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Thread: Compilable PS2 source collection

  1. #1
    Join Date
    Jul 1999
    Posts
    7,105

    Default Compilable PS2 source collection

    As there aren't that many examples of PS2 source that compile properly on anything close to an updated PS2 toolchain, I've been going around collecting those that do, and updating (or coercing others into updating, heh) those that don't. Think of it as a sample collection, to learn from. Here you are:

    http://GSHI.org/downloads/Compilable.7z

    Assuming you already have a working environment (see the thread on the PS2SDK I made prior to this one), simply extract these into your home directory, and compile away
    I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

  2. #2
    Join Date
    Aug 2008
    Posts
    9

    Default

    very nice,thanks for the examples! How would i combine say,the keyboard.elf with starism. So as to get the effects of each? Seems like a simple accomplishment,but im still learning..

  3. #3
    Join Date
    Jul 1999
    Posts
    7,105

    Default

    Hmm...not sure. Perhaps I'll take a look tomorrow.

    Feel free to try some things yourself, and let me know if something works.
    I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

  4. #4
    Join Date
    Aug 2008
    Posts
    9

    Default

    yea ive been makin the samples,editin the text and little things to see the results..Was tryin the image display samples under ps2tuts but it says it needs a 24 bit bmp,and im not sure how to get gimp to save my bmp as a 24 bit
    EDIT:FIGURED OUT 24BIT BMP'S,LOL
    Last edited by noobwithboobs; 08-02-2008 at 09:20:21 AM.

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