Enjoy the most intuitive code database around, with codes created by our long-standing community of video game hackers.
Gamehacking.org is home to a huge selection of cheats and game enhancement codes for everything from
retro to the cutting edge, the largest collection of video game hacking guides on the web,
a treasure trove of a Downloads section, a forum and chat community housing the best hackers
in the scene, and much more...
What makes our database "intuitive"? Our site doesn't just see a code as
text. It tests validity according to the console's memory, and can make corrections to submitted entries.
And while other sites store only some alternative device codes separately wasting space, our site makes
all of the necessary conversions for other devices automatically; encrypted or not! Not to mention, you
can select codes you want, and export cheat files for your favorite emulators. It's that smart, and it's
Disclaimer: We are not involved with piracy (game 'cracking', etc), and do not condone hacking of online,
multiplayer games. 'Hacking', in the context of GameHacking.org, refers to modification of a platform's
system memory during game play, or modification of files that comprise a game, to achieve a desired
effect during game play.
Have a request, want to learn how to hack, or want to share some codes you've hacked? Drop by the GameHacking.org Forums
This week's hacking target is Gley Lancer for the Genesis. Abystus has graciously provided us with this list of codes that could be hacked.
Collect Anywhere Enemies Automatically Die Enemies Can Damage Each Other Hit Anywhere - Hacked by Nolberto82 Keep Weapons After Death - Hacked by Hybrid Level Progression Speed Modifier Movement Speed Modifier One Hit Kills - Hacked by Nolberto82 Press Start To Complete Level Skip Intro - Hacked by Nolberto82 Level Modifier - Hacked by Hybrid Start A New Game To View The Ending Weapon Modifier - Hacked by Hybrid
Remember, they're just ideas. You're still free to hack whatever you want. That said, hackers, start your emulators!
After the topic came up in IRC, and we finished reminiscing about the fun we had last time around, I thought it might be interesting to bring back a once-popular activity - the Weekly Hacking Target.
Per my original post in the original thread:
Lazy Bastard says:
This morning, I was thinking about the days when myself, LiquidManZero, KingEdgar0, Ace, and a bunch of other people were all hacking the same game, at the same time - Final Fantasy VII.
Now, putting aside the awesome hacking potential of FF7 (it's still being hacked today, and there are quite a few things that still need to be hacked for it), I was pondering how it felt to hack something immediately relevant to other hackers, who were simultaneously hacking things immediately relevant to me. It's a lot of fun. We've done it with other games; FF7 is just the perfect example because of the sheer number of people hacking it.
People frequently bring up the lack of hacking projects, hacking teams, and hacking collaboration, in the scene today. They're correct, but it's difficult to organize hackers, especially when there's no clear goal: "Hack a bunch of codes for this system, as long as we all stay interested, somehow" doesn't really feel right.
Thus, I have an idea.
Let's pick a game, each week, to concentrate hacking efforts on. We can still hack whatever we're currently hacking, but if time and interest permits, we can take a few minutes to tear into the same game, and see what we can come up with. This will not only be interesting, but it will be a way to force concerted effort onto games that haven't been sufficiently hacked yet (and also, to hack more for games that have already been hacked way too much, heh).
Anyone that's interested can chime in with a game to focus on. Once we get a list, I'll make this thread a poll, include popular suggestions, we'll vote, and the game with the most votes becomes the first weekly hacking target.
Abystus is now a web developer for GameHacking.org!
The new videos page gets the latest 25 videos for your viewing pleasure, in case you want to browse some cool hacking videos. I will probably improve this page in the future, but for now you can bask in gamehacking.org/youtube video greatness.
I also added a yaml export for N64, for those that use the Everdrive64 with the alt64 OS that features a full gameshark cheat engine by our own parasyte. I would like to thank parasyte right now for being incredibly fucking awesome. Thanks, parasyte. Krikzz has stated that the engine will eventually be included in his official OS for the Everdrive64.
I've taken a bit of a hiatus, I thought things would simmer down after I graduated from college and my wife started her summer vacation... but they haven't. I'm working quite a bit and the progress of the site has really come to a stand-still.
I noticed that the people over at Hyperkin took advantage of our Nestopia export function to compile their cheat packages. Little do they know that the codes need a good reviewing, as there are probably still some doubles, as well as region-specific codes that may be under the wrong region, or possibly even the wrong game. I may try to see if the Chroniclers of our site want to take on the task of going through a section of our database at a time and doing some housekeeping.
I suppose some more progress of the site in the near future will be bug fixes, finishing up the NDS code conversion, and some more export formats. Also, you know I'm all ears in the forum for any ideas you have.