• None

Warning: This code modifiers overworld and dungeon progress. DO NOT SAVE WITH THIS CODE ON! This co ...

Warning: This code modifiers overworld and dungeon progress. DO NOT SAVE WITH THIS CODE ON! This code unlocks: locked doors, bombable walls, (overworld, caves and all dugeons) all shutter doors remain open and boss doors are opened as well. This code has been tested pretty thoroughly so it should work everywhere. Unfortunately, dungeon entrances still need to opened with their respective keys...

CB
003168-F6
003169-CF
025E25-00

Warning: This code modifiers overworld and dungeon progress. DO NOT SAVE WITH THIS CODE ON! This co ...

Warning: This code modifiers overworld and dungeon progress. DO NOT SAVE WITH THIS CODE ON! This code unlocks: locked doors, bombable walls, (overworld, caves and all dugeons) all shutter doors remain open and boss doors are opened as well. This code has been tested pretty thoroughly so it should work everywhere. Unfortunately, dungeon entrances still need to opened with their respective keys...

GENIE
F61-68C-3B1
CF1-69C-E68
00E-25A-081
GENIE
003-D5E-E6E
GENIE
003-67E-E6E

Don't pick anything up or you'll be stuck forever

Don't pick anything up or you'll be stuck forever

GENIE
00D-B0B-3BE

Just walk out with the item you want and the shopkeeper won't notice you, kill you, nor will your pl ...

Just walk out with the item you want and the shopkeeper won't notice you, kill you, nor will your player's name be labeled 'THIEF' throughout the game. You will still get the guilt message though.

GENIE
C98-B98-193
008-83E-3BA
008-87E-3BA
GENIE
C95-76A-C49
CB
1F5576-C9 

The Debug Mode 1 does the following: A precomposed saved game with all weapons and items, 10 hearts ...

The Debug Mode 1 does the following: A precomposed saved game with all weapons and items, 10 hearts, and 509 rupees will be written to slot 1 when the game is booting. Press any direction key and hold Select for Free Movement Mode. This will pause the game engine. Press Select again to toggle Free Movement Mode on/off. Pressing Select while on sub-screen will also toggle Free Movement Mode on/off. Only use 1 of these 2 methods for activating Free Movement Mode. Here are the effects of Free Movement Mode: Can walk over anything Ignores doors, but not staircases Increased movement speed Owl dialog won't pop Can still open chests, but can't interact with keyholes No shadow while jumping Will not trigger random dialog for jars, etc. Can move cursor anywhere on Map screen, even areas you haven't visited yet Press B+Select to warp to the center of the currently selected map. Activate Free Movement Mode if you get stuck. Note that pressing B alone will not exit the map screen anymore. Enable Text Debugger. Start a new game with your name beginning with exactly one space. Once in the Text Debugger, press Left/Right to change the ones digits and Up/Down to change the tens digits. Press A to display the 00?? text, Press B twice to display 01?? text, and Press Select to display 02?? text. Enable directly starting the Wind Fish Awakening. Start a new game with your name beginning with exactly two spaces. You can go to the scene on any map Marin is on. Press Start on World Map screen to activate this scene. credit https://tcrf.net/The_Legend_of_Zelda...%27s_Awakening

GENIE
010-03F-E6A

The Debug Mode 2 seems to disable redrawing of the subscreen and other screen elements. Use it with ...

The Debug Mode 2 seems to disable redrawing of the subscreen and other screen elements. Use it with the Enable directly starting the Wind Fish Awakening to enable skipping to the end scene. Press Left/Right to skip one scene forward, Press Up/Down to reset the ending sequence. credit https://tcrf.net/The_Legend_of_Zelda...%27s_Awakening

GENIE
010-04F-E6A

The Debug Mode 3 does the following: Pressing Select on the sub-screen will toggle Free Movement Mo ...

The Debug Mode 3 does the following: Pressing Select on the sub-screen will toggle Free Movement Mode on/off. Pressing Select on the sub-screen will reset the photo gallery to only contain the first photograph. Pressing Start on the World Map will activate the final scene waking the Wind Fish and playing the credits. Viewing the photo gallery will automatically set all pictures to captured. credit https://tcrf.net/The_Legend_of_Zelda...%27s_Awakening

GENIE
010-05F-E6A

This enables all pictures in the photo shop album. For the alternate version of Picture 1, use th ...

This enables all pictures in the photo shop album. For the alternate version of Picture 1, use this code for line 2: 018F0DDC

GS
01FF0CDC
010F0DDC
GENIE
003-B69-19E

Excludes NPC's Code acts up a bit now and then Enemies can walk through solid objects sometimes

Excludes NPC's Code acts up a bit now and then Enemies can walk through solid objects sometimes

GENIE
9FC-9C8-6E8
EAC-A08-3B7
9FC-A18-7F4
C2C-A28-C4D
GENIE
003-D6E-E6E
GENIE
003-68E-E6E
GENIE
003-959-19E
GENIE
00C-54B-E6E
GENIE
002-AE9-A24
GENIE
001-268-19E
GENIE
C9D-739-081

Allows you to walk on water, walk over holes, lava, spikes etc.

Allows you to walk on water, walk over holes, lava, spikes etc.

GENIE
C96-2F8-4C1
GENIE
004-D4E-E69
GENIE
00C-60B-E6E

You can place a total of 14 bombs

You can place a total of 14 bombs

GENIE
006-A99-3BA

The Hookshot will not go through walls and objects.

The Hookshot will not go through walls and objects.

GENIE
24D-DE8-F7A
00D-E08-E6E

The Hookshot will not go through walls and objects.

The Hookshot will not go through walls and objects.

CB
037DDE-24
037DE0-00
GENIE
002-CF9-A24
GENIE
AFE-1F9-7F4
15E-219-F72

You can walk past the edge of walls and objects, but not through people. Be careful of entering door ...

You can walk past the edge of walls and objects, but not through people. Be careful of entering doors from the wrong side. If you get stuck on the edge of a screen, try diagonal and straight movement in all directions to get yourself unstuck. Allows you to go through walls starting from locations in the water. Doesn't work for underground passages

GENIE
AF4-5B8-3B0