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Codes by BigBossman

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  • Codes by BigBossman

    I just got a Gameboy Advance along with a Game Shark Pro. Since the GBA plays everything from GB to GBA games, this will really open the field of games that I can not only collect, but hack too. I checked the code archive & didn't see these posted:

    Mercenary Force - GS

    1st Character Modifier
    010?1DC3

    2nd Character Modifier
    010?15C3

    3rd Character Modifier
    010?0DC3

    4th Character Modifier
    010?05C3

    NOTE: Regardless of who you choose, you'll play as whoever you specify with the values. Yen will be spent according to the character you highlight & choose. In other words, you can use the ninja by using 02 as your value only be charged 400 Yen instead 1000 when you select the servant.
    Values:
    0 - Servant
    1 - Samurai
    2 - Ninja
    3 - Monk
    4 - Mystic
    Hacking games is always fun because you don't know what's hidden in the game.

  • #2
    Double Dragon - GB - GS

    Always have a weapon
    010230C5

    NOTE: Your weapon will change depending on the weapon the enemies have. If you are facing unarmed enemies, the only move you will be able to use effectively is a jump kick, otherwise turn the code off until after you've beaten them.
    Hacking games is always fun because you don't know what's hidden in the game.

    Comment


    • #3
      Mega Man II - GB - GS

      Bosses die with just 1 hit
      010004CE

      NOTE: Some enemies in the stage will also die almost as soon as they appear.
      Hacking games is always fun because you don't know what's hidden in the game.

      Comment


      • #4
        Double Dragon II - NES - RAW (on FCEU)

        P1 Always has Chain Whip
        0446: 82

        NOTE: Weapon will be invisible, but will do damage as if it's being used.

        P1 Always has Pipe
        0446: 86

        Enemy Modifier 1
        00C1: ??

        NOTE: Enemies may appear glitched, discolored, or invisible at times.
        Values-
        00 - Billy Lee
        01 - Jimmy Lee
        02 - Williams
        03 - Rowper
        04 - Linda
        05 - ?? (don't know name)
        06 - Abobo
        07 - Masked Man
        08 - Flat Top Abobo
        09 - Guy with Swords
        0A - Shadow Boss
        0B - ??


        Enemy Modifier 2
        00C2: ??

        ------------------------------------------------------------

        Double Dragon III - NES - RAW (on FCEU)

        (Didn't see the one below posted in the code archive)

        Infinite Nunchuks (Jimmy Lee)
        06E0: 05

        Enemy Modifier 1
        0076: ??

        Enemy Modifier 2
        0077: ??
        Hacking games is always fun because you don't know what's hidden in the game.

        Comment


        • #5
          WWF Superstars 2 - GB - GS

          Player 1 Modifier
          01??00C0

          NOTE:
          Values
          00 - Hulk Hogan
          01 - Sid Justice
          02 - Macho Man Randy Savage
          03 - The Mountie
          04 - The Undertaker
          05 - Jake The Snake Roberts


          Player 1's Partner Modifier
          01??40C0

          Player 2 Modifier
          01??80C0

          Player 2's Partner Modifier
          01??C0C0
          Hacking games is always fun because you don't know what's hidden in the game.

          Comment


          • #6
            Heavyweight Championship Boxing - GB - GS

            Changes Rhythym of Music
            010?46DD
            Hacking games is always fun because you don't know what's hidden in the game.

            Comment


            • #7
              I wanted to note the code found "Super Strength" (0100DAC5) in the database is actually an Enemy 1 Dies on 1st Knockdown. I found a code for the 2nd enemy.

              Double Dragon - GB - GS

              Enemy 2 Dies on 1st Knockdown
              010013C6

              Enemy 1 Always Has a Weapon
              0102EFC5
              NOTE:You can still grab their weapon, but you have to pick it up before they get back up or else it will reappear back in their hand.

              Enemy 2 Always Has a Weapon
              010228C6

              Enemy Modifier (both enemies)
              01??37C6
              NOTE: Enemies will appear like normal for a split second & then they'll turn into whoever you designate them to be.
              Values
              00 - Billy Lee (Can't move & you can't attack him)
              01 - Williams
              02 - Rowper
              03 - Linda
              04 - Abobo
              05 - Chin
              06 - Shadow Boss (End stage music will play, then there is no music for the rest of the stage once he dies.)
              07 - Freeze
              Last edited by BigBossman; 04-20-2013, 09:56:14 PM.
              Hacking games is always fun because you don't know what's hidden in the game.

