umm well, just a few simple questions really, just wondering what these options do, please?
The code is:
World Debug Menu Activator
D00EBE34 000B
800EBE3C 0008
D00EBE34 000B
800EBE3E 2402
D00EBE10 0002
800EBE18 0008
D00EBE10 0002
800EBE1A 2402
Note: With this code, its different from the other debug code, because it allows you to press Up/Down and when you are at the top/bottom of the normal menu, it will allow you to highlight the 'hidden' options. (aka the debug menu options) And yes, there are more than one debug options as well. (This is fixed from the previous debug code.)
Okay so far I have found the last (bottom) menu has a 'Party Number' 000 to 999
The next one up is a flag menu Flag 0 to Flag 9 each flag can be modded from 0000 to 9999
The next menu up has no name or nothing to say what it is or does, it only has numbers that you can mod from 001 to 200
So otherwise, am and was wonderinf what these do please, also wodnering because I am not saving yet with anything 'edited' with this debug, as it may 'mess my save up' so was wondering if anyone knows or can look into this and maybe other FFT debug menus and such.
As is was wondering seeking if a way to get characters 'MP' to 999 without based on job class and such, and not based on armor, in other words a way to have a 'savible' Priest with no armor at all yet have HP and MP at 999 both, not sure if debug causes this, but am interested in FFT game abit now. :P (Such a shame sorta HP and MP and mess is all based on 'class' jobs and armor and mess like that blahhhh)
~Amy




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