012D9B5A 00000000
    112D9B88 00000029
    012D9B82 00000000
    
    
    Colossus 7 = R2 + Down
    E00BFDBF 0013D85C
    012D9BC0 00000006
    012D9800 00000000
    012D9B5D 000000EF
    012D9B5B 000000FF
    012D9B5C 000000FF
    012D9B55 0000008C
    012D9B56 000000FE
    112D9B58 000005CC
    012D9B5A 00000000
    112D9B88 00000829
    012D9B82 00000000
    
    
    Colossus 8 = R2 + Left
    E00BFD7F 0013D85C
    012D9BC0 00000007
    012D9800 00000000
    012D9B5D 000000F7
    012D9B5B 000000FF
    012D9B5C 000000FF
    012D9B55 0000008C
    012D9B56 000000BE
    112D9B58 000005CC
    012D9B5A 00000001
    112D9B88 00000839
    012D9B82 00000000
    
    
    Colossus 9 = L1 + Up
    E00AFBEF 0013D85C
    012D9BC0 00000008
    012D9800 00000000
    012D9B5B 0000007F
    012D9B5C 000000FF
    012D9B5D 000000FF
    012D9B55 0000008C
    012D9B56 0000009E
    112D9B58 000085CC
    012D9B5A 00000001
    112D9B88 00000839
    
    
    Colossus 10 = L1 + Right
    E00AFBDF 0013D85C
    012D9BC0 00000009
    012D9800 00000000
    012D9B5D 000000FE
    012D9B5B 000000FF
    012D9B5C 000000FF
    012D9B55 00000088
    012D9B56 0000009E
    112D9B58 000085DC
    012D9B5A 00000001
    112D9B88 00000839
    
    
    Colossus 11 = L1 + Down
    E00AFBBF 0013D85C
    012D9BC0 0000000A
    012D9800 00000000
    012D9B5C 000000BF
    012D9B5B 000000FF
    012D9B5D 000000FF
    012D9B55 00000088
    012D9B56 00000096
    112D9B58 0000A5DC
    012D9B5A 00000001
    112D9B88 00000839
    
    
    Colossus 12 = L1 + Left
    E00AFB7F 0013D85C
    012D9BC0 0000000B
    012D9800 00000000
    012D9B5C 0000007F
    012D9B5B 000000FF
    012D9B5D 000000FF
    012D9B55 00000088
    012D9B56 00000094
    112D9B58 0000ADDC
    012D9B5A 00000001
    112D9B88 00000839
    
    
    Colossus 13 = R1 + Up
    E00AF7EF 0013D85C
    012D9BC0 0000000C
    012D9800 00000000
    012D9B5C 000000FE
    012D9B5B 000000FF
    012D9B5D 000000FF
    012D9B55 00000088
    012D9B56 00000090
    112D9B58 0000BDDC
    012D9B5A 00000001
    112D9B88 00000839
    
    
    Colossus 14 = R1 + Right
    E00AF7DF 0013D85C
    012D9BC0 0000000D
    012D9800 00000000
    012D9B5D 000000FB
    012D9B5B 000000FF
    012D9B5C 000000FF
    012D9B55 00000080
    012D9B56 00000090
    112D9B58 0000BDFC
    012D9B5A 00000001
    112D9B88 00000839
    
    
    Colossus 15 = R1 + Down
    E00AF7BF 0013D85C
    012D9BC0 0000000E
    012D9800 00000000
    012D9B5C 000000EF
    012D9B5B 000000FF
    012D9B5D 000000FF
    012D9B55 00000080
    012D9B56 00000080
    112D9B58 0000FDFC
    012D9B5A 00000001
    112D9B88 00000839
    
    
    Colossus 16 = R1 + Left
    E007F77F 0013D85C
    012D9BC0 0000000F
    012D9B5D 000000DF
    012D9B5B 000000FF
    012D9B5C 000000FF
    012D9B55 00000000
    012D9B56 00000080
    112D9B88 00000839
    Last edited by bungholio; 04-19-2009 at 10:58:19 PM.

  6. #6
    Join Date
    Mar 2007
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    608

    Default

    I've finalized things. I tested them, and they work. The standing position modifiers were pointless to use. Replaced them with the body size modifiers. The animation speed modifier makes the standing position modifiers obsolete since you can get around much faster, and you can disable the clipping to also get through things. Added the position modifiers for when you are in the air so you can move around faster.

    player pointer addresses
    012fb6ac
    012fb7c4


    Activator
    200ff000 3c19012f
    200ff004 3739b6ac
    200ff008 8f380000
    200ff00c 1300003b
    200ff010 3c190013
    200ff014 3739d85c
    200ff018 972f0000
    200ff0fc 03e00008
    2135828c 0803fc00