              Comment


              • #8
                WWF Superstars 2 - GB - GS

                Player 2 has no health
                0100A0C0
                Hacking games is always fun because you don't know what's hidden in the game.

                Comment


                • #9
                  Ninja Gaiden Shadow - GB - GS

                  1 Hit Kills Bosses
                  010011C4


                  __________________________________________________ _


                  Killer Instinct - GB - GS

                  Player 1 Modifier
                  01??2EC4

                  NOTE:
                  Values
                  00 - Jago
                  01 - Fulgore
                  02 - Sabre Wolf
                  03 - Chief Thunder
                  04 - Orchid
                  05 - TJ Combo
                  06 - Spinal
                  07 - Glacius
                  08 - Eyedol (freezes the game midfight)


                  Player 2 Modifier
                  01??83C4
                  Last edited by BigBossman; 04-22-2013, 06:30:26 AM.
                  Hacking games is always fun because you don't know what's hidden in the game.

                  Comment


                  • #10
                    Originally posted by BigBossman View Post

                    08 - Eyedol (freezes the game midfight)
                    Try hacking a stage modifier and use it to have eyedol's stage load when you play as him, the game might not freeze.
                    Spoiler Alert! Click to view...

                    THE BAD GUY!!!!!!

                    Comment


                    • #11
                      Hiy boss
                      I kindda intrigued on gameboy crack scene
                      Can you give me an clue how to made some gameboy code
                      Its very unfamiliar for me dood
                      010x-?????
                      Are the ? Its an adress?
                      x=value?
                      And what 10 digit for?

                      Thanks dood
                      dood
                      Last edited by olala; 04-22-2013, 09:00:12 AM. Reason: Sorry wrong typin;P
                      dood! im a uniter, not a divider dood

                      Comment


                      • #12
                        Originally posted by olala View Post
                        Hiy boss
                        I kindda intrigued on gameboy crack scene
                        Can you give me an clue how to made some gameboy code
                        Its very unfamiliar for me dood
                        010x-?????
                        Are the ? Its an adress?
                        x=value?
                        And what 10 digit for?

                        Thanks dood
                        dood
                        A typical Gameshark code for the Gameboy or Gameboy Color is: 01??XXYY.

                        "01" is how the codes begin. I just started hacking these so I'm not sure if there are codes that start with anything other that "01"

                        "??" - is the value. This will adjust the amount an item, amount of energy, type of character, type of enemy, etc.

                        As for "XX" & "YY", this would be the address of a code. However, I've noticed that it's reversed. When you make incremental adjustments to the address, you'll make the adjustments to "XX".

                        That should give you a general idea of the format.
                        Hacking games is always fun because you don't know what's hidden in the game.

                        Comment


                        • #13
                          Originally posted by BigBossman View Post
                          Ninja Gaiden Shadow - GB - GS

                          1 Hit Kills Bosses
                          010011C4


                          __________________________________________________ _


                          Killer Instinct - GB - GS

                          Player 1 Modifier
                          01??2EC4

                          NOTE:
                          Values
                          00 - Jago
                          01 - Fulgore
                          02 - Sabre Wolf
                          03 - Chief Thunder
                          04 - Orchid
                          05 - TJ Combo
                          06 - Spinal
                          07 - Glacius
                          08 - Eyedol (freezes the game midfight)


                          Player 2 Modifier
                          01??83C4
                          Again, someone added codes to database without using confirmed Added button
                          Last edited by lee4; 04-22-2013, 04:46:05 PM.
                          lee4 Does Not Accept Codes Requests !
                          When lee4 asks a question it does not mean lee4 will look at your game
                          *How to create and use SegaCD codes >click here<*
                          >)

                          Comment


                          • #14
                            how to read the codes

                            Example:

                            Gameboy Gameshark format
                            01??2EC4

                            Gameboy RAW format (same as for gamegear & master system)
                            C42E:??

                            codetype 01 is normal write to RAM
                            lee4 Does Not Accept Codes Requests !
                            When lee4 asks a question it does not mean lee4 will look at your game
                            *How to create and use SegaCD codes >click here<*
                            >)

                            Comment


                            • #15
                              Thanks boss
                              Thanks mr.lee
                              ill tried to give a shot soon:P

                              dood
                              dood! im a uniter, not a divider dood

                              Comment

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