PlayStation - Chrono Trigger
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|Tone Oddity (non-town music)
||This seems to affect the tones of the normal away-from-town music (on the world map), so it makes for some entertaining "remixes", but besides that is essentially useless. You can mod the value for different tone effects.||
|This code doesn't stop music; it merely won't allow it to load in the first place. CT seems to use two different methods of loading music. The first line of code stops about half of all songs, and the second stops the rest. Non-music sounds will still load perfectly, but I was surprised to find that things like the bell tolling in Leene Square are stored as music.|
The majority of sound data seems to be between 801F0008 and 801F085E, and pretty much fills that entire space.
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