View Poll Results: What Should Our Weekly Hacking Challenge Be?

Voters
9. You may not vote on this poll
  • BS Zelda no Densetsu (SNES)

    5 55.56%
  • Darkman (NES)

    1 11.11%
  • Starflight (Genesis)

    2 22.22%
  • SimCity 2000 (SNES)

    1 11.11%
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  1. #1

    Default GameHacking.org Weekly Hacking Target!

    After the topic came up in IRC, and we finished reminiscing about the fun we had last time around, I thought it might be interesting to bring back a once-popular activity - the Weekly Hacking Target.

    Per my original post in the original thread:

    Quote Originally Posted by Lazy Bastard
    This morning, I was thinking about the days when myself, LiquidManZero, KingEdgar0, Ace, and a bunch of other people were all hacking the same game, at the same time - Final Fantasy VII.

    Now, putting aside the awesome hacking potential of FF7 (it's still being hacked today, and there are quite a few things that still need to be hacked for it), I was pondering how it felt to hack something immediately relevant to other hackers, who were simultaneously hacking things immediately relevant to me. It's a lot of fun. We've done it with other games; FF7 is just the perfect example because of the sheer number of people hacking it.

    People frequently bring up the lack of hacking projects, hacking teams, and hacking collaboration, in the scene today. They're correct, but it's difficult to organize hackers, especially when there's no clear goal: "Hack a bunch of codes for this system, as long as we all stay interested, somehow" doesn't really feel right.

    Thus, I have an idea.

    Let's pick a game, each week, to concentrate hacking efforts on. We can still hack whatever we're currently hacking, but if time and interest permits, we can take a few minutes to tear into the same game, and see what we can come up with. This will not only be interesting, but it will be a way to force concerted effort onto games that haven't been sufficiently hacked yet (and also, to hack more for games that have already been hacked way too much, heh).
    Anyone that's interested can chime in with a game to focus on. Once we get a list, I'll make this thread a poll, include popular suggestions, we'll vote, and the game with the most votes becomes the first weekly hacking target.
    I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

  2. Likes Mantidactyle liked this post
  3. #2
    Join Date
    May 2004
    Location
    Philadelphia, PA
    Posts
    7,013

    Default

    I'm not finished with THE SYPHON FILTER PROJECT yet. I still have to find the debug codes for Syphon Filter 2 and 3. (PSX)

    Szalay and I had fun hacking those games at the same time.

    The Hackmaster
    dlevere's blog

  4. #3

    Default

    Wow, 2004. Was that your first post here?
    I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

  5. #4
    Join Date
    May 2004
    Location
    Philadelphia, PA
    Posts
    7,013

    Default

    Yes, it was. It's time to get the old GameSharks cracking!

    The Hackmaster
    dlevere's blog

  6. #5

    Default

    OK, so Syphon Filter 2 and Syphon Filter 3 are on the ballot.
    I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

  7. Thanks! dlevere is thankful for this post
    Likes dlevere liked this post
  8. #6
    Join Date
    Oct 2006
    Posts
    103

    Default

    I think some ps2 titles deserve a second look since anyone with a decent pc, PCSX2 and cheat engine can make codes that would have required tedious memory dumps to a memory card in the past. The Jak series deserves a 2nd look, as do others.

  9. #7
    Join Date
    Dec 2006
    Posts
    329

    Default

    Quote Originally Posted by root670 View Post
    I think some ps2 titles deserve a second look since anyone with a decent pc, PCSX2 and cheat engine can make codes that would have required tedious memory dumps to a memory card in the past. The Jak series deserves a 2nd look, as do others.
    Did they put a debugger in PCSX2 yet? I still want to see someone hack the goddamn super rare monsters in FF12 so they appear all the time (level 99 Red Chocobo, for example).

  10. #8
    Join Date
    Oct 2006
    Posts
    103

    Default

    There is a debugger now, but I think it's still a work in progress. It allows for breakpoints and displaying of all the register values, so that's probably all you need.

  11. #9

    Default

    So, pick a PS2 game and recommend it as a target
    I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

  12. #10
    Join Date
    Jul 2011
    Location
    Pennsylvania
    Posts
    1,562

    Default

    I vote GBA - Prince of Persia: The Sands of Time. I feel like this game, amongst others, deserves some advanced codes made for it.
    I only bother with things that interest me.

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