    Make sure these 3 body size modifiers are all on at the same time to make them work.
    Change Player's X-Axis Length
    200ff01c 3c0e3c00 (3c00 = Your Value)
    200ff020 448e0800
    200ff024 3419fe7f (L2 + Left = Decrease Length)
    200ff028 172f0003
    200ff02c c7020090
    200ff030 46011081
    200ff034 e70200d0
    200ff038 3419fedf (L2 + Right = Increase Length)
    200ff03c 172f0002
    200ff040 46011080
    200ff044 e7020090
    Change Player's Y-Axis Length
    200ff048 3419feef (L2 + Up = Increase Length)
    200ff04c 172f0003
    200ff050 c7020094
    200ff054 46011080
    200ff058 e7020094
    200ff05c 3419febf (L2 + Down = Decrease Length)
    200ff060 172f0002
    200ff064 46011081
    200ff068 e7020094
    Change Player's Height
    200ff06c 3419fbef (L1 + Up = Increase Height)
    200ff070 172f0003
    200ff074 c7020098
    200ff078 46011080
    200ff07c e7020098
    200ff080 3419fbbf (L1 + Down = Decrease Height)
    200ff084 172f0002
    200ff088 46011081
    200ff08c e7020098

    It only affects your appearance. It is kind of funny to mess with. If you keep subtracting you'll invert your character in a weird way. Inverting the height will cause him to look like a dog with it's but in the air and face on the ground following a scent's trail.

    Change Player's Position in the Air
    200ff090 3c0e3d80 (3d80 = Your Value)
    200ff094 448e0800
    200ff098 3419f7ef (R1 + Up = Move Up Y-Axis)
    200ff09c 172f0003
    200ff0a0 c7020018
    200ff0a4 46011080
    200ff0a8 e7020018
    200ff0ac 3419f7df (R1 + Down = Move Down Y-Axis)
    200ff0b0 172f0002
    200ff0b4 46011081
    200ff0b8 e7020018
    200ff0bc 3419f77f (R1 + Left = Move Left X-Axis)
    200ff0c0 172f0003
    200ff0c4 c7020010
    200ff0c8 46011081
    200ff0cc e7020010
    200ff0d0 3419f7df (R1 + Right = Move Right X-Axis)
    200ff0d4 172f0002
    200ff0d8 46011080
    200ff0dc e7020010

    I set it to R1 and a direction specifically so you can be using the cloth of desparation with it to easilly move through the air.

    Mega Jump
    200ff0e0 3c0e3d80 (3d80 = Your Value)
    200ff0e4 448e0800
    200ff0e8 3419efff (Press TRIANGLE)
    200ff0ec 172f0003
    200ff0f0 c7020014
    200ff0f4 46011080
    200ff0f8 e7020014

    If you use the cloth of desperation with this, you can reach any height you want. Just jump, hold TRIANGLE, and keep tapping R1. You'll keep getting higher.

    Change Player's Current Animation Speed
    e002e264 01358290
    612fb6ac 40400000 (default 3f800000)
    00020001 00000374
    OR
    612fb6ac ???????? (default 3f800000)
    00020001 000001dc
    OR
    612fb6ac ???????? (default 3f000000)
    00020001 000001e8

    This affects everything about you, including how fast you fall to the ground. You can have rapid fire speed with the bow and arrows with this. and kill colossi with your sword much faster.

    Toggle Clipping
    E002fb7f 0013d85c
    612fb6ac 00020002
    00020001 00000370
    E002fbdf 0013d85c
    612fb6ac 00000000
    00020001 00000370
    OR
    612fb6ac ???????? (default 3f800000)
    00020001 000003cc

    Not all that useful, but you can use it to get through some annoyances.

    Camera Position Modifiers
    21072190 ???????? (X-Axis Position)
    21072194 ???????? (Height Position)
    21072198 ???????? (Y-Axis Position)
    OR these offsets with the player's pointer:
    612fb6ac ????????
    00020001 00000040 (x-axis position)
    612fb6ac ????????
    00020001 00000044 (height position)
    612fb6ac ????????
    00020001 00000048 (y-axis position)
    Last edited by bungholio; 03-20-2010 at 12:20:29 PM.

  7. #7
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    Apr 2010
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    Quick question: what's the format here? Codebreaker, Gameshark, AReplay?

  8. #8
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    They are unencrypted, so they'll work with anything. The only exceptions are codes that start with "6" or "7". If they do, those only work on codebreaker version 7 or higher. I could add them to the subroutine to make them work with all cheat devices if somebody needs it though.

  9. #9
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    Thanks for the answer, sorry for the ridiculously late reply lol.

  10. #10
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    Can I get these ones converted to PAL action replay MAX please?

    Normal Black Horse With ICO "I" On It's Forehead
    E001E264 01358290
    012DA3E3 00000004

    Pause Time Trial Timer
    E001E264 01358290
    01466D80 00000000


    Have Items In Pool Modifier
    E001E264 01358290
    212D9B64 00155540 (That number should give you them ALL right?)
    Last edited by SuicideSquad; 08-15-2011 at 06:55:19 AM.

